Test-retest reliability and clinical feasibility of a motion-controlled game to enhance the literacy and numeracy skills of young individuals with intellectual disability
Main Author: | |
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Publication Date: | 2019 |
Other Authors: | , , , , , , , , |
Format: | Article |
Language: | eng |
Source: | Repositório Institucional da Udesc |
dARK ID: | ark:/33523/001300000qtg9 |
Download full: | https://repositorio.udesc.br/handle/UDESC/5592 |
Summary: | © Mary Ann Liebert, Inc., publishers 2019.Games using motion capture from web cameras have become increasingly popular. However, there are no games specifically designed to teach literacy to individuals with intellectual disabilities (ID). The aim of this study was to investigate the feasibility of introducing young individuals with ID to a new augmented reality game, the MoviLetrando, and establish its test-retest reliability to determine its usefulness in teaching the alphabet and motor control skills. The performance of a sample of 88 ID participants (52 males, 36 females, mean ± standard deviation age, 11.2 ± 2.6 years) was measured on two different testing sessions. Five dependent variables (total points, number of correct vowels/numbers, number of mistakes, number of omissions, and average time to reach symbols) were used for data analysis. The intraclass correlation coefficient (ICC), standard error of measurement (SEM), Cronbach's alpha, and Bland-Altman plots were used to estimate the test-retest reliability and measurement precision. Feasibility was assessed by examining recruitment, adherence, and acceptability in both phases of the game. The dependent variables identified in the MoviLetrando demonstrated an ICC of 0.44 to 0.82, suggesting acceptable/good test-retest reliability, respectively. The internal consistency was satisfactory. The small SEM, as well as the narrow width of the 95 percent limits of agreement in the Bland-Altman plots, implied that measurements of these dependent variables were precise and accurate on both the occasions. Excellent test-retest reliability for performance measurement was demonstrated in the ID participants, indicating that the MoviLetrando could be used as an outcome measure for this population. |
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Test-retest reliability and clinical feasibility of a motion-controlled game to enhance the literacy and numeracy skills of young individuals with intellectual disability© Mary Ann Liebert, Inc., publishers 2019.Games using motion capture from web cameras have become increasingly popular. However, there are no games specifically designed to teach literacy to individuals with intellectual disabilities (ID). The aim of this study was to investigate the feasibility of introducing young individuals with ID to a new augmented reality game, the MoviLetrando, and establish its test-retest reliability to determine its usefulness in teaching the alphabet and motor control skills. The performance of a sample of 88 ID participants (52 males, 36 females, mean ± standard deviation age, 11.2 ± 2.6 years) was measured on two different testing sessions. Five dependent variables (total points, number of correct vowels/numbers, number of mistakes, number of omissions, and average time to reach symbols) were used for data analysis. The intraclass correlation coefficient (ICC), standard error of measurement (SEM), Cronbach's alpha, and Bland-Altman plots were used to estimate the test-retest reliability and measurement precision. Feasibility was assessed by examining recruitment, adherence, and acceptability in both phases of the game. The dependent variables identified in the MoviLetrando demonstrated an ICC of 0.44 to 0.82, suggesting acceptable/good test-retest reliability, respectively. The internal consistency was satisfactory. The small SEM, as well as the narrow width of the 95 percent limits of agreement in the Bland-Altman plots, implied that measurements of these dependent variables were precise and accurate on both the occasions. Excellent test-retest reliability for performance measurement was demonstrated in the ID participants, indicating that the MoviLetrando could be used as an outcome measure for this population.2024-12-06T12:37:26Z2019info:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articlep. 111 - 1212152-272310.1089/cyber.2017.0534https://repositorio.udesc.br/handle/UDESC/5592ark:/33523/001300000qtg9Cyberpsychology, Behavior, and Social Networking222Guarnieri R.Crocetta T.B.Massetti T.Barbosa R.T.D.A.De Lima Antao J.Y.F.Antunes T.P.C.De Mello Monteiro C.B.Oliveira A.S.B.Hounsell, Marcelo Da SilvaDe Abreu L.C.engreponame:Repositório Institucional da Udescinstname:Universidade do Estado de Santa Catarina (UDESC)instacron:UDESCinfo:eu-repo/semantics/openAccess2024-12-07T20:48:12Zoai:repositorio.udesc.br:UDESC/5592Biblioteca Digital de Teses e Dissertaçõeshttps://pergamumweb.udesc.br/biblioteca/index.phpPRIhttps://repositorio-api.udesc.br/server/oai/requestri@udesc.bropendoar:63912024-12-07T20:48:12Repositório Institucional da Udesc - Universidade do Estado de Santa Catarina (UDESC)false |
dc.title.none.fl_str_mv |
