FALCOM e ambientes de aprendizagem: uma ferramenta interativa para potencializar a narração de histórias educacionais

Detalhes bibliográficos
Ano de defesa: 2015
Autor(a) principal: Goya, Emerson Leandro lattes
Orientador(a): Vega, Ítalo Santiago lattes
Banca de defesa: Não Informado pela instituição
Tipo de documento: Dissertação
Tipo de acesso: Acesso aberto
Idioma: por
Instituição de defesa: Pontifícia Universidade Católica de São Paulo
Programa de Pós-Graduação: Programa de Estudos Pós-Graduados em Tecnologias da Inteligência e Design Digital
Departamento: Faculdade de Ciências Exatas e Tecnologia
País: BR
Palavras-chave em Português:
Palavras-chave em Inglês:
Área do conhecimento CNPq:
Link de acesso: https://tede2.pucsp.br/handle/handle/18169
Resumo: FALCOM and learning environments: An interactive tool to potentiate educational storytelling is the title of this dissertation that has as its main objective the improvement the use of the OCC-RDD technique, creating an instrumental support that increases the educational experiences in face to face meetings. This technique encourages the use of script characters to establish interaction and dialogue between the professor and the student, which are favored by learning of software s development. The problem in the research originates from the idea to create a support tool to be used in the classroom, under the name of Mechanic Master ─ MM, combining with interactive computer graphics techniques, like Augmented Reality and the Virtual Reality. Resulting in an audacious and instrumental project that was abdicated in function of theoretical and methodological foundations of interdisciplinary practice: Information Technology and Education. As hypothesis is formulated, the idea that the use of a support tool to assist the professor of higher education in the narration on educational stories, then its use becomes relevant in improving the effectiveness of the narration in stages OCC and RDD. Therefore, the main contribution of this research is the improvement of the technique of scripting OCC-RDD for the professor over using the support tool in order to train and interact with the student. The methodology used follows four procedures, the first is for exploratory research that seek similar references to a support tool that allows the narration of educational stories; the second procedure, has the intention of mapping the intellectual production of technical narrative OCC-RDD; the third procedure deals witch the learning environment; and the fourth, is the use of technology for the development of its own support tool. The dissertation is structured in five chapters: the first covers the contextualization of the theme under discussion; in the second, the fundamentals that form the base of the research; the third refers to the theoretical and methodological contribution of the research, and the procedures for the development of the support tool; the fourth, covers to result and the conclusion of the research; and, finally, the fifth chapter seeks to indicate the projection in future research