Detalhes bibliográficos
Ano de defesa: |
2005 |
Autor(a) principal: |
Szundy, Paula Tatianne Carréra
 |
Orientador(a): |
Celani, Maria Antonieta Alba |
Banca de defesa: |
Não Informado pela instituição |
Tipo de documento: |
Tese
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Tipo de acesso: |
Acesso aberto |
Idioma: |
por |
Instituição de defesa: |
Pontifícia Universidade Católica de São Paulo
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Programa de Pós-Graduação: |
Programa de Estudos Pós-Graduados em Linguística Aplicada e Estudos da Linguagem
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Departamento: |
Lingüística
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País: |
BR
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Palavras-chave em Português: |
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Palavras-chave em Inglês: |
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Área do conhecimento CNPq: |
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Link de acesso: |
https://tede2.pucsp.br/handle/handle/13865
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Resumo: |
Having as its main purpose to carry out an in depth discussion about the use of games as teaching-learning tools in the EFL classroom, this research is oriented by two mains goals: investigate the development of language games and the role played by them in construction of the oral skill in three different learning stages of the foreign language. promote teacher reflection about the role played by games in their practices in the EFL classroom. The set of data for this research was collected in a language school in a city in the state of São Paulo. Two teachers, about twenty eight students and the researcher took part in the data collection. The corpus for analysis consists of seven videotaped games, written questionnaires answered by students after the videotaping of each game and four dialogical reflective sessions recorded in audio from which the two teachers and the researcher participated. The theoretical framework that gives support to the discussion concerning the use of games in the EFL classroom is based on the studies of Vygotsky (1930), Leontiev (1934), Elkonin (1978), Huizinga (1944), Caillois (1955) , Wittgenstein (1953), Bruner (1975), Rojo (1999, 2001), Dolz and Schneuwly (1996), among others. In what concerns the reflective process triggered in the dialogue between the teachers and the researcher, we sought theoretical support mainly in the conceptions of Bakhtin (1929, 1953, 1975), Coulter (1999), Fullan (1996), Freire (1970, 1992), Brookfield (1987, 1995) and Brookfield e Preskill (1999). In relation to the first goal, the analysis of the knowledge construction process in the games indicates that the less formatted the game is, the greater the complexity of discourse genres circulating in the interaction and of the language skills constructed. As to the second focus of this research, there are indications that the dialogue between the teachers and the researcher is characterized by the conflict between ideologies constituted along the teachers everyday experiences and those historically crystallized ideologies present in the texts suggested for reading and revoiced by the researcher in her constant attempts to relate theory and practice. The present research aims at contributing to the studies in EFL teaching-learning processes and teacher development |