Therapeutic use of VR serious games in the treatment of negative schizophrenia symptoms : a systematic review

Detalhes bibliográficos
Autor(a) principal: Miranda, Beatriz
Data de Publicação: 2022
Outros Autores: Moreira, Pedro Miguel, Romero, Luís, Rego, Paula Alexandra
Tipo de documento: Outros
Idioma: eng
Título da fonte: Repositórios Científicos de Acesso Aberto de Portugal (RCAAP)
Texto Completo: http://hdl.handle.net/20.500.11960/2943
Resumo: Schizophrenia is a chronic brain disorder that affects 1 in every 300 people worldwide. This study intended to perform a systematic review to describe the state-of-the-art of interventions involving patients with negative symptoms of schizophrenia that use Virtual Reality (VR) games as a complement to therapy, and to analyze the key features of such games. Literature research was conducted in three databases, namely, the Institute of Electrical and Electronics Engineers (IEEE), Scopus, and PubMed, to identify relevant publications dated from 2010 to 2021. Of the initial 74 publications found, only 11 satisfied the eligibility requirements and were included in this study. The results were then organized and displayed in a flow diagram. Overall, the results from the studies suggest that the use of VR in therapies enables an increase in social skills and a decrease in anxiety symptoms. The use of such technology in therapy has proven to be effective, although it still lacks features to provide better long-term results.
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spelling Therapeutic use of VR serious games in the treatment of negative schizophrenia symptoms : a systematic reviewVirtual realityGame designSerious gamesSchizophreniaSchizophrenia is a chronic brain disorder that affects 1 in every 300 people worldwide. This study intended to perform a systematic review to describe the state-of-the-art of interventions involving patients with negative symptoms of schizophrenia that use Virtual Reality (VR) games as a complement to therapy, and to analyze the key features of such games. Literature research was conducted in three databases, namely, the Institute of Electrical and Electronics Engineers (IEEE), Scopus, and PubMed, to identify relevant publications dated from 2010 to 2021. Of the initial 74 publications found, only 11 satisfied the eligibility requirements and were included in this study. The results were then organized and displayed in a flow diagram. Overall, the results from the studies suggest that the use of VR in therapies enables an increase in social skills and a decrease in anxiety symptoms. The use of such technology in therapy has proven to be effective, although it still lacks features to provide better long-term results.2022-12-05T15:30:15Z2022-08-09T00:00:00Z2022-08-092022-11-21T19:38:38Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/otherapplication/pdfhttp://hdl.handle.net/20.500.11960/2943eng2227-903210.3390/healthcare10081497Miranda, BeatrizMoreira, Pedro MiguelRomero, LuísRego, Paula Alexandrainfo:eu-repo/semantics/openAccessreponame:Repositórios Científicos de Acesso Aberto de Portugal (RCAAP)instname:FCCN, serviços digitais da FCT – Fundação para a Ciência e a Tecnologiainstacron:RCAAP2024-04-11T08:14:56Zoai:repositorio.ipvc.pt:20.500.11960/2943Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireinfo@rcaap.ptopendoar:https://opendoar.ac.uk/repository/71602025-05-28T13:30:11.546630Repositórios Científicos de Acesso Aberto de Portugal (RCAAP) - FCCN, serviços digitais da FCT – Fundação para a Ciência e a Tecnologiafalse
dc.title.none.fl_str_mv Therapeutic use of VR serious games in the treatment of negative schizophrenia symptoms : a systematic review
title Therapeutic use of VR serious games in the treatment of negative schizophrenia symptoms : a systematic review
spellingShingle Therapeutic use of VR serious games in the treatment of negative schizophrenia symptoms : a systematic review
Miranda, Beatriz
Virtual reality
Game design
Serious games
Schizophrenia
title_short Therapeutic use of VR serious games in the treatment of negative schizophrenia symptoms : a systematic review
title_full Therapeutic use of VR serious games in the treatment of negative schizophrenia symptoms : a systematic review
title_fullStr Therapeutic use of VR serious games in the treatment of negative schizophrenia symptoms : a systematic review
title_full_unstemmed Therapeutic use of VR serious games in the treatment of negative schizophrenia symptoms : a systematic review
title_sort Therapeutic use of VR serious games in the treatment of negative schizophrenia symptoms : a systematic review
author Miranda, Beatriz
author_facet Miranda, Beatriz
Moreira, Pedro Miguel
Romero, Luís
Rego, Paula Alexandra
author_role author
author2 Moreira, Pedro Miguel
Romero, Luís
Rego, Paula Alexandra
author2_role author
author
author
dc.contributor.author.fl_str_mv Miranda, Beatriz
Moreira, Pedro Miguel
Romero, Luís
Rego, Paula Alexandra
dc.subject.por.fl_str_mv Virtual reality
Game design
Serious games
Schizophrenia
topic Virtual reality
Game design
Serious games
Schizophrenia
description Schizophrenia is a chronic brain disorder that affects 1 in every 300 people worldwide. This study intended to perform a systematic review to describe the state-of-the-art of interventions involving patients with negative symptoms of schizophrenia that use Virtual Reality (VR) games as a complement to therapy, and to analyze the key features of such games. Literature research was conducted in three databases, namely, the Institute of Electrical and Electronics Engineers (IEEE), Scopus, and PubMed, to identify relevant publications dated from 2010 to 2021. Of the initial 74 publications found, only 11 satisfied the eligibility requirements and were included in this study. The results were then organized and displayed in a flow diagram. Overall, the results from the studies suggest that the use of VR in therapies enables an increase in social skills and a decrease in anxiety symptoms. The use of such technology in therapy has proven to be effective, although it still lacks features to provide better long-term results.
publishDate 2022
dc.date.none.fl_str_mv 2022-12-05T15:30:15Z
2022-08-09T00:00:00Z
2022-08-09
2022-11-21T19:38:38Z
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10.3390/healthcare10081497
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