Narragonia 3.0: ficção científica e tecnognose em experimentações narrativas gráficas

Detalhes bibliográficos
Ano de defesa: 2011
Autor(a) principal: CHAVES, Gabriel Lyra lattes
Orientador(a): FRANCO, Edgar Silveira lattes
Banca de defesa: Não Informado pela instituição
Tipo de documento: Dissertação
Tipo de acesso: Acesso aberto
Idioma: por
Instituição de defesa: Universidade Federal de Goiás
Programa de Pós-Graduação: Mestrado em Cultura Visual
Departamento: Processos e Sistemas Visuais, Educação e Visualidade
País: BR
Palavras-chave em Português:
Palavras-chave em Inglês:
Área do conhecimento CNPq:
Link de acesso: http://repositorio.bc.ufg.br/tede/handle/tde/2784
Resumo: This work, done for the area of Visual Poetics and Creation Processes, set out in search of two distinct objectives: a theoretical reflection that embraces the language of comics, science fiction and tecnognose, noting the relationship of these two last elements in comic works of the early 1980s; and create a graphic narrative that reflects what was learned in theoretical deliberation. To do so, I ve examined the elements that constitute the language of comics, watching how they relate to each other in order to convey a message and generate subjective reactions in readers in the context of the story. I ve investigated how this narrative genre is structured, and at what points it approximates or take distances from other narrative genres. I ve also looked for relationships between science fiction and the definition of techgnosis, a concept which ponders about the manifestation of transcendental yearnings among supposedly secular aspects of contemporary culture. Done this theoretical approach, I will analyze two comics: Akira, from Katsuhiro Otomo and Ronin, from Frank Miller, observing the articulation of the concepts brought up to date within these comics. And finally, I will deliberate on how I had built my own fictional universe, and how this speaks to the theoretical elements studied throughout this thesis, also reflecting on the formal aspects of the creation of imagery to Narragonia 3.0, a science fiction narrative structure based on the language of comics, but designed to exploit the multiple narrative possibilities brought about by social networks, sites and other digital media over the Internet.