Da bíblia para os quadrinhos: o processo de retextualização em Gênesis de Robert Crumb

Detalhes bibliográficos
Ano de defesa: 2018
Autor(a) principal: Januário, Nícolas Vladimir de Souza
Orientador(a): Não Informado pela instituição
Banca de defesa: Não Informado pela instituição
Tipo de documento: Dissertação
Tipo de acesso: Acesso aberto
Idioma: por
Instituição de defesa: Universidade de Franca
Brasil
Pós-Graduação
Programa de Mestrado em Linguística
UNIFRAN
Programa de Pós-Graduação: Não Informado pela instituição
Departamento: Não Informado pela instituição
País: Não Informado pela instituição
Palavras-chave em Português:
Link de acesso: https://repositorio.cruzeirodosul.edu.br/handle/123456789/477
Resumo: Considering the relevance of understanding the communicative diversity in different texts, we see the investigation and analysis of the process of transposing one textual genre into another as an opportunity to ascertain rewriting situations, which can contribute significantly to reflections on the practice of reading, interpretation and production of texts. Based on this observation, our research objectives, through a qualitative and comparative analysis, is to examine the process of retextualization undertaken by the American cartoonist Robert Crumb in his comic book Genesis, launched in 2009, from the book of Genesis of the Holy Bible. Thus, it is suspected that the linguistic, textual and discursive strategies of the basic information (first text – The Bible), combined with the imaginary expression of the Comic, project a new interactional situation. As a clipping, we'll look at the first three chapters of the Comic, comparing them with the first five of the source text. This research will be guided by the theoretical prism of Textual Linguistics, working with the concepts of text, textual genre and retextualization, coming from the studies of Koch (2016), Marcuschi (2008), Cavalcante (2014), Bentes (2010), Bakhtin (2011) and Dell'Isola (2007). Considering comics as a syncretic text, we will also work with studies on the language of comics formulated by authors such as Eisner (2010/2013), García (2012) and Ramos (2016).