Detalhes bibliográficos
Ano de defesa: |
2011 |
Autor(a) principal: |
Geronimo, Rafael Rix
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Orientador(a): |
Saito, Fumikazu
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Banca de defesa: |
Não Informado pela instituição |
Tipo de documento: |
Dissertação
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Tipo de acesso: |
Acesso aberto |
Idioma: |
por |
Instituição de defesa: |
Pontifícia Universidade Católica de São Paulo
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Programa de Pós-Graduação: |
Programa de Estudos Pós-Graduados em Educação Matemática
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Departamento: |
Educação
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País: |
BR
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Palavras-chave em Português: |
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Palavras-chave em Inglês: |
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Área do conhecimento CNPq: |
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Link de acesso: |
https://tede2.pucsp.br/handle/handle/10886
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Resumo: |
This dissertation was aimed at developing an RPG (Role Playing Game), inspired on the Rhind Papyrus, to introduce the idea of unknown number to students of the seventh grade of elementary school. To this end, we discoursed on the pedagogical potential of the RPG found in some studies, which explore the game as a pedagogical tool. We also presented a brief description of the Rhind Mathematical Papyrus, as far as their parts, organization and content are concerned. From the method of false position, present in the Rhind Papyrus, we tried to develop issues, which were incorporated in the RPG, to introduce the idea of the unknown number. We present, thus, an account of the game application to a group of five students in a public school of Sao Paulo state. This report points to some strategies used by students to solve problems and to the positive and negative aspects of the game. Among the negative aspects we can list the difficulties related to non-linear narrative of the games, the language used in the game besides the fact that not all the students feel motivated to play RPG. With regard to the positive aspects, one can highlight the involvement of some students with problems in the game, which is noted at their attempt to solving problems, showing that the students faced the errors in a positive way |