Mediações tecnológicas em experimentos com vestíveis : gambiarra, fabricação digital e codificação criativa em espaços do fazer DIY

Detalhes bibliográficos
Ano de defesa: 2021
Autor(a) principal: Polyana Inácio Rezende Silva
Orientador(a): Não Informado pela instituição
Banca de defesa: Não Informado pela instituição
Tipo de documento: Tese
Tipo de acesso: Acesso aberto
Idioma: por
Instituição de defesa: Universidade Federal de Minas Gerais
Brasil
FAF - DEPARTAMENTO DE COMUNICAÇÃO SOCIAL
Programa de Pós-Graduação em Comunicação Social
UFMG
Programa de Pós-Graduação: Não Informado pela instituição
Departamento: Não Informado pela instituição
País: Não Informado pela instituição
Palavras-chave em Português:
Link de acesso: http://hdl.handle.net/1843/45026
Resumo: This research investigated technological mediation modes in experiments with wearable interfaces (REILLY, 2017; MARINI, 2017). The wearables in this case are conceptualized as objects or prototypes built in Spaces of Doing that take place at events or places like Fab Labs,Makerspaces (VIEIRA, 2019; EYCHENNE; NEVES, 2013; GERSHENFELD, 2005) or Hackerspaces (MARTINS, 2017). Such environments of interaction show relevant dimensions between the technique (SIMONDON, 2013) and the concept of Do It Yourself (DIY) / Do It Yourself (CABEZA; MOURA, 2015; NEVES, 2014). The empirical corpus was consolidated from informal interviews, online mapping, face-to-face actions guided by ethnography and the realization of experiments based on the method of Participant Observation (MALINOWSKI,1984; MARIETTO, 2018). Low tech and high tech prototyping experiments were the basis for the construction of wearables and the analysis of work. Analysis is based on two different case studies. The first one took place at Espaço Divaholic (SP) in April 2019 with the prototyping of IoT (Internet of Things) wearables on open hardware platforms such as Arduino, Lilypad Arduino and NodeMCU. The second experiment articulated the knowledge of sewing and electronics in wearable pieces, during the 2nd edition of the Favela Hacklab (BH) project promoted by Gambiologia, between November and December 2019. The theoretical methodological notion of mediation is anchored in the field of Science and Technology Studies (STS), especially based on the Latourian poll on the modes of existence of the technique (LATOUR, 2019). The notion of interface (BRUNO, 2001) is linked to mediation and the notion of prototyping (BROWN, 2017). The empirical choice for wearables is due to the material and algorithmic dimension of these objects that resignify the human-machine experience (MANN, 1998; TURING, 2019), including in contemporary communicational spheres. The results of this research point to prototyping as a mode of technological mediation that unfolds in others, mainly in connection with the workaround [PRO.GAM], digital fabrication [PRO.FAB] and with creative coding [PRO.COD].