Excessive online gaming: devotion and addiction to e-sports

Detalhes bibliográficos
Ano de defesa: 2020
Autor(a) principal: Marques, Thiago Rafael Ferreira
Orientador(a): Veludo-de-Oliveira, Tania
Banca de defesa: Não Informado pela instituição
Tipo de documento: Tese
Tipo de acesso: Acesso aberto
Idioma: eng
Instituição de defesa: Não Informado pela instituição
Programa de Pós-Graduação: Não Informado pela instituição
Departamento: Não Informado pela instituição
País: Não Informado pela instituição
Palavras-chave em Português:
Palavras-chave em Inglês:
Link de acesso: https://hdl.handle.net/10438/29740
Resumo: Although playing online games is an increasingly common experience in the daily lives of young people and teenagers, playing online excessively may lead to serious symptoms (Chiu, Lee & Huang, 2004). Regarding the consequences of this phenomenon for consumers, there is a clear need to seek an understanding of the motivations of the excessive behavior, so that this knowledge supports the development of new strategies to avoid abusive consumption (Kuss & Griffiths, 2012). Aiming this goal, three studies are presented. The first article, a qualitative videography, aims to further expand the understanding of how fans of esports become devotees through sacralization processes. The second article, also a qualitative videography, offers further insight into the elements that composes the esports addiction, specially related to antecedents and consequents of the abusive behavior. The third article, a quantitative SEM-PLS based work, aims to deepen the understanding of fan devotion and their relationship to abusive consumption behavior in electronic games. The combination of those works expands the knowledge constructed in previous works related to devotion and gaming addiction, directly contributing to the demand for new studies to deepen the complex relationships established in the esports context (Seo, 2013).