Detalhes bibliográficos
Ano de defesa: |
2023 |
Autor(a) principal: |
Silva, Sérgio Ricardo Rodrigues da |
Orientador(a): |
Não Informado pela instituição |
Banca de defesa: |
Não Informado pela instituição |
Tipo de documento: |
Dissertação
|
Tipo de acesso: |
Acesso aberto |
Idioma: |
por |
Instituição de defesa: |
Não Informado pela instituição
|
Programa de Pós-Graduação: |
Não Informado pela instituição
|
Departamento: |
Não Informado pela instituição
|
País: |
Não Informado pela instituição
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Palavras-chave em Português: |
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Link de acesso: |
http://repositorio.ufc.br/handle/riufc/74564
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Resumo: |
From the conception according to which art results from the association of unique peculiarities between what can be manipulated and its manipulator, this work has as its theme the relationship between artist and manipulated resources in the realization of the poetic project of representation of the human figure. Based on the experiences of the authorof this text, as an artist who uses both paper, pencil, ink, stump, and bits, bytes and virtual spheres that can be molded in 3D modeling software, the aim is to analyze how digital media become if creative resource. The exploratory research methodology is adopted,which aims to improve ideas or discover intuitions and takes as an object of analysis practical experiences with the researched problem and analysis of examples that stimulate understanding. It is argued that the technological tools, impregnated with the values of the economically richest nations of the capitalist system; when at the service of a poeticproject, they do not dispense with the so-called intellectual intuition, in the words of Hui (2020). Technological tools, therefore, can be used as a creative resource for a poetic project that will inevitably carry with it the marks of its author: a symbolic being, situatedin a time- space-culture marked by a set of values and experiences that ( trans)form as an individual. Such values and experiences will be portrayed by him, questioned, rethought, exorcised; generating the most diverse meanings and sensations; but that which is manipulated will also interfere with what emerges as a result of the manipulation. It is understood that the art of drawing and modeling in a virtual environment have intersections, which is why the analysis undertaken here will place these two modalities of making art side by side. In this reflection, dialogues are established with the works of Burnhan (1968), Salles (2010, 2006, 1998), Jaffé (2019), Levy (1999), Latour (2001), Hui (2020), Dussel (2019), Benjamin (1975) and Flusser (2007;1985). |