Subjetividade e representação: o olhar mediado no ciberteatro
Ano de defesa: | 2017 |
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Autor(a) principal: | |
Orientador(a): | |
Banca de defesa: | |
Tipo de documento: | Dissertação |
Tipo de acesso: | Acesso aberto |
Idioma: | por |
Instituição de defesa: |
Universidade Federal da Paraíba
Brasil Informática Programa de Pós-Graduação em Computação, Comunicação e Artes UFPB |
Programa de Pós-Graduação: |
Não Informado pela instituição
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Departamento: |
Não Informado pela instituição
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País: |
Não Informado pela instituição
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Palavras-chave em Português: | |
Link de acesso: | https://repositorio.ufpb.br/jspui/handle/123456789/12932 |
Resumo: | The present work, based on multi and interdisciplinarity, consists of setting up a set of theoretical, technical and technological artifices, aiming to increase the view of the spectator of the cyberatre. From this conformation, the intention is to enable new looks, scenic, poetic and narrative constructions, thus composing new strategies that facilitate immersiveness to the spectator of cyberatre, cyberformance and other arts of the scene in cyberspace. Based on observations, experiments and bibliographical research, the possibility of a solution mixing the concept of cyborg with principles of cinematographic photography and, by means of this, creating Optical Cyborgs that function as interface instruments for the spectator in his relation with the actions that take place on the scene. For this work to be effectively put into practice, we created a software [Personal Switcher] that facilitates the interaction of the cyberspecter with the work, elevating it to the condition of interactor and producizador. It seeks to understand the extent to which this scenario can contribute to the emergence of new narrative and aesthetic resources, as well as other conditions of immersiveness, aimed at the cyber theater as well as other arts of the scene in cyberspace. |