A lógica heurística/persuasiva do design gráfico

Detalhes bibliográficos
Ano de defesa: 2005
Autor(a) principal: Araújo, Eduardo Fernandes
Orientador(a): Ferrara, Lucrecia D'Alessio
Banca de defesa: Não Informado pela instituição
Tipo de documento: Dissertação
Tipo de acesso: Acesso aberto
Idioma: por
Instituição de defesa: Pontifícia Universidade Católica de São Paulo
Programa de Pós-Graduação: Programa de Estudos Pós-Graduados em Comunicação e Semiótica
Departamento: Comunicação
País: BR
Palavras-chave em Português:
Palavras-chave em Inglês:
Área do conhecimento CNPq:
Link de acesso: https://tede2.pucsp.br/handle/handle/4923
Resumo: This research comes from the author s personal experience in teaching and practicing graphic design. During that while, some inquiries have risen related to the criteria of persuasion assumed by designers when making their visual designs. Which values do designers claim to select and recode visual signs into visual messages that convey persuasion? Today design methodologies do not include any explicit concern about issues linked to the persuasiveness inside graphic design, neither in Brazil nor abroad.The aim of this work is to bring back the consciousness of Design as the language of cultural intervention in space, by planning a strategy within which the design-making, as well as the design-reading, will be collected in order to let us aware of its functioning. As case study, the research takes 9 (nine) graphic designs addressed to stand for visual identities. Description and analysis of the designers criteria to prefer visual signs have been rigorously done on the case studies, in an eleven-month basis. The step forward is to decant both perceptive and cognitive categories that seem to authorize persuasiveness to be included into designing procedures, qua that coefficient answerable to logically articulate, aesthetically provide and ethically join together all other factors of design efficiency.The investigation is funded on the mindwalk invitation offered by the Charles S. Peirce s methodological pragmatism, as well as the existential perspective of José Ortega y Gasset s ratiovitalism, to a shy extent for the time being. The chapter flow of this dissertation is shaped according to the triadic aspect of semiosis: the candid-gaze (on firstness and sign), the reporting-gaze (on secondness and object), and the critical-gaze (on thirdness and interpretant). Through that phenomenological-semiotic filter, we are already able to roughly endorse a philosophical basement of Design qua Science: the science of grounds, relations and processes of all our cultural intervention in space.Surely, this Masters final paper has not exhausted the question yet, but the démarche has revealed the possibility of a better comprehension of those factors that converge into design efficiency: a feasibility that crosses over the graphic design boundaries towards a search for the metaphysical sameness of Design, by coming up with some elements that could enrich, from this Masters viewpoint, the debate long ago sought after on the building of a general theory or even a Philosophy of Design.