Acontecimentos nas brincadeiras de rua: encontros, movimentos, experimentações

Detalhes bibliográficos
Ano de defesa: 2014
Autor(a) principal: Juliana Prochnow dos Anjos
Orientador(a): Não Informado pela instituição
Banca de defesa: Não Informado pela instituição
Tipo de documento: Dissertação
Tipo de acesso: Acesso aberto
Idioma: por
Instituição de defesa: Universidade Federal de Minas Gerais
UFMG
Programa de Pós-Graduação: Não Informado pela instituição
Departamento: Não Informado pela instituição
País: Não Informado pela instituição
Palavras-chave em Português:
Link de acesso: http://hdl.handle.net/1843/BUBD-9HMG9Y
Resumo: The act of studying the events in street games aims to pay attention to the surface of the games, without searching the essence or identity of the person who play. Nothing deep to be discovered, only events. Tries, in this sense, to speak on the subject of games, distancing them from the exclusive associations to childhood and childlike. The aim is then to establish other relationships and multiplicities that could not occur without the suspension of these identifiers principles of the games. It is an exercise, an experiment, an attempt to think about the street games in search of new connections. The hypothesis is that taking the street games as an event, inserted in the movements of the city, could raise new sensibilities about the subject. In this sense, we use the cartography, method formulated by Gilles Deleuze and Félix Guattari (1995), which considers the procedural and not representative nature of an investigation in which the object of research does not pre-exist, but will be made while transforming our paths as researchers, touching us, sensitizing us, making us think. Were observed, during a semester, the games that took place on a street in the eastern region of Belo Horizonte. The space of street games was understood by the incessant mixtures between what arranges it for movement of vehicles and people; experimentations and inventions that occur and transform the game; and the person that, while playing, organize and disorganize the space. In this transformation process, unplanned meetings and many learnings happen, as well as strategies to teach what was not planned.