A importância da utilização do jogo didático para o ensino de matemática no 7o ano do ensino fundamental

Bibliographic Details
Main Author: Barreto, Igor José Teles
Publication Date: 2020
Format: Bachelor thesis
Language: por
Source: Repositório Institucional da Universidade Federal do Ceará (UFC)
dARK ID: ark:/83112/001300002qh9d
Download full: http://www.repositorio.ufc.br/handle/riufc/68276
Summary: The aversion to the discipline of mathematics is something historical and still recurring today, as this is not one of the subjects that students like most and are interested in learning. Bearing in mind that the use of the didactic game in the teaching of mathematics can lead the student to a process of acquiring essential information for his cognitive, emotional and social development through playfulness, we decided then to apply a didactic game with the purpose of making with the students to like mathematics and to see it with a different look, in a meaningful way for their lives and more dynamic. Thus, the main interest in this work is to analyze the potential of the game as a didactic tool for teaching mathematics, based on the opinions of students, as well as to identify the importance of using games as a didactic tool for teaching mathematics and know the students' knowledge about these didactic tools for teaching. To this end, a research was carried out with 14 students from the 7th year, who participated in the online application of the game Bingo ZOCNI with the following theme: Set of Integer Numbers-operations with integers (addition, subtraction, multiplication, division and potentiation). Then, a questionnaire was applied through Google forms that included the questioning of the research. Thus, the research is characterized as an exploratory research with a qualitative and quantitative approach. Data analysis was carried out in an analytical-interpretative manner, which allowed us to conclude that didactic games arouse students' interest in mathematics and the content covered. In addition, it was noticed that the use of these materials is common in mathematics classes, since 100% of the students stated that they have already participated in games in this discipline. We also concluded that these materials contribute to the understanding and understanding of the contents, during mathematics classes and have numerous advantages such as arousing interest, drawing attention and arousing students' curiosity. It was also possible to conclude that these materials make the class more attractive, dynamic, fun, pleasant and interesting, thus enabling the association of learning with playfulness.
id UFC-7_4549b0d78adecf83e37f3988cf4f87d4
oai_identifier_str oai:repositorio.ufc.br:riufc/68276
network_acronym_str UFC-7
network_name_str Repositório Institucional da Universidade Federal do Ceará (UFC)
repository_id_str
spelling A importância da utilização do jogo didático para o ensino de matemática no 7o ano do ensino fundamentalThe importance of using the didactic game for the teaching of mathematics in the 7th year of education fundamentalAprendizagemJogos pedagógicosMatemáticaLudicidadeThe aversion to the discipline of mathematics is something historical and still recurring today, as this is not one of the subjects that students like most and are interested in learning. Bearing in mind that the use of the didactic game in the teaching of mathematics can lead the student to a process of acquiring essential information for his cognitive, emotional and social development through playfulness, we decided then to apply a didactic game with the purpose of making with the students to like mathematics and to see it with a different look, in a meaningful way for their lives and more dynamic. Thus, the main interest in this work is to analyze the potential of the game as a didactic tool for teaching mathematics, based on the opinions of students, as well as to identify the importance of using games as a didactic tool for teaching mathematics and know the students' knowledge about these didactic tools for teaching. To this end, a research was carried out with 14 students from the 7th year, who participated in the online application of the game Bingo ZOCNI with the following theme: Set of Integer Numbers-operations with integers (addition, subtraction, multiplication, division and potentiation). Then, a questionnaire was applied through Google forms that included the questioning of the research. Thus, the research is characterized as an exploratory research with a qualitative and quantitative approach. Data analysis was carried out in an analytical-interpretative manner, which allowed us to conclude that didactic games arouse students' interest