Reflections on training next-gen industry workforce on secure software development

Bibliographic Details
Main Author: Gasiba, T. E.
Publication Date: 2023
Other Authors: Iosif, A.-C., Suppan, S., Lechner, U., Pinto-Albuquerque, M.
Language: eng
Source: Repositórios Científicos de Acesso Aberto de Portugal (RCAAP)
Download full: http://hdl.handle.net/10071/28925
Summary: The increasing number of security incidents highlights the growing importance of cybersecurity, particularly in industrial environments. Education and awareness of secure coding practices are fundamental to secure products and services. In this paper, we explore the potential of CyberSecurity Challenges (CSCs), a serious game that is designed to raise awareness of industrial software developers about secure coding, to train the next generation of professionals in undergraduate programs. Our work details how to tailor the game to the training environment and assesses its effectiveness through an experiment undertaken with 16 trainees. The findings of our work reveal that the CSC game can contribute to raising awareness of secure coding practices among next-generation trainees, and highlights the potential that the game has when used in an academic setting.
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spelling Reflections on training next-gen industry workforce on secure software developmentSecure programmingIndustrySecurity awarenessCybersecurityEducationCybersecurity challengesSerious gamesUndergraduate educationThe increasing number of security incidents highlights the growing importance of cybersecurity, particularly in industrial environments. Education and awareness of secure coding practices are fundamental to secure products and services. In this paper, we explore the potential of CyberSecurity Challenges (CSCs), a serious game that is designed to raise awareness of industrial software developers about secure coding, to train the next generation of professionals in undergraduate programs. Our work details how to tailor the game to the training environment and assesses its effectiveness through an experiment undertaken with 16 trainees. The findings of our work reveal that the CSC game can contribute to raising awareness of secure coding practices among next-generation trainees, and highlights the potential that the game has when used in an academic setting.Association for Computing Machinery2023-07-05T12:06:35Z2023-01-01T00:00:00Z20232023-07-05T13:04:03Zconference objectinfo:eu-repo/semantics/publishedVersionapplication/pdfhttp://hdl.handle.net/10071/28925eng978-1-4503-9956-210.1145/3593663.3593665Gasiba, T. E.Iosif, A.-C.Suppan, S.Lechner, U.Pinto-Albuquerque, M.info:eu-repo/semantics/openAccessreponame:Repositórios Científicos de Acesso Aberto de Portugal (RCAAP)instname:FCCN, serviços digitais da FCT – Fundação para a Ciência e a Tecnologiainstacron:RCAAP2024-07-07T03:39:17Zoai:repositorio.iscte-iul.pt:10071/28925Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireinfo@rcaap.ptopendoar:https://opendoar.ac.uk/repository/71602025-05-28T18:30:10.948062Repositórios Científicos de Acesso Aberto de Portugal (RCAAP) - FCCN, serviços digitais da FCT – Fundação para a Ciência e a Tecnologiafalse
dc.title.none.fl_str_mv Reflections on training next-gen industry workforce on secure software development
title Reflections on training next-gen industry workforce on secure software development
spellingShingle Reflections on training next-gen industry workforce on secure software development
Gasiba, T. E.
Secure programming
Industry
Security awareness
Cybersecurity
Education
Cybersecurity challenges
Serious games
Undergraduate education
title_short Reflections on training next-gen industry workforce on secure software development
title_full Reflections on training next-gen industry workforce on secure software development
title_fullStr Reflections on training next-gen industry workforce on secure software development
title_full_unstemmed Reflections on training next-gen industry workforce on secure software development
title_sort Reflections on training next-gen industry workforce on secure software development
author Gasiba, T. E.
author_facet Gasiba, T. E.
Iosif, A.-C.
Suppan, S.
Lechner, U.
Pinto-Albuquerque, M.
author_role author
author2 Iosif, A.-C.
Suppan, S.
Lechner, U.
Pinto-Albuquerque, M.
author2_role author
author
author
author
dc.contributor.author.fl_str_mv Gasiba, T. E.
Iosif, A.-C.
Suppan, S.
Lechner, U.
Pinto-Albuquerque, M.
dc.subject.por.fl_str_mv Secure programming
Industry
Security awareness
Cybersecurity
Education
Cybersecurity challenges
Serious games
Undergraduate education
topic Secure programming
Industry
Security awareness
Cybersecurity
Education
Cybersecurity challenges
Serious games
Undergraduate education
description The increasing number of security incidents highlights the growing importance of cybersecurity, particularly in industrial environments. Education and awareness of secure coding practices are fundamental to secure products and services. In this paper, we explore the potential of CyberSecurity Challenges (CSCs), a serious game that is designed to raise awareness of industrial software developers about secure coding, to train the next generation of professionals in undergraduate programs. Our work details how to tailor the game to the training environment and assesses its effectiveness through an experiment undertaken with 16 trainees. The findings of our work reveal that the CSC game can contribute to raising awareness of secure coding practices among next-generation trainees, and highlights the potential that the game has when used in an academic setting.
publishDate 2023
dc.date.none.fl_str_mv 2023-07-05T12:06:35Z
2023-01-01T00:00:00Z
2023
2023-07-05T13:04:03Z
dc.type.driver.fl_str_mv conference object
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url http://hdl.handle.net/10071/28925
dc.language.iso.fl_str_mv eng
language eng
dc.relation.none.fl_str_mv 978-1-4503-9956-2
10.1145/3593663.3593665
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dc.publisher.none.fl_str_mv Association for Computing Machinery
publisher.none.fl_str_mv Association for Computing Machinery
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