Acute Effect of Exergames on Children's Mood States during Physical Education Classes

Bibliographic Details
Main Author: Correia C.K.*
Publication Date: 2019
Other Authors: Cruz W.M.D.*, Andrade, Alexandro, Bevilacqua G.G.*
Format: Article
Language: eng
Source: Repositório Institucional da Udesc
dARK ID: ark:/33523/0013000007wxt
Download full: https://repositorio.udesc.br/handle/UDESC/5345
Summary: © 2019, Mary Ann Liebert, Inc.Objective: We aimed to confirm whether the practice of exergames produces an effect on children's mood states during school physical education (PE) classes. Materials and Methods: The children were allocated to experimental group (EG) and control group (CG). The EG performed exergames during PE classes, and the CG attended regular school PE classes. The Brunel Mood Scale, which evaluates six mood dimensions (tension, mental confusion, anger, vigor, depression, and fatigue), was used to assess the children's moods before (pre) and immediately after the third lesson (acute effect). Results: The practice of exergames during PE classes produced an acute effect on children's moods. The results indicated that playing exergames helped to increase vigor (P < 0.01; effect size [ES]: 0.50; confidence interval [CI]: 0.16-0.84) and fatigue (P < 0.01; ES: 0.50; CI: 0.16-0.84). Conclusion: Three exergame sessions produced an acute effect and improved children's moods during school PE classes. More research is needed to evaluate the long-term effect of exergames on children and adolescents.
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spelling Acute Effect of Exergames on Children's Mood States during Physical Education Classes© 2019, Mary Ann Liebert, Inc.Objective: We aimed to confirm whether the practice of exergames produces an effect on children's mood states during school physical education (PE) classes. Materials and Methods: The children were allocated to experimental group (EG) and control group (CG). The EG performed exergames during PE classes, and the CG attended regular school PE classes. The Brunel Mood Scale, which evaluates six mood dimensions (tension, mental confusion, anger, vigor, depression, and fatigue), was used to assess the children's moods before (pre) and immediately after the third lesson (acute effect). Results: The practice of exergames during PE classes produced an acute effect on children's moods. The results indicated that playing exergames helped to increase vigor (P < 0.01; effect size [ES]: 0.50; confidence interval [CI]: 0.16-0.84) and fatigue (P < 0.01; ES: 0.50; CI: 0.16-0.84). Conclusion: Three exergame sessions produced an acute effect and improved children's moods during school PE classes. More research is needed to evaluate the long-term effect of exergames on children and adolescents.2024-12-06T12:19:00Z2019info:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articlep. 250 - 2562161-785610.1089/g4h.2018.0083https://repositorio.udesc.br/handle/UDESC/5345ark:/33523/0013000007wxtGames for Health Journal84Correia C.K.*Cruz W.M.D.*Andrade, AlexandroBevilacqua G.G.*engreponame:Repositório Institucional da Udescinstname:Universidade do Estado de Santa Catarina (UDESC)instacron:UDESCinfo:eu-repo/semantics/openAccess2024-12-07T20:47:25Zoai:repositorio.udesc.br:UDESC/5345Biblioteca Digital de Teses e Dissertaçõeshttps://pergamumweb.udesc.br/biblioteca/index.phpPRIhttps://repositorio-api.udesc.br/server/oai/requestri@udesc.bropendoar:63912024-12-07T20:47:25Repositório Institucional da Udesc - Universidade do Estado de Santa Catarina (UDESC)false
dc.title.none.fl_str_mv Acute Effect of Exergames on Children's Mood States during Physical Education Classes
title Acute Effect of Exergames on Children's Mood States during Physical Education Classes
spellingShingle Acute Effect of Exergames on Children's Mood States during Physical Education Classes
Correia C.K.*
title_short Acute Effect of Exergames on Children's Mood States during Physical Education Classes
title_full Acute Effect of Exergames on Children's Mood States during Physical Education Classes
title_fullStr Acute Effect of Exergames on Children's Mood States during Physical Education Classes
title_full_unstemmed Acute Effect of Exergames on Children's Mood States during Physical Education Classes
title_sort Acute Effect of Exergames on Children's Mood States during Physical Education Classes
author Correia C.K.*
author_facet Correia C.K.*
Cruz W.M.D.*
Andrade, Alexandro
Bevilacqua G.G.*
author_role author
author2 Cruz W.M.D.*
Andrade, Alexandro
Bevilacqua G.G.*
author2_role author
author
author
dc.contributor.author.fl_str_mv Correia C.K.*
Cruz W.M.D.*
Andrade, Alexandro
Bevilacqua G.G.*
description © 2019, Mary Ann Liebert, Inc.Objective: We aimed to confirm whether the practice of exergames produces an effect on children's mood states during school physical education (PE) classes. Materials and Methods: The children were allocated to experimental group (EG) and control group (CG). The EG performed exergames during PE classes, and the CG attended regular school PE classes. The Brunel Mood Scale, which evaluates six mood dimensions (tension, mental confusion, anger, vigor, depression, and fatigue), was used to assess the children's moods before (pre) and immediately after the third lesson (acute effect). Results: The practice of exergames during PE classes produced an acute effect on children's moods. The results indicated that playing exergames helped to increase vigor (P < 0.01; effect size [ES]: 0.50; confidence interval [CI]: 0.16-0.84) and fatigue (P < 0.01; ES: 0.50; CI: 0.16-0.84). Conclusion: Three exergame sessions produced an acute effect and improved children's moods during school PE classes. More research is needed to evaluate the long-term effect of exergames on children and adolescents.
publishDate 2019
dc.date.none.fl_str_mv 2019
2024-12-06T12:19:00Z
dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
format article
status_str publishedVersion
dc.identifier.uri.fl_str_mv 2161-7856
10.1089/g4h.2018.0083
https://repositorio.udesc.br/handle/UDESC/5345
dc.identifier.dark.fl_str_mv ark:/33523/0013000007wxt
identifier_str_mv 2161-7856
10.1089/g4h.2018.0083
ark:/33523/0013000007wxt
url https://repositorio.udesc.br/handle/UDESC/5345
dc.language.iso.fl_str_mv eng
language eng
dc.relation.none.fl_str_mv Games for Health Journal
8
4
dc.rights.driver.fl_str_mv info:eu-repo/semantics/openAccess
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv p. 250 - 256
dc.source.none.fl_str_mv reponame:Repositório Institucional da Udesc
instname:Universidade do Estado de Santa Catarina (UDESC)
instacron:UDESC
instname_str Universidade do Estado de Santa Catarina (UDESC)
instacron_str UDESC
institution UDESC
reponame_str Repositório Institucional da Udesc
collection Repositório Institucional da Udesc
repository.name.fl_str_mv Repositório Institucional da Udesc - Universidade do Estado de Santa Catarina (UDESC)
repository.mail.fl_str_mv ri@udesc.br
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