Detalhes bibliográficos
Ano de defesa: |
2018 |
Autor(a) principal: |
Franch, Ignasi Andrés |
Orientador(a): |
Não Informado pela instituição |
Banca de defesa: |
Não Informado pela instituição |
Tipo de documento: |
Tese
|
Tipo de acesso: |
Acesso aberto |
Idioma: |
eng |
Instituição de defesa: |
Biblioteca Digitais de Teses e Dissertações da USP
|
Programa de Pós-Graduação: |
Não Informado pela instituição
|
Departamento: |
Não Informado pela instituição
|
País: |
Não Informado pela instituição
|
Palavras-chave em Português: |
|
Link de acesso: |
http://www.teses.usp.br/teses/disponiveis/45/45134/tde-19122018-211701/
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Resumo: |
Planning is the sub-area of artificial intelligence that studies the process of selecting actions to lead an agent, e.g. a robot or a softbot, to a goal state. In many realistic scenarios, any choice of actions can lead the robot into a dead-end state, that is, a state from which the goal cannot be reached. In such cases, the robot can, pro-actively, resort to human help in order to reach the goal, an approach called symbiotic autonomy. In this work, we propose two different approaches to tackle this problem: (I) contingent planning, where the initial state is partially observable, configuring a belief state, and the outcomes of the robot actions are non-deterministic; and (II) probabilistic planning, where the initial state may be partially or totally observable and the actions have probabilistic outcomes. In both approaches, the human help is considered a scarce resource that should be used only when necessary. In contingent planning, the problem is to find a policy (a function mapping belief states into actions) that: (i) guarantees the agent will always reach the goal (strong policy); (ii) guarantees that the agent will eventually reach the goal (strong cyclic policy), or (iii) does not guarantee achieving the goal (weak policy). In this scenario, we propose a contingent planning system that considers human help to transform weak policies into strong (cyclic) policies. To do so, two types of human help are included: (i) human actions that modify states and/or belief states; and (ii) human observations that modify belief states. In probabilistic planning, the problem is to find a policy (a function mapping between world states and actions) that can be one of these two types: a proper policy, where the agent has probability 1 of reaching the goal; or an improper policy, in the case of unavoidable dead-ends. In general, the goal of the agent is to find a policy that minimizes the expected accumulated cost of the actions while maximizes the probability of reaching the goal. In this scenario, this work proposes probabilistic planners that consider human help to transform improper policies into proper policies however, considering two new (alternative) criteria: either to minimize the probability of using human actions or to minimize the expected number of human actions. Furthermore, we show that optimal policies under these criteria can be efficiently computed either by increasing human action costs or given a penalty when a human help is used. Solutions proposed in both scenarios, contingent planning and probabilistic planning with human help, were evaluated over a collection of planning problems with dead-ends. The results show that: (i) all generated policies (strong (cyclic) or proper) include human help only when necessary; and (ii) we were able to find policies for contingent planning problems with up to 10^15000 belief states and for probabilistic planning problems with more than 3*10^18 physical states. |