Older adults and game-based systems: Engagement model and player types of characterization based on their motivations

Bibliographic Details
Main Author: Salazar-Cardona, Johnny
Publication Date: 2024
Other Authors: Gutiérrez Vela, Francisco Luis, Arango-Lopez, Jeferson, Paderewski, Patricia, Moreira, Fernando
Format: Article
Language: eng
Source: Repositórios Científicos de Acesso Aberto de Portugal (RCAAP)
Download full: https://hdl.handle.net/11328/5997
Summary: Older adults are now actively participating in game-based systems. They find in these technological solutions not only a form of entertainment and socialization, but also a way to stimulate themselves physically and cognitively. Although, their participation is increasing, they face challenges such as the digital divide, since most of the games are oriented to a young audience with different tastes and motivations. Therefore, although positive results are obtained in terms of participation, there is still potential for improvement, since current game experiences are not fully adapted to the tastes and needs of older adults. Consequently, the objective of this paper is to propose a characterization of the types of players in older adults, based on the motivations previously identified. This is to better understand this population and design more appropriate game experiences. It is hoped that from the results of this research it will be possible to create attractive and fun game environments for older adults, thus improving their experience as players in these systems.
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spelling Older adults and game-based systems: Engagement model and player types of characterization based on their motivationsOlder adultsPlayer typesGame based systemsDigital gamesEngagementPlayer ExperienceCiências Naturais - Ciências da Computação e da InformaçãoOlder adults are now actively participating in game-based systems. They find in these technological solutions not only a form of entertainment and socialization, but also a way to stimulate themselves physically and cognitively. Although, their participation is increasing, they face challenges such as the digital divide, since most of the games are oriented to a young audience with different tastes and motivations. Therefore, although positive results are obtained in terms of participation, there is still potential for improvement, since current game experiences are not fully adapted to the tastes and needs of older adults. Consequently, the objective of this paper is to propose a characterization of the types of players in older adults, based on the motivations previously identified. This is to better understand this population and design more appropriate game experiences. It is hoped that from the results of this research it will be possible to create attractive and fun game environments for older adults, thus improving their experience as players in these systems.Elsevier2024-11-14T11:46:52Z2024-11-142024-11-02T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articleapplication/pdfSalazar-Cardona, J., Gutiérrez Vela, F. L., Arango-Lopez, J., Paderewski, P., & Moreira, F. (2024). Older adults and game-based systems: Engagement model and player types of characterization based on their motivations. Journal of Engineering Research, (published online: 02 November 2024), 1-14. https://doi.org/10.1016/j.jer.2024.10.015. Repositório Institucional UPT. https://hdl.handle.net/11328/5997https://hdl.handle.net/11328/5997Salazar-Cardona, J., Gutiérrez Vela, F. L., Arango-Lopez, J., Paderewski, P., & Moreira, F. (2024). Older adults and game-based systems: Engagement model and player types of characterization based on their motivations. Journal of Engineering Research, (published online: 02 November 2024), 1-14. https://doi.org/10.1016/j.jer.2024.10.015. Repositório Institucional UPT. https://hdl.handle.net/11328/5997https://hdl.handle.net/11328/5997eng2307-18852307-1877https://doi.org/10.1016/j.jer.2024.10.015http://creativecommons.org/licenses/by-nc-nd/4.0/info:eu-repo/semantics/openAccessSalazar-Cardona, JohnnyGutiérrez Vela, Francisco LuisArango-Lopez, JefersonPaderewski, PatriciaMoreira, Fernandoreponame:Repositórios Científicos de Acesso Aberto de Portugal (RCAAP)instname:FCCN, serviços digitais da FCT – Fundação para a Ciência e a Tecnologiainstacron:RCAAP2025-04-24T02:05:27Zoai:repositorio.upt.pt:11328/5997Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireinfo@rcaap.ptopendoar:https://opendoar.ac.uk/repository/71602025-05-28T19:32:55.305219Repositórios Científicos de Acesso Aberto de Portugal (RCAAP) - FCCN, serviços digitais da FCT – Fundação para a Ciência e a Tecnologiafalse
dc.title.none.fl_str_mv Older adults and game-based systems: Engagement model and player types of characterization based on their motivations
