Modeling Urban Spaces with Cubes: Building analogue serious games for collaborative planning

Bibliographic Details
Main Author: Sousa, Micael
Publication Date: 2023
Format: Article
Language: eng
Source: Repositórios Científicos de Acesso Aberto de Portugal (RCAAP)
Download full: https://hdl.handle.net/10316/112394
https://doi.org/10.24140/ijfma.v8.n1.01
Summary: Games are popular as ever. Professionals from every field are trying to build their serious games, combining engaging playability with simulation and learning outcomes. Urban planning is no exception. However, materializing these games is no easy task. We propose a serious game development process to combine modern board game mechanisms with realistic urban maps, profiting from the simplicity, flexibility, and collaboration dynamics analogue games provide. For this, we tested two collaborative games with architecture students. Although different, the games have similar core mechanical and economic systems, modelling urban zones with hexagons and squares. The experience revealed some pitfalls to avoid in game-based planning practice and helped to define a development process for serious games for urban planning.
id RCAP_5f1b4fc4d250f9dde5543c9dcba04e68
oai_identifier_str oai:estudogeral.uc.pt:10316/112394
network_acronym_str RCAP
network_name_str Repositórios Científicos de Acesso Aberto de Portugal (RCAAP)
repository_id_str https://opendoar.ac.uk/repository/7160
spelling Modeling Urban Spaces with Cubes: Building analogue serious games for collaborative planningBoard gamesCollaborative PlanningGame DesignSerious GamesUrban PlanningGames are popular as ever. Professionals from every field are trying to build their serious games, combining engaging playability with simulation and learning outcomes. Urban planning is no exception. However, materializing these games is no easy task. We propose a serious game development process to combine modern board game mechanisms with realistic urban maps, profiting from the simplicity, flexibility, and collaboration dynamics analogue games provide. For this, we tested two collaborative games with architecture students. Although different, the games have similar core mechanical and economic systems, modelling urban zones with hexagons and squares. The experience revealed some pitfalls to avoid in game-based planning practice and helped to define a development process for serious games for urban planning.Lusofona University2023info:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articlehttps://hdl.handle.net/10316/112394https://hdl.handle.net/10316/112394https://doi.org/10.24140/ijfma.v8.n1.01eng21839271Sousa, Micaelinfo:eu-repo/semantics/openAccessreponame:Repositórios Científicos de Acesso Aberto de Portugal (RCAAP)instname:FCCN, serviços digitais da FCT – Fundação para a Ciência e a Tecnologiainstacron:RCAAP2024-01-31T10:21:38Zoai:estudogeral.uc.pt:10316/112394Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireinfo@rcaap.ptopendoar:https://opendoar.ac.uk/repository/71602025-05-29T06:05:03.069180Repositórios Científicos de Acesso Aberto de Portugal (RCAAP) - FCCN, serviços digitais da FCT – Fundação para a Ciência e a Tecnologiafalse
dc.title.none.fl_str_mv Modeling Urban Spaces with Cubes: Building analogue serious games for collaborative planning
title Modeling Urban Spaces with Cubes: Building analogue serious games for collaborative planning
spellingShingle Modeling Urban Spaces with Cubes: Building analogue serious games for collaborative planning
Sousa, Micael
Board games
Collaborative Planning
Game Design
Serious Games
Urban Planning
title_short Modeling Urban Spaces with Cubes: Building analogue serious games for collaborative planning
title_full Modeling Urban Spaces with Cubes: Building analogue serious games for collaborative planning
title_fullStr Modeling Urban Spaces with Cubes: Building analogue serious games for collaborative planning
title_full_unstemmed Modeling Urban Spaces with Cubes: Building analogue serious games for collaborative planning
title_sort Modeling Urban Spaces with Cubes: Building analogue serious games for collaborative planning
author Sousa, Micael
author_facet Sousa, Micael
author_role author
dc.contributor.author.fl_str_mv Sousa, Micael
dc.subject.por.fl_str_mv Board games
Collaborative Planning
Game Design
Serious Games
Urban Planning
topic Board games
Collaborative Planning
Game Design
Serious Games
Urban Planning
description Games are popular as ever. Professionals from every field are trying to build their serious games, combining engaging playability with simulation and learning outcomes. Urban planning is no exception. However, materializing these games is no easy task. We propose a serious game development process to combine modern board game mechanisms with realistic urban maps, profiting from the simplicity, flexibility, and collaboration dynamics analogue games provide. For this, we tested two collaborative games with architecture students. Although different, the games have similar core mechanical and economic systems, modelling urban zones with hexagons and squares. The experience revealed some pitfalls to avoid in game-based planning practice and helped to define a development process for serious games for urban planning.
publishDate 2023
dc.date.none.fl_str_mv 2023
dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
format article
status_str publishedVersion
dc.identifier.uri.fl_str_mv https://hdl.handle.net/10316/112394
https://hdl.handle.net/10316/112394
https://doi.org/10.24140/ijfma.v8.n1.01
url https://hdl.handle.net/10316/112394
https://doi.org/10.24140/ijfma.v8.n1.01
dc.language.iso.fl_str_mv eng
language eng
dc.relation.none.fl_str_mv 21839271
dc.rights.driver.fl_str_mv info:eu-repo/semantics/openAccess
eu_rights_str_mv openAccess
dc.publisher.none.fl_str_mv Lusofona University
publisher.none.fl_str_mv Lusofona University
dc.source.none.fl_str_mv reponame:Repositórios Científicos de Acesso Aberto de Portugal (RCAAP)
instname:FCCN, serviços digitais da FCT – Fundação para a Ciência e a Tecnologia
instacron:RCAAP
instname_str FCCN, serviços digitais da FCT – Fundação para a Ciência e a Tecnologia
instacron_str RCAAP
institution RCAAP
reponame_str Repositórios Científicos de Acesso Aberto de Portugal (RCAAP)
collection Repositórios Científicos de Acesso Aberto de Portugal (RCAAP)
repository.name.fl_str_mv Repositórios Científicos de Acesso Aberto de Portugal (RCAAP) - FCCN, serviços digitais da FCT – Fundação para a Ciência e a Tecnologia
repository.mail.fl_str_mv info@rcaap.pt
_version_ 1833602569215148032