Test-retest reliability and clinical feasibility of a motion-controlled game to enhance the literacy and numeracy skills of young individuals with intellectual disability |
title |
Test-retest reliability and clinical feasibility of a motion-controlled game to enhance the literacy and numeracy skills of young individuals with intellectual disability |
spellingShingle |
Test-retest reliability and clinical feasibility of a motion-controlled game to enhance the literacy and numeracy skills of young individuals with intellectual disability Guarnieri R. |
title_short |
Test-retest reliability and clinical feasibility of a motion-controlled game to enhance the literacy and numeracy skills of young individuals with intellectual disability |
title_full |
Test-retest reliability and clinical feasibility of a motion-controlled game to enhance the literacy and numeracy skills of young individuals with intellectual disability |
title_fullStr |
Test-retest reliability and clinical feasibility of a motion-controlled game to enhance the literacy and numeracy skills of young individuals with intellectual disability |
title_full_unstemmed |
Test-retest reliability and clinical feasibility of a motion-controlled game to enhance the literacy and numeracy skills of young individuals with intellectual disability |
title_sort |
Test-retest reliability and clinical feasibility of a motion-controlled game to enhance the literacy and numeracy skills of young individuals with intellectual disability |
author |
Guarnieri R. |
author_facet |
Guarnieri R. Crocetta T.B. Massetti T. Barbosa R.T.D.A. De Lima Antao J.Y.F. Antunes T.P.C. De Mello Monteiro C.B. Oliveira A.S.B. Hounsell, Marcelo Da Silva De Abreu L.C. |
author_role |
author |
author2 |
Crocetta T.B. Massetti T. Barbosa R.T.D.A. De Lima Antao J.Y.F. Antunes T.P.C. De Mello Monteiro C.B. Oliveira A.S.B. Hounsell, Marcelo Da Silva De Abreu L.C. |
author2_role |
author author author author author author author author author |
dc.contributor.author.fl_str_mv |
Guarnieri R. Crocetta T.B. Massetti T. Barbosa R.T.D.A. De Lima Antao J.Y.F. Antunes T.P.C. De Mello Monteiro C.B. Oliveira A.S.B. Hounsell, Marcelo Da Silva De Abreu L.C. |
description |
© Mary Ann Liebert, Inc., publishers 2019.Games using motion capture from web cameras have become increasingly popular. However, there are no games specifically designed to teach literacy to individuals with intellectual disabilities (ID). The aim of this study was to investigate the feasibility of introducing young individuals with ID to a new augmented reality game, the MoviLetrando, and establish its test-retest reliability to determine its usefulness in teaching the alphabet and motor control skills. The performance of a sample of 88 ID participants (52 males, 36 females, mean ± standard deviation age, 11.2 ± 2.6 years) was measured on two different testing sessions. Five dependent variables (total points, number of correct vowels/numbers, number of mistakes, number of omissions, and average time to reach symbols) were used for data analysis. The intraclass correlation coefficient (ICC), standard error of measurement (SEM), Cronbach's alpha, and Bland-Altman plots were used to estimate the test-retest reliability and measurement precision. Feasibility was assessed by examining recruitment, adherence, and acceptability in both phases of the game. The dependent variables identified in the MoviLetrando demonstrated an ICC of 0.44 to 0.82, suggesting acceptable/good test-retest reliability, respectively. The internal consistency was satisfactory. The small SEM, as well as the narrow width of the 95 percent limits of agreement in the Bland-Altman plots, implied that measurements of these dependent variables were precise and accurate on both the occasions. Excellent test-retest reliability for performance measurement was demonstrated in the ID participants, indicating that the MoviLetrando could be used as an outcome measure for this population. |
publishDate |
2019 |
dc.date.none.fl_str_mv |
2019 2024-12-06T12:37:26Z |
dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article |
format |
article |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
2152-2723 10.1089/cyber.2017.0534 https://repositorio.udesc.br/handle/UDESC/5592 |
dc.identifier.dark.fl_str_mv |
ark:/33523/001300000qtg9 |
identifier_str_mv |
2152-2723 10.1089/cyber.2017.0534 ark:/33523/001300000qtg9 |
url |
https://repositorio.udesc.br/handle/UDESC/5592 |
dc.language.iso.fl_str_mv |
eng |
language |
eng |
dc.relation.none.fl_str_mv |
Cyberpsychology, Behavior, and Social Networking 22 2 |
dc.rights.driver.fl_str_mv |
info:eu-repo/semantics/openAccess |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
p. 111 - 121 |
dc.source.none.fl_str_mv |
reponame:Repositório Institucional da Udesc instname:Universidade do Estado de Santa Catarina (UDESC) instacron:UDESC |
instname_str |
Universidade do Estado de Santa Catarina (UDESC) |
instacron_str |
UDESC |
institution |
UDESC |
reponame_str |
Repositório Institucional da Udesc |
collection |
Repositório Institucional da Udesc |
repository.name.fl_str_mv |
Repositório Institucional da Udesc - Universidade do Estado de Santa Catarina (UDESC) |
repository.mail.fl_str_mv |
ri@udesc.br |
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1842258162092081152 |