Proposta de integração de dispositivos no aprimoramento da interação em ambientes virtuais
Ano de defesa: | 2017 |
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Autor(a) principal: | |
Orientador(a): | |
Banca de defesa: | |
Tipo de documento: | Dissertação |
Tipo de acesso: | Acesso aberto |
Idioma: | por |
Instituição de defesa: |
Universidade Federal de Uberlândia
Brasil Programa de Pós-graduação em Engenharia Elétrica |
Programa de Pós-Graduação: |
Não Informado pela instituição
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Departamento: |
Não Informado pela instituição
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País: |
Não Informado pela instituição
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Palavras-chave em Português: | |
Link de acesso: | https://repositorio.ufu.br/handle/123456789/18767 http://doi.org/10.14393/ufu.di.2017.528 |
Resumo: | Due to the increasing development of innovative and low-cost devices for games, a recent research initiative to explore this technology on Natural User Interface (NUI) and Virtual Reality (VR) applications has been identified. Thus, this work presents an approach to combine two input devices (Microsoft Kinect and Razer Hydra) to enhance the interaction feedback within virtual environments. Microsoft Kinect offers non-wearable tracking with a wide range application in different fields of research. The controller Razer Hydra, on the other hand, is a relatively new sensor which hasn’t had its full capabilities explored yet. The main characteristics related to NUI design were described to comprehend the state-of-art of interaction techniques and related works. A hybrid system composed by a full-body tracking device – Microsoft Kinect – and a hand-held six degrees-of-freedom motion controllers – Razer Hydra – was developed as a proof of concept to evaluate this approach and analyzes its challenges and possible further applications. Results have shown that the proposed integration endorses the hypotheses of interaction improvement. |