Educação a distância sobre o método minimamente invasivo para monitoração da pressão intracraniana

Detalhes bibliográficos
Ano de defesa: 2013
Autor(a) principal: Carvalho, Lilian Regina de
Orientador(a): Zem-Mascarenhas, Silvia Helena lattes
Banca de defesa: Não Informado pela instituição
Tipo de documento: Dissertação
Tipo de acesso: Acesso aberto
Idioma: por
Instituição de defesa: Universidade Federal de São Carlos
Programa de Pós-Graduação: Programa de Pós-Graduação em Enfermagem - PPGEnf
Departamento: Não Informado pela instituição
País: BR
Palavras-chave em Português:
Palavras-chave em Inglês:
Área do conhecimento CNPq:
Link de acesso: https://repositorio.ufscar.br/handle/20.500.14289/3259
Resumo: All currently known methods for monitoring intracranial pressure are invasive because a catheter is introduce into the central nervous system causing various damages to the patient especially infection. A new method to monitor intracranial pressure was developed with a minimally invasive surgery, where a sensor is glued to the braincase and captured the bone deformities resulting from increased intracranial pressure. Being a new method is needed to spread the same and training of health professionals regarding the use of the equipment. With the evolution of Communication and Information Technologies became possible learning in real time and from any location through Distance Education. This tool was used in this study in order to disseminate the method for health professionals. The aim of this study was to elaborate the fidelity average prototype of a Virtual Learning Object - OVA about the new method for monitoring intracranial pressure with minimal invasion and evaluate its usability using the heuristics of Nielsen. The fidelity average prototype was developed in the program Microsoft Office PowerPoint ® 2007 following the seven steps of the framework Planning Learning Activities Supported by Computer - PACO. In the evaluation, of ten heuristics proposed by Nielsen eight were violated and found and 388 usability problems. The initial version of the OVA program was developed in the Abobe Flash ® Player 10 by a professional specialist under supervision of the author and according to the suggestions of the reviewers and members of the banking qualification. All screens of the prototype showed some kind of heuristic violated and usability problem countless demonstrating the importance of evaluating the interfaces before exposing the product to the user. The methodology and assessment used in this study were suitable for the proposed objective.