Suitability of dynamic environments in virtual reality for schizophrenia therapies

Bibliographic Details
Main Author: Deusdado, Leonel
Publication Date: 2023
Other Authors: Antunes, Alexandre Fernandes, Lopes, Rui Pedro, Neto, Jecé Xavier Pereira
Language: eng
Source: Repositórios Científicos de Acesso Aberto de Portugal (RCAAP)
Download full: http://hdl.handle.net/10198/29389
Summary: Serious Games (SG) have a significant positive impact on a wide range of purposes. Serious virtual games focused on the rehabilitation of schizophrenia are able to bring improvements to patients who require constant and individualized rehabilitation. Schizophrenia is a mental illness that has no cure and requires intensive rehabilitation for symptoms relief. Virtual Reality (VR) has gained acceptance in the medical field for a variety of rehabilitation by virtue of its immersiveness and versatility. Virtual environments can assist this process, seeking to contemplate important topics for their daily lives, facilitating the understanding of their situation and difficulties. To achieve more effective results, a virtual scenario must be dynamic and suitable to each patient. Nonplayable Character (NPC), which in this work can be human-like or pet-like representations, tasks, varied and objective interactions, and the ambiance all play an important role in determining the expected result. The work described in this paper approaches previously mentioned topics by investigating the contribution of previous works in this context for approaching multiple elements that control the dynamic environment, bringing new modalities and research for the development of a SG for VR focused on the rehabilitation of schizophrenia by facilitating schizophrenics’ daily lives.
id RCAP_f9dae9c518288caa64ac0d7a697e3efa
oai_identifier_str oai:bibliotecadigital.ipb.pt:10198/29389
network_acronym_str RCAP
network_name_str Repositórios Científicos de Acesso Aberto de Portugal (RCAAP)
repository_id_str https://opendoar.ac.uk/repository/7160
spelling Suitability of dynamic environments in virtual reality for schizophrenia therapiesSerious gameSchizophrenia rehabilitationVirtual realityDynamic environmentNonplayable characterSerious Games (SG) have a significant positive impact on a wide range of purposes. Serious virtual games focused on the rehabilitation of schizophrenia are able to bring improvements to patients who require constant and individualized rehabilitation. Schizophrenia is a mental illness that has no cure and requires intensive rehabilitation for symptoms relief. Virtual Reality (VR) has gained acceptance in the medical field for a variety of rehabilitation by virtue of its immersiveness and versatility. Virtual environments can assist this process, seeking to contemplate important topics for their daily lives, facilitating the understanding of their situation and difficulties. To achieve more effective results, a virtual scenario must be dynamic and suitable to each patient. Nonplayable Character (NPC), which in this work can be human-like or pet-like representations, tasks, varied and objective interactions, and the ambiance all play an important role in determining the expected result. The work described in this paper approaches previously mentioned topics by investigating the contribution of previous works in this context for approaching multiple elements that control the dynamic environment, bringing new modalities and research for the development of a SG for VR focused on the rehabilitation of schizophrenia by facilitating schizophrenics’ daily lives.This work is funded by the European Regional Development Fund (ERDF) through the Regional Operational Program North 2020, within the scope of Project GreenHealth - Digital strategies in biological assets to improve well-being and promote Green health, Norte-01-0145-FEDER-000042.IEEEBiblioteca Digital do IPBDeusdado, LeonelAntunes, Alexandre FernandesLopes, Rui PedroNeto, Jecé Xavier Pereira2024-01-30T10:50:42Z20232023-01-01T00:00:00Zconference objectinfo:eu-repo/semantics/publishedVersionapplication/pdfhttp://hdl.handle.net/10198/29389engDeusdado, Leonel; Antunes, Alexandre Fernandes; Lopes, Rui Pedro; Neto, Jecé Xavier Pereira (2023). Suitability of dynamic environments in virtual reality for schizophrenia therapies. In 7th International Conference on Computer, Software and Modeling (ICCSM). p. 67-72. ISBN 979-8-3503-0581-4979-8-3503-0581-410.1109/ICCSM60247.2023.00022info:eu-repo/semantics/openAccessreponame:Repositórios Científicos de Acesso Aberto de Portugal (RCAAP)instname:FCCN, serviços digitais da FCT – Fundação para a Ciência e a Tecnologiainstacron:RCAAP2025-02-25T12:20:57Zoai:bibliotecadigital.ipb.pt:10198/29389Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireinfo@rcaap.ptopendoar:https://opendoar.ac.uk/repository/71602025-05-28T12:34:28.010260Repositórios Científicos de Acesso Aberto de Portugal (RCAAP) - FCCN, serviços digitais da FCT – Fundação para a Ciência e a Tecnologiafalse