in mathematics and the content covered. In addition, it was noticed that the use of these materials is common in mathematics classes, since 100% of the students stated that they have already participated in games in this discipline. We also concluded that these materials contribute to the understanding and understanding of the contents, during mathematics classes and have numerous advantages such as arousing interest, drawing attention and arousing students' curiosity. It was also possible to conclude that these materials make the class more attractive, dynamic, fun, pleasant and interesting, thus enabling the association of learning with playfulness.A aversão à disciplina de matemática é algo histórico e ainda recorrente nos dias atuais, pois essa não é uma das disciplinas que os alunos mais gostam e apresentam interesse em aprender. Tendo em vista que o uso do jogo didático no ensino da matemática pode conduzir o aluno para um processo de aquisição de informações essenciais para o seu desenvolvimento cognitivo, emocional e social através do lúdico, decidimos então, aplicar um jogo didático com a finalidade de fazer com que os alunos gostassem de matemática e a visse com um olhar diferente, de uma forma significativa para suas vidas e mais dinâmica. Assim, tem-se como principal interesse nesse trabalho analisar o potencial do jogo como ferramenta didática para o ensino de matemática, a partir das opiniões dos alunos, bem como, identificar a importância da utilização dos jogos como ferramenta didática para o ensino da matemática e conhecer os saberes dos alunos, a respeito dessas ferramentas didáticas para o ensino. Para tanto, foi realizada uma pesquisa com 14 alunos do 7o ano, que participaram da aplicação online do jogo Bingo ZOCNI com seguinte temática: Conjunto dos Números Inteiros operações com números inteiros (adição, subtração, multiplicação, divisão e potenciação). Em seguida foi aplicado por meio do Google formulários um questionário que contemplou o questionamento da pesquisa. Dessa forma, a pesquisa é caracterizada como uma pesquisa exploratória de abordagem qualitativa e quantitativa. A análise dos dados foi feita de forma analítico interpretativa, que permitiu concluir que os jogos didáticos despertam o interesse dos estudantes pela matemática e conteúdo abordado. Além disso, percebeu-se que a utilização desses materiais é comum nas aulas de matemática, pois 100% dos alunos afirmaram que já participaram de jogos nesta disciplina. Concluímos, também, que estes materiais contribuem para o entendimento e compreensão dos conteúdos, durante as aulas de matemáticas e apresenta inúmeras vantagens como despertar o interesse, chamar atenção e despertar a curiosidade dos alunos. Ainda foi possível concluir que esses materiais tornam a aula mais atrativa, dinâmica, divertida, prazerosa e interessante, possibilitando assim, a associação da aprendizagem com o lúdico.Oliveira, Leonardo Tavares deBarreto, Igor José Teles2022-09-16T13:06:35Z2022-09-16T13:06:35Z2020info:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/bachelorThesisapplication/pdfBARRETO, Igor José Teles. A importância da utilização do jogo didático para o ensino de matemática no 7o ano do ensino fundamental. 2020. 44 f. TCC (Graduação em Matemática - Licenciatura) - Instituto UFC Virtual, Universidade Federal do Ceará, Brejo Santo, 2020.http://www.repositorio.ufc.br/handle/riufc/68276ark:/83112/001300002qh9dporreponame:Repositório Institucional da Universidade Federal do Ceará (UFC)instname:Universidade Federal do Ceará (UFC)instacron:UFCinfo:eu-repo/semantics/openAccess2022-09-16T13:06:35Zoai:repositorio.ufc.br:riufc/68276Repositório InstitucionalPUBhttp://www.repositorio.ufc.br/ri-oai/requestbu@ufc.br || repositorio@ufc.bropendoar:2022-09-16T13:06:35Repositório Institucional da Universidade Federal do Ceará (UFC) - Universidade Federal do Ceará (UFC)false
dc.title.none.fl_str_mv A importância da utilização do jogo didático para o ensino de matemática no 7o ano do ensino fundamental
The importance of using the didactic game for the teaching of mathematics in the 7th year of education fundamental
title A importância da utilização do jogo didático para o ensino de matemática no 7o ano do ensino fundamental
spellingShingle A importância da utilização do jogo didático para o ensino de matemática no 7o ano do ensino fundamental
Barreto, Igor José Teles
Aprendizagem
Jogos pedagógicos
Matemática
Ludicidade
title_short A importância da utilização do jogo didático para o ensino de matemática no 7o ano do ensino fundamental
title_full A importância da utilização do jogo didático para o ensino de matemática no 7o ano do ensino fundamental