title Older adults and game-based systems: Engagement model and player types of characterization based on their motivations
spellingShingle Older adults and game-based systems: Engagement model and player types of characterization based on their motivations
Salazar-Cardona, Johnny
Older adults
Player types
Game based systems
Digital games
Engagement
Player Experience
Ciências Naturais - Ciências da Computação e da Informação
title_short Older adults and game-based systems: Engagement model and player types of characterization based on their motivations
title_full Older adults and game-based systems: Engagement model and player types of characterization based on their motivations
title_fullStr Older adults and game-based systems: Engagement model and player types of characterization based on their motivations
title_full_unstemmed Older adults and game-based systems: Engagement model and player types of characterization based on their motivations
title_sort Older adults and game-based systems: Engagement model and player types of characterization based on their motivations
author Salazar-Cardona, Johnny
author_facet Salazar-Cardona, Johnny
Gutiérrez Vela, Francisco Luis
Arango-Lopez, Jeferson
Paderewski, Patricia
Moreira, Fernando
author_role author
author2 Gutiérrez Vela, Francisco Luis
Arango-Lopez, Jeferson
Paderewski, Patricia
Moreira, Fernando
author2_role author
author
author
author
dc.contributor.author.fl_str_mv Salazar-Cardona, Johnny
Gutiérrez Vela, Francisco Luis
Arango-Lopez, Jeferson
Paderewski, Patricia
Moreira, Fernando
dc.subject.por.fl_str_mv Older adults
Player types
Game based systems
Digital games
Engagement
Player Experience
Ciências Naturais - Ciências da Computação e da Informação
topic Older adults
Player types
Game based systems
Digital games
Engagement
Player Experience
Ciências Naturais - Ciências da Computação e da Informação
description Older adults are now actively participating in game-based systems. They find in these technological solutions not only a form of entertainment and socialization, but also a way to stimulate themselves physically and cognitively. Although, their participation is increasing, they face challenges such as the digital divide, since most of the games are oriented to a young audience with different tastes and motivations. Therefore, although positive results are obtained in terms of participation, there is still potential for improvement, since current game experiences are not fully adapted to the tastes and needs of older adults. Consequently, the objective of this paper is to propose a characterization of the types of players in older adults, based on the motivations previously identified. This is to better understand this population and design more appropriate game experiences. It is hoped that from the results of this research it will be possible to create attractive and fun game environments for older adults, thus improving their experience as players in these systems.
publishDate 2024
dc.date.none.fl_str_mv 2024-11-14T11:46:52Z
2024-11-14
2024-11-02T00:00:00Z
dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
format article
status_str publishedVersion
dc.identifier.uri.fl_str_mv Salazar-Cardona, J., Gutiérrez Vela, F. L., Arango-Lopez, J., Paderewski, P., & Moreira, F. (2024). Older adults and game-based systems: Engagement model and player types of characterization based on their motivations. Journal of Engineering Research, (published online: 02 November 2024), 1-14. https://doi.org/10.1016/j.jer.2024.10.015. Repositório Institucional UPT. https://hdl.handle.net/11328/5997
https://hdl.handle.net/11328/5997
Salazar-Cardona, J., Gutiérrez Vela, F. L., Arango-Lopez, J., Paderewski, P., & Moreira, F. (2024). Older adults and game-based systems: Engagement model and player types of characterization based on their motivations. Journal of Engineering Research, (published online: 02 November 2024), 1-14. https://doi.org/10.1016/j.jer.2024.10.015. Repositório Institucional UPT. https://hdl.handle.net/11328/5997
https://hdl.handle.net/11328/5997
identifier_str_mv Salazar-Cardona, J., Gutiérrez Vela, F. L., Arango-Lopez, J., Paderewski, P., & Moreira, F. (2024). Older adults and game-based systems: Engagement model and player types of characterization based on their motivations. Journal of Engineering Research, (published online: 02 November 2024), 1-14. https://doi.org/10.1016/j.jer.2024.10.015. Repositório Institucional UPT. https://hdl.handle.net/11328/5997
url https://hdl.handle.net/11328/5997
dc.language.iso.fl_str_mv eng
language eng
dc.relation.none.fl_str_mv 2307-1885
2307-1877
https://doi.org/10.1016/j.jer.2024.10.015
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info:eu-repo/semantics/openAccess
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dc.publisher.none.fl_str_mv Elsevier
publisher.none.fl_str_mv Elsevier
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