dc.title.none.fl_str_mv Suitability of dynamic environments in virtual reality for schizophrenia therapies
title Suitability of dynamic environments in virtual reality for schizophrenia therapies
spellingShingle Suitability of dynamic environments in virtual reality for schizophrenia therapies
Deusdado, Leonel
Serious game
Schizophrenia rehabilitation
Virtual reality
Dynamic environment
Nonplayable character
title_short Suitability of dynamic environments in virtual reality for schizophrenia therapies
title_full Suitability of dynamic environments in virtual reality for schizophrenia therapies
title_fullStr Suitability of dynamic environments in virtual reality for schizophrenia therapies
title_full_unstemmed Suitability of dynamic environments in virtual reality for schizophrenia therapies
title_sort Suitability of dynamic environments in virtual reality for schizophrenia therapies
author Deusdado, Leonel
author_facet Deusdado, Leonel
Antunes, Alexandre Fernandes
Lopes, Rui Pedro
Neto, Jecé Xavier Pereira
author_role author
author2 Antunes, Alexandre Fernandes
Lopes, Rui Pedro
Neto, Jecé Xavier Pereira
author2_role author
author
author
dc.contributor.none.fl_str_mv Biblioteca Digital do IPB
dc.contributor.author.fl_str_mv Deusdado, Leonel
Antunes, Alexandre Fernandes
Lopes, Rui Pedro
Neto, Jecé Xavier Pereira
dc.subject.por.fl_str_mv Serious game
Schizophrenia rehabilitation
Virtual reality
Dynamic environment
Nonplayable character
topic Serious game
Schizophrenia rehabilitation
Virtual reality
Dynamic environment
Nonplayable character
description Serious Games (SG) have a significant positive impact on a wide range of purposes. Serious virtual games focused on the rehabilitation of schizophrenia are able to bring improvements to patients who require constant and individualized rehabilitation. Schizophrenia is a mental illness that has no cure and requires intensive rehabilitation for symptoms relief. Virtual Reality (VR) has gained acceptance in the medical field for a variety of rehabilitation by virtue of its immersiveness and versatility. Virtual environments can assist this process, seeking to contemplate important topics for their daily lives, facilitating the understanding of their situation and difficulties. To achieve more effective results, a virtual scenario must be dynamic and suitable to each patient. Nonplayable Character (NPC), which in this work can be human-like or pet-like representations, tasks, varied and objective interactions, and the ambiance all play an important role in determining the expected result. The work described in this paper approaches previously mentioned topics by investigating the contribution of previous works in this context for approaching multiple elements that control the dynamic environment, bringing new modalities and research for the development of a SG for VR focused on the rehabilitation of schizophrenia by facilitating schizophrenics’ daily lives.
publishDate 2023
dc.date.none.fl_str_mv 2023
2023-01-01T00:00:00Z
2024-01-30T10:50:42Z
dc.type.driver.fl_str_mv conference object
dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
status_str publishedVersion
dc.identifier.uri.fl_str_mv http://hdl.handle.net/10198/29389
url http://hdl.handle.net/10198/29389
dc.language.iso.fl_str_mv eng
language eng
dc.relation.none.fl_str_mv Deusdado, Leonel; Antunes, Alexandre Fernandes; Lopes, Rui Pedro; Neto, Jecé Xavier Pereira (2023). Suitability of dynamic environments in virtual reality for schizophrenia therapies. In 7th International Conference on Computer, Software and Modeling (ICCSM). p. 67-72. ISBN 979-8-3503-0581-4
979-8-3503-0581-4
10.1109/ICCSM60247.2023.00022
dc.rights.driver.fl_str_mv info:eu-repo/semantics/openAccess
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv IEEE
publisher.none.fl_str_mv IEEE
dc.source.none.fl_str_mv reponame:Repositórios Científicos de Acesso Aberto de Portugal (RCAAP)
instname:FCCN, serviços digitais da FCT – Fundação para a Ciência e a Tecnologia
instacron:RCAAP
instname_str FCCN, serviços digitais da FCT – Fundação para a Ciência e a Tecnologia
instacron_str RCAAP
institution RCAAP
reponame_str Repositórios Científicos de Acesso Aberto de Portugal (RCAAP)
collection Repositórios Científicos de Acesso Aberto de Portugal (RCAAP)
repository.name.fl_str_mv Repositórios Científicos de Acesso Aberto de Portugal (RCAAP) - FCCN, serviços digitais da FCT – Fundação para a Ciência e a Tecnologia
repository.mail.fl_str_mv info@rcaap.pt
_version_ 1833592939906859008