title_fullStr A importância da utilização do jogo didático para o ensino de matemática no 7o ano do ensino fundamental
title_full_unstemmed A importância da utilização do jogo didático para o ensino de matemática no 7o ano do ensino fundamental
title_sort A importância da utilização do jogo didático para o ensino de matemática no 7o ano do ensino fundamental
author Barreto, Igor José Teles
author_facet Barreto, Igor José Teles
author_role author
dc.contributor.none.fl_str_mv Oliveira, Leonardo Tavares de
dc.contributor.author.fl_str_mv Barreto, Igor José Teles
dc.subject.por.fl_str_mv Aprendizagem
Jogos pedagógicos
Matemática
Ludicidade
topic Aprendizagem
Jogos pedagógicos
Matemática
Ludicidade
description The aversion to the discipline of mathematics is something historical and still recurring today, as this is not one of the subjects that students like most and are interested in learning. Bearing in mind that the use of the didactic game in the teaching of mathematics can lead the student to a process of acquiring essential information for his cognitive, emotional and social development through playfulness, we decided then to apply a didactic game with the purpose of making with the students to like mathematics and to see it with a different look, in a meaningful way for their lives and more dynamic. Thus, the main interest in this work is to analyze the potential of the game as a didactic tool for teaching mathematics, based on the opinions of students, as well as to identify the importance of using games as a didactic tool for teaching mathematics and know the students' knowledge about these didactic tools for teaching. To this end, a research was carried out with 14 students from the 7th year, who participated in the online application of the game Bingo ZOCNI with the following theme: Set of Integer Numbers-operations with integers (addition, subtraction, multiplication, division and potentiation). Then, a questionnaire was applied through Google forms that included the questioning of the research. Thus, the research is characterized as an exploratory research with a qualitative and quantitative approach. Data analysis was carried out in an analytical-interpretative manner, which allowed us to conclude that didactic games arouse students' interest in mathematics and the content covered. In addition, it was noticed that the use of these materials is common in mathematics classes, since 100% of the students stated that they have already participated in games in this discipline. We also concluded that these materials contribute to the understanding and understanding of the contents, during mathematics classes and have numerous advantages such as arousing interest, drawing attention and arousing students' curiosity. It was also possible to conclude that these materials make the class more attractive, dynamic, fun, pleasant and interesting, thus enabling the association of learning with playfulness.
publishDate 2020
dc.date.none.fl_str_mv 2020
2022-09-16T13:06:35Z
2022-09-16T13:06:35Z
dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
dc.type.driver.fl_str_mv info:eu-repo/semantics/bachelorThesis
format bachelorThesis
status_str publishedVersion
dc.identifier.uri.fl_str_mv BARRETO, Igor José Teles. A importância da utilização do jogo didático para o ensino de matemática no 7o ano do ensino fundamental. 2020. 44 f. TCC (Graduação em Matemática - Licenciatura) - Instituto UFC Virtual, Universidade Federal do Ceará, Brejo Santo, 2020.
http://www.repositorio.ufc.br/handle/riufc/68276
dc.identifier.dark.fl_str_mv ark:/83112/001300002qh9d
identifier_str_mv BARRETO, Igor José Teles. A importância da utilização do jogo didático para o ensino de matemática no 7o ano do ensino fundamental. 2020. 44 f. TCC (Graduação em Matemática - Licenciatura) - Instituto UFC Virtual, Universidade Federal do Ceará, Brejo Santo, 2020.
ark:/83112/001300002qh9d
url http://www.repositorio.ufc.br/handle/riufc/68276
dc.language.iso.fl_str_mv por
language por
dc.rights.driver.fl_str_mv info:eu-repo/semantics/openAccess
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.source.none.fl_str_mv reponame:Repositório Institucional da Universidade Federal do Ceará (UFC)
instname:Universidade Federal do Ceará (UFC)
instacron:UFC
instname_str Universidade Federal do Ceará (UFC)
instacron_str UFC
institution UFC
reponame_str Repositório Institucional da Universidade Federal do Ceará (UFC)
collection Repositório Institucional da Universidade Federal do Ceará (UFC)
repository.name.fl_str_mv Repositório Institucional da Universidade Federal do Ceará (UFC) - Universidade Federal do Ceará (UFC)
repository.mail.fl_str_mv bu@ufc.br || repositorio@ufc.br
_version_ 1834207815352188928