Say my name: desenvolvimento, implementação e avaliação de um software educacional, no formato de um jogo, visando a melhoria do aprendizado de nomenclatura de compostos orgânicos

Detalhes bibliográficos
Ano de defesa: 2018
Autor(a) principal: Nobre, Davi Janô
Orientador(a): Não Informado pela instituição
Banca de defesa: Não Informado pela instituição
Tipo de documento: Dissertação
Tipo de acesso: Acesso aberto
Idioma: por
Instituição de defesa: Não Informado pela instituição
Programa de Pós-Graduação: Não Informado pela instituição
Departamento: Não Informado pela instituição
País: Não Informado pela instituição
Palavras-chave em Português:
Link de acesso: http://www.repositorio.ufc.br/handle/riufc/34197
Resumo: High school students usually present many difficulties in learning Chemistry. These difficulties are attributed to students' lack of interest and motivation, coupled with the teaching methodologies used by teachers. This work aims to present the development and implementation of an innovative didactic-computational game in third-year classes of the Escola Estadual Governador Adauto Bezerra in the city of Fortaleza-CE. The game was used as an auxiliary pedagogical tool in the learning process, aiming to facilitate the learning of Nomenclature of Organic Compounds. Students evaluated the game, and the instructional role of the game was also measured by comparing the improvements in grades (pretests and post-tests) of students who used the game compared to students who did not use the game in their studies. The results showed that the game was very well evaluated by the students and that the use of the game by the students was able to improve their learning.