Subjetividade e representação: o olhar mediado no ciberteatro

Detalhes bibliográficos
Ano de defesa: 2017
Autor(a) principal: Guimarães Filho, Aluizio Cavalcanti
Orientador(a): Não Informado pela instituição
Banca de defesa: Não Informado pela instituição
Tipo de documento: Dissertação
Tipo de acesso: Acesso aberto
Idioma: por
Instituição de defesa: Universidade Federal da Paraíba
Brasil
Informática
Programa de Pós-Graduação em Computação, Comunicação e Artes
UFPB
Programa de Pós-Graduação: Não Informado pela instituição
Departamento: Não Informado pela instituição
País: Não Informado pela instituição
Palavras-chave em Português:
Link de acesso: https://repositorio.ufpb.br/jspui/handle/123456789/12932
Resumo: The present work, based on multi and interdisciplinarity, consists of setting up a set of theoretical, technical and technological artifices, aiming to increase the view of the spectator of the cyberatre. From this conformation, the intention is to enable new looks, scenic, poetic and narrative constructions, thus composing new strategies that facilitate immersiveness to the spectator of cyberatre, cyberformance and other arts of the scene in cyberspace. Based on observations, experiments and bibliographical research, the possibility of a solution mixing the concept of cyborg with principles of cinematographic photography and, by means of this, creating Optical Cyborgs that function as interface instruments for the spectator in his relation with the actions that take place on the scene. For this work to be effectively put into practice, we created a software [Personal Switcher] that facilitates the interaction of the cyberspecter with the work, elevating it to the condition of interactor and producizador. It seeks to understand the extent to which this scenario can contribute to the emergence of new narrative and aesthetic resources, as well as other conditions of immersiveness, aimed at the cyber theater as well as other arts of the scene in cyberspace.