Relatório do produto (guia ilustrado digital “causas precisam causar”)

Detalhes bibliográficos
Ano de defesa: 2018
Autor(a) principal: Gouvêa, Veronica de Jesus Marques Pierre de lattes
Orientador(a): Corrêa, Sílvia Borges
Banca de defesa: Teixeira, Eduardo Ariel de Souza, Campos, Roberta Dias
Tipo de documento: Dissertação
Tipo de acesso: Acesso aberto
Idioma: por
Instituição de defesa: Escola Superior de Propaganda e Marketing
Programa de Pós-Graduação: Programa de Mestrado Profissional em Gestão da Economia Criativa
Departamento: ESPM::Pós-Graduação Stricto Sensu
País: Brasil
Palavras-chave em Português:
Palavras-chave em Inglês:
Área do conhecimento CNPq:
Link de acesso: http://tede2.espm.br/handle/tede/365
Resumo: The present academic work aims to contribute on Experience Economy and Creative Economy fields by proposing a specific dialogue on the modeling of experiences that mix forms, functions and emotions. It also proposes reflections on the use of creativity and innovation as guides for acting and generating impacts for causes. The work also presents theoretical references from Experience Economy and Creative Economy, fields that had supported the creation of think-live-feel method for development of interactive, sensorial and emotional experiences based on three assumptions: explaining dense themes and technical or academic information, especially scientific or social researches, in experiences promotes new reflections and learning; developing unprecedented and surprising experiences from translated information leads to the promotion of new and intense experiences; propitiating unexpected feelings can allow causes to generate reflections and promote new attitudes in individuals. This work also brings results of pilot application of the method and knowledge obtained