O meme digital : construção de objetos de discurso em textos multimodais

Detalhes bibliográficos
Ano de defesa: 2017
Autor(a) principal: Castro, Lorena Gomes Freitas de
Orientador(a): Lima, Geralda de Oliveira Santos
Banca de defesa: Não Informado pela instituição
Tipo de documento: Dissertação
Tipo de acesso: Acesso aberto
Idioma: por
Instituição de defesa: Não Informado pela instituição
Programa de Pós-Graduação: Pós-Graduação em Letras
Departamento: Não Informado pela instituição
País: Não Informado pela instituição
Palavras-chave em Português:
Palavras-chave em Inglês:
Área do conhecimento CNPq:
Link de acesso: http://ri.ufs.br/jspui/handle/riufs/8197
Resumo: Every act of language results from a play between the implicit and the explicit (CHARAUDEAU, 2008). This phenomenon is born of specific discourse situations, which are carried out from the production and interpretation processes, and intrinsic to the social, historical and cultural context (BAKHTIN, 2003 [1979]). Communication has evolved in its most primitive form, perfecting itself and, consequently, passing through the invention of various technologies, until arriving at new media mechanisms interwoven by the digital world and developed in the contemporary world (from cave paintings to wood / clay plates, Scrolls, codex, books, computers, Tablets etc.). This moment in which this hybridization of languages gains a new dimension (BRAGA, 2013). This resizing broadens the ways of communicating and, consequently, allows the emergence of new textual genres that operate according to the cultural context (MARCUSCHI, 2008). The meme is a symbolic genre with respect to the digital environment today. Among so many others that are part of the research universe, it is important that this genre is more explored, since it alludes to textual configurations and sociodiscursive practices that reflect the individual's culture today. In this perspective, and based on Lévy (1999), Shifman (2014), Mondada and Dubois (2003), Cavalcante and Custódio Filho (2010), Cavalcante (2015), Koch and Elias (2016b), Kress and Van Leuween (2001), Xavier (2009), among others of equal importance, we seek, in this research, to analyze how the objects of discourse are (re) elaborated, in the digital meme genre, during the interaction of the subjects in the construction of the meanings of multimodal texts in the light of sociocognitivism and under the current perspective of the studies of Text Linguistics in interface with the theory of multimodality. To this end, From the theory of referencing and a multimodal view, that the making of the objects of speech happens also under multisemiotic textual configuration, and in the genre meme is, in most cases, recurrent in virtual environments, under a multimodal representation, encapsulating information and/or portions of texts, insofar as they assume some functions of indicating criticism and ideological positions or, also, creating humor effects. Thus, we attribute to this research qualitative nature because we consider its production in an environment of collective intelligence and rapid sharing of this information, that is, a high degree of interaction between the subjects. The corpora used, digital memes, were mostly selected from the memes museum website, taking as reference that the social universe is culturally shared among the interacting agents of the sociocommunicative process.