Using Brain Computer Interaction in Programming Problem Solving
Main Author: | |
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Publication Date: | 2019 |
Other Authors: | , , |
Language: | eng |
Source: | Repositórios Científicos de Acesso Aberto de Portugal (RCAAP) |
Download full: | http://hdl.handle.net/10400.26/47404 |
Summary: | the use of Brain-Computer Interaction (BCI) technology to better understand and promote learning processes. In this context, the idea is to obtain information about the user and deduce his/her mental states (e.g. workload, attention, concentration) through user’s electroencephalogram signals (EEG). In future researches, we are interested in understanding the performance of users in tasks involving high cognitive processes such as programming problem solving. The goal would be to find metrics and strategies that are adaptable to each user, looking to increase the success in programming learning. However, this work represents a set of initial works that provides an overview of how brain computer interaction can intersect with issues in the field of education, namely in design and in cognitive attention and concentration processes. The main goal of this study is to analyse several cognitive parameters (Attention, Concentration) of crucial importance for learning, while students do a programming problem solving oriented task activity. For a better characterization of the data, an analysis of the ERD/ERS complex was performed, thus analysing the event synchronization or desynchronization, in order to reflect the activation or inhibition of the cerebral activity during the game and consequently the absorption of information and the capacity of learning. Additionally, five EEG features were extracted, namely the powers of Delta, Theta, Alpha, Beta and Gamma bands, as well as, the variability of these bands’ energy. |
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Using Brain Computer Interaction in Programming Problem SolvingBrain Computer InteractionAttentionConcentrationProgramming problem solvingthe use of Brain-Computer Interaction (BCI) technology to better understand and promote learning processes. In this context, the idea is to obtain information about the user and deduce his/her mental states (e.g. workload, attention, concentration) through user’s electroencephalogram signals (EEG). In future researches, we are interested in understanding the performance of users in tasks involving high cognitive processes such as programming problem solving. The goal would be to find metrics and strategies that are adaptable to each user, looking to increase the success in programming learning. However, this work represents a set of initial works that provides an overview of how brain computer interaction can intersect with issues in the field of education, namely in design and in cognitive attention and concentration processes. The main goal of this study is to analyse several cognitive parameters (Attention, Concentration) of crucial importance for learning, while students do a programming problem solving oriented task activity. For a better characterization of the data, an analysis of the ERD/ERS complex was performed, thus analysing the event synchronization or desynchronization, in order to reflect the activation or inhibition of the cerebral activity during the game and consequently the absorption of information and the capacity of learning. Additionally, five EEG features were extracted, namely the powers of Delta, Theta, Alpha, Beta and Gamma bands, as well as, the variability of these bands’ energy.American University in DubaiRepositório ComumEloy, JoanaGomes, AnabelaMendes, Antonio JoseTeixeira, Ana2023-10-23T11:36:47Z20192019-01-01T00:00:00Zconference objectinfo:eu-repo/semantics/publishedVersionapplication/pdfhttp://hdl.handle.net/10400.26/47404eng10.1109/EDUCON.2019.8725136info:eu-repo/semantics/openAccessreponame:Repositórios Científicos de Acesso Aberto de Portugal (RCAAP)instname:FCCN, serviços digitais da FCT – Fundação para a Ciência e a Tecnologiainstacron:RCAAP2025-05-02T11:25:44Zoai:comum.rcaap.pt:10400.26/47404Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireinfo@rcaap.ptopendoar:https://opendoar.ac.uk/repository/71602025-05-29T06:46:07.906540Repositórios Científicos de Acesso Aberto de Portugal (RCAAP) - FCCN, serviços digitais da FCT – Fundação para a Ciência e a Tecnologiafalse |
dc.title.none.fl_str_mv |
Using Brain Computer Interaction in Programming Problem Solving |
title |
Using Brain Computer Interaction in Programming Problem Solving |
spellingShingle |
Using Brain Computer Interaction in Programming Problem Solving Eloy, Joana Brain Computer Interaction Attention Concentration Programming problem solving |
title_short |
Using Brain Computer Interaction in Programming Problem Solving |
title_full |
Using Brain Computer Interaction in Programming Problem Solving |
title_fullStr |
Using Brain Computer Interaction in Programming Problem Solving |
title_full_unstemmed |
Using Brain Computer Interaction in Programming Problem Solving |
title_sort |
Using Brain Computer Interaction in Programming Problem Solving |
author |
Eloy, Joana |
author_facet |
Eloy, Joana Gomes, Anabela Mendes, Antonio Jose Teixeira, Ana |
author_role |
author |
author2 |
Gomes, Anabela Mendes, Antonio Jose Teixeira, Ana |
author2_role |
author author author |
dc.contributor.none.fl_str_mv |
Repositório Comum |
dc.contributor.author.fl_str_mv |
Eloy, Joana Gomes, Anabela Mendes, Antonio Jose Teixeira, Ana |
dc.subject.por.fl_str_mv |
Brain Computer Interaction Attention Concentration Programming problem solving |
topic |
Brain Computer Interaction Attention Concentration Programming problem solving |
description |
the use of Brain-Computer Interaction (BCI) technology to better understand and promote learning processes. In this context, the idea is to obtain information about the user and deduce his/her mental states (e.g. workload, attention, concentration) through user’s electroencephalogram signals (EEG). In future researches, we are interested in understanding the performance of users in tasks involving high cognitive processes such as programming problem solving. The goal would be to find metrics and strategies that are adaptable to each user, looking to increase the success in programming learning. However, this work represents a set of initial works that provides an overview of how brain computer interaction can intersect with issues in the field of education, namely in design and in cognitive attention and concentration processes. The main goal of this study is to analyse several cognitive parameters (Attention, Concentration) of crucial importance for learning, while students do a programming problem solving oriented task activity. For a better characterization of the data, an analysis of the ERD/ERS complex was performed, thus analysing the event synchronization or desynchronization, in order to reflect the activation or inhibition of the cerebral activity during the game and consequently the absorption of information and the capacity of learning. Additionally, five EEG features were extracted, namely the powers of Delta, Theta, Alpha, Beta and Gamma bands, as well as, the variability of these bands’ energy. |
publishDate |
2019 |
dc.date.none.fl_str_mv |
2019 2019-01-01T00:00:00Z 2023-10-23T11:36:47Z |
dc.type.driver.fl_str_mv |
conference object |
dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
http://hdl.handle.net/10400.26/47404 |
url |
http://hdl.handle.net/10400.26/47404 |
dc.language.iso.fl_str_mv |
eng |
language |
eng |
dc.relation.none.fl_str_mv |
10.1109/EDUCON.2019.8725136 |
dc.rights.driver.fl_str_mv |
info:eu-repo/semantics/openAccess |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf |
dc.publisher.none.fl_str_mv |
American University in Dubai |
publisher.none.fl_str_mv |
American University in Dubai |
dc.source.none.fl_str_mv |
reponame:Repositórios Científicos de Acesso Aberto de Portugal (RCAAP) instname:FCCN, serviços digitais da FCT – Fundação para a Ciência e a Tecnologia instacron:RCAAP |
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FCCN, serviços digitais da FCT – Fundação para a Ciência e a Tecnologia |
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RCAAP |
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RCAAP |
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Repositórios Científicos de Acesso Aberto de Portugal (RCAAP) |
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Repositórios Científicos de Acesso Aberto de Portugal (RCAAP) |
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Repositórios Científicos de Acesso Aberto de Portugal (RCAAP) - FCCN, serviços digitais da FCT – Fundação para a Ciência e a Tecnologia |
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info@rcaap.pt |
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