Unravelling virtual realities: Gamers’ perceptions of the metaverse

Detalhes bibliográficos
Autor(a) principal: Cruz, M.
Data de Publicação: 2024
Outros Autores: Oliveira, A.
Tipo de documento: Artigo
Idioma: eng
Título da fonte: Repositórios Científicos de Acesso Aberto de Portugal (RCAAP)
Texto Completo: http://hdl.handle.net/10071/31950
Resumo: In a rapidly evolving digital landscape, the Metaverse emerges as a transformative force, integrating augmented reality, virtual reality, and the internet, to redefine online interactions. This collective virtual shared space promises to revolutionise global collaboration, communication, and information engagement. Our study consisted of the application, through an online form builder, of a questionnaire to Portuguese adult gamers, analysing the results with descriptive statistics. Our research question was: how is the Metaverse perceived and represented by gamers? In this context, we trace four objectives: (1) verify the representations of the Metaverse; (2) verify the representations of immersion; (3) verify the representations of the multiverse; and (4) verify the importance of these concepts in daily reality. Our findings explored the Metaverse, immersion, and multiverse concepts, uncovering gamers’ perceptions with emphasis on animation, gaming, and virtual worlds as foundational elements. The Metaverse arises as an evolving force that bridges emotional experiences, offering limitless possibilities for experimentation and exploration.
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spelling Unravelling virtual realities: Gamers’ perceptions of the metaverseMetaverseMultiverseVirtual worldImmersionGamingIn a rapidly evolving digital landscape, the Metaverse emerges as a transformative force, integrating augmented reality, virtual reality, and the internet, to redefine online interactions. This collective virtual shared space promises to revolutionise global collaboration, communication, and information engagement. Our study consisted of the application, through an online form builder, of a questionnaire to Portuguese adult gamers, analysing the results with descriptive statistics. Our research question was: how is the Metaverse perceived and represented by gamers? In this context, we trace four objectives: (1) verify the representations of the Metaverse; (2) verify the representations of immersion; (3) verify the representations of the multiverse; and (4) verify the importance of these concepts in daily reality. Our findings explored the Metaverse, immersion, and multiverse concepts, uncovering gamers’ perceptions with emphasis on animation, gaming, and virtual worlds as foundational elements. The Metaverse arises as an evolving force that bridges emotional experiences, offering limitless possibilities for experimentation and exploration.MDPI2024-06-27T10:40:24Z2024-01-01T00:00:00Z20242024-06-27T11:38:18Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articleapplication/pdfhttp://hdl.handle.net/10071/31950eng2079-929210.3390/electronics13132491Cruz, M.Oliveira, A.info:eu-repo/semantics/openAccessreponame:Repositórios Científicos de Acesso Aberto de Portugal (RCAAP)instname:FCCN, serviços digitais da FCT – Fundação para a Ciência e a Tecnologiainstacron:RCAAP2024-07-07T03:31:06Zoai:repositorio.iscte-iul.pt:10071/31950Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireinfo@rcaap.ptopendoar:https://opendoar.ac.uk/repository/71602025-05-28T18:25:56.628241Repositórios Científicos de Acesso Aberto de Portugal (RCAAP) - FCCN, serviços digitais da FCT – Fundação para a Ciência e a Tecnologiafalse
dc.title.none.fl_str_mv Unravelling virtual realities: Gamers’ perceptions of the metaverse
title Unravelling virtual realities: Gamers’ perceptions of the metaverse
spellingShingle Unravelling virtual realities: Gamers’ perceptions of the metaverse
Cruz, M.
Metaverse
Multiverse
Virtual world
Immersion
Gaming
title_short Unravelling virtual realities: Gamers’ perceptions of the metaverse
title_full Unravelling virtual realities: Gamers’ perceptions of the metaverse
title_fullStr Unravelling virtual realities: Gamers’ perceptions of the metaverse
title_full_unstemmed Unravelling virtual realities: Gamers’ perceptions of the metaverse
title_sort Unravelling virtual realities: Gamers’ perceptions of the metaverse
author Cruz, M.
author_facet Cruz, M.
Oliveira, A.
author_role author
author2 Oliveira, A.
author2_role author
dc.contributor.author.fl_str_mv Cruz, M.
Oliveira, A.
dc.subject.por.fl_str_mv Metaverse
Multiverse
Virtual world
Immersion
Gaming
topic Metaverse
Multiverse
Virtual world
Immersion
Gaming
description In a rapidly evolving digital landscape, the Metaverse emerges as a transformative force, integrating augmented reality, virtual reality, and the internet, to redefine online interactions. This collective virtual shared space promises to revolutionise global collaboration, communication, and information engagement. Our study consisted of the application, through an online form builder, of a questionnaire to Portuguese adult gamers, analysing the results with descriptive statistics. Our research question was: how is the Metaverse perceived and represented by gamers? In this context, we trace four objectives: (1) verify the representations of the Metaverse; (2) verify the representations of immersion; (3) verify the representations of the multiverse; and (4) verify the importance of these concepts in daily reality. Our findings explored the Metaverse, immersion, and multiverse concepts, uncovering gamers’ perceptions with emphasis on animation, gaming, and virtual worlds as foundational elements. The Metaverse arises as an evolving force that bridges emotional experiences, offering limitless possibilities for experimentation and exploration.
publishDate 2024
dc.date.none.fl_str_mv 2024-06-27T10:40:24Z
2024-01-01T00:00:00Z
2024
2024-06-27T11:38:18Z
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language eng
dc.relation.none.fl_str_mv 2079-9292
10.3390/electronics13132491
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