Unpluggamify: a didactic material to support usercentered unplugged gamification

Detalhes bibliográficos
Autor(a) principal: Nascimento, Isabelle Melo do
Data de Publicação: 2023
Tipo de documento: Artigo
Idioma: por
Título da fonte: Biblioteca Digital de Teses e Dissertações da UFPB
Texto Completo: https://repositorio.ufpb.br/jspui/handle/123456789/29120
Resumo: With this work, we contributed to the delivery of a didactic booklet translated into Portuguese, English and Spanish that allows teachers to apply gamification elements in their classes. We proposed a disconnected gamified lesson design teaching material based on five gamification projects. Our resources can also help and guide non-computing teachers to gamify their classes in a disconnected, user-centric, and contextfree way. The main objective of this work was to provide resources for teachers who want to gamify their classes in an unplugged way, regardless of their areas, courses or area of specialization. We also understand that people are different in many ways, such as preferences for staying motivated. Thus, the application of gamified strategies must be user-oriented to promote the chance of its effectiveness. This booklet emerged from a training course offered to 15 teachers who learned: (i) the concept of gamification, (ii) how to identify the profile of students and their importance in designing gamified learning experiences, (iii) existing gamification elements and how they are organized into the five designs suggested by Toda et al. [30] and (iv) create free context lessons based on each of the designs.
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spelling Unpluggamify: a didactic material to support usercentered unplugged gamificationUnplugGamifyDidacticCNPQ::CIENCIAS EXATAS E DA TERRA::ASTRONOMIAWith this work, we contributed to the delivery of a didactic booklet translated into Portuguese, English and Spanish that allows teachers to apply gamification elements in their classes. We proposed a disconnected gamified lesson design teaching material based on five gamification projects. Our resources can also help and guide non-computing teachers to gamify their classes in a disconnected, user-centric, and contextfree way. The main objective of this work was to provide resources for teachers who want to gamify their classes in an unplugged way, regardless of their areas, courses or area of specialization. We also understand that people are different in many ways, such as preferences for staying motivated. Thus, the application of gamified strategies must be user-oriented to promote the chance of its effectiveness. This booklet emerged from a training course offered to 15 teachers who learned: (i) the concept of gamification, (ii) how to identify the profile of students and their importance in designing gamified learning experiences, (iii) existing gamification elements and how they are organized into the five designs suggested by Toda et al. [30] and (iv) create free context lessons based on each of the designs.Sem resumoUniversidade Federal da ParaíbaBrasilUFPB2023-11-30T18:12:29Z2023-11-30T18:12:29Z2023-03-30info:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articlehttps://repositorio.ufpb.br/jspui/handle/123456789/29120porTrabalho de conclusão de cursoAttribution-NoDerivs 3.0 Brazilhttp://creativecommons.org/licenses/by-nd/3.0/br/info:eu-repo/semantics/openAccessNascimento, Isabelle Melo doreponame:Biblioteca Digital de Teses e Dissertações da UFPBinstname:Universidade Federal da Paraíba (UFPB)instacron:UFPB2023-12-01T06:06:33Zoai:repositorio.ufpb.br:123456789/29120Biblioteca Digital de Teses e Dissertaçõeshttps://repositorio.ufpb.br/PUBhttp://tede.biblioteca.ufpb.br:8080/oai/requestdiretoria@ufpb.br|| bdtd@biblioteca.ufpb.bropendoar:2023-12-01T06:06:33Biblioteca Digital de Teses e Dissertações da UFPB - Universidade Federal da Paraíba (UFPB)false
dc.title.none.fl_str_mv Unpluggamify: a didactic material to support usercentered unplugged gamification
title Unpluggamify: a didactic material to support usercentered unplugged gamification
spellingShingle Unpluggamify: a didactic material to support usercentered unplugged gamification
Nascimento, Isabelle Melo do
UnplugGamify
Didactic
CNPQ::CIENCIAS EXATAS E DA TERRA::ASTRONOMIA
title_short Unpluggamify: a didactic material to support usercentered unplugged gamification
title_full Unpluggamify: a didactic material to support usercentered unplugged gamification
title_fullStr Unpluggamify: a didactic material to support usercentered unplugged gamification
title_full_unstemmed Unpluggamify: a didactic material to support usercentered unplugged gamification
title_sort Unpluggamify: a didactic material to support usercentered unplugged gamification
author Nascimento, Isabelle Melo do
author_facet Nascimento, Isabelle Melo do
author_role author
dc.contributor.author.fl_str_mv Nascimento, Isabelle Melo do
dc.subject.por.fl_str_mv UnplugGamify
Didactic
CNPQ::CIENCIAS EXATAS E DA TERRA::ASTRONOMIA
topic UnplugGamify
Didactic
CNPQ::CIENCIAS EXATAS E DA TERRA::ASTRONOMIA
description With this work, we contributed to the delivery of a didactic booklet translated into Portuguese, English and Spanish that allows teachers to apply gamification elements in their classes. We proposed a disconnected gamified lesson design teaching material based on five gamification projects. Our resources can also help and guide non-computing teachers to gamify their classes in a disconnected, user-centric, and contextfree way. The main objective of this work was to provide resources for teachers who want to gamify their classes in an unplugged way, regardless of their areas, courses or area of specialization. We also understand that people are different in many ways, such as preferences for staying motivated. Thus, the application of gamified strategies must be user-oriented to promote the chance of its effectiveness. This booklet emerged from a training course offered to 15 teachers who learned: (i) the concept of gamification, (ii) how to identify the profile of students and their importance in designing gamified learning experiences, (iii) existing gamification elements and how they are organized into the five designs suggested by Toda et al. [30] and (iv) create free context lessons based on each of the designs.
publishDate 2023
dc.date.none.fl_str_mv 2023-11-30T18:12:29Z
2023-11-30T18:12:29Z
2023-03-30
dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
format article
status_str publishedVersion
dc.identifier.uri.fl_str_mv https://repositorio.ufpb.br/jspui/handle/123456789/29120
url https://repositorio.ufpb.br/jspui/handle/123456789/29120
dc.language.iso.fl_str_mv por
language por
dc.relation.none.fl_str_mv Trabalho de conclusão de curso
dc.rights.driver.fl_str_mv Attribution-NoDerivs 3.0 Brazil
http://creativecommons.org/licenses/by-nd/3.0/br/
info:eu-repo/semantics/openAccess
rights_invalid_str_mv Attribution-NoDerivs 3.0 Brazil
http://creativecommons.org/licenses/by-nd/3.0/br/
eu_rights_str_mv openAccess
dc.publisher.none.fl_str_mv Universidade Federal da Paraíba
Brasil
UFPB
publisher.none.fl_str_mv Universidade Federal da Paraíba
Brasil
UFPB
dc.source.none.fl_str_mv reponame:Biblioteca Digital de Teses e Dissertações da UFPB
instname:Universidade Federal da Paraíba (UFPB)
instacron:UFPB
instname_str Universidade Federal da Paraíba (UFPB)
instacron_str UFPB
institution UFPB
reponame_str Biblioteca Digital de Teses e Dissertações da UFPB
collection Biblioteca Digital de Teses e Dissertações da UFPB
repository.name.fl_str_mv Biblioteca Digital de Teses e Dissertações da UFPB - Universidade Federal da Paraíba (UFPB)
repository.mail.fl_str_mv diretoria@ufpb.br|| bdtd@biblioteca.ufpb.br
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