Holographic representation: Hologram plane vs. object plane

Bibliographic Details
Main Author: Bernardo, Marco V.
Publication Date: 2018
Other Authors: Fernandes, Pedro, Arrifano, Ângelo Miguel, Antonini, Marc, Fonseca, Elsa, Fiadeiro, Paulo, Pinheiro, Antonio M. G., Pereira, Manuela
Format: Article
Language: eng
Source: Repositórios Científicos de Acesso Aberto de Portugal (RCAAP)
Download full: http://hdl.handle.net/10400.6/9261
Summary: Digital holography allows the recording, storage and subsequent reconstruction of both amplitude and phase of the light field scattered by an object. This is accomplished by recording interference patterns that preserve the properties of the original object field essential for 3D visualization, the so-called holograms. Digital holography refers to the acquisition of holograms with a digital sensor, typically a CCD or a CMOS camera, and to the reconstruction of the 3D object field using numerical methods. In the current work, the different representations of digital holographic information in the hologram and in the object planes are studied. The coding performance of the different complex field representations, notably Amplitude-Phase and Real-Imaginary, in both the hologram plane and the object plane, is assessed using both computer generated and experimental holograms. The HEVC intra main coding profile is used for the compression of the different representations in both planes, either for experimental holograms or computer generated holograms. The HEVC intra compression in the object plane outperforms encoding in the hologram plane. Furthermore, encoding computer generated holograms in the object plane has a larger benefit than the same encoding over the experimental holograms. This difference was expected, since experimental holograms are affected by a larger negative influence of speckle noise, resulting in a loss of compression efficiency. This work emphasizes the possibility of holographic coding on the object plane, instead of the common encoding in the hologram plane approach. Moreover, this possibility allows direct visualization of the Object Plane Amplitude in a regular 2D display without any transformation methods. The complementary phase information can easily be used to render 3D features such as depth map, multi-view or even holographic interference patterns for further 3D visualization depending on the display technology.
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spelling Holographic representation: Hologram plane vs. object planeDigital holographyHolographic representationHEVC codecNumerical reconstruction of hologramsHologram planeObject planeDigital holography allows the recording, storage and subsequent reconstruction of both amplitude and phase of the light field scattered by an object. This is accomplished by recording interference patterns that preserve the properties of the original object field essential for 3D visualization, the so-called holograms. Digital holography refers to the acquisition of holograms with a digital sensor, typically a CCD or a CMOS camera, and to the reconstruction of the 3D object field using numerical methods. In the current work, the different representations of digital holographic information in the hologram and in the object planes are studied. The coding performance of the different complex field representations, notably Amplitude-Phase and Real-Imaginary, in both the hologram plane and the object plane, is assessed using both computer generated and experimental holograms. The HEVC intra main coding profile is used for the compression of the different representations in both planes, either for experimental holograms or computer generated holograms. The HEVC intra compression in the object plane outperforms encoding in the hologram plane. Furthermore, encoding computer generated holograms in the object plane has a larger benefit than the same encoding over the experimental holograms. This difference was expected, since experimental holograms are affected by a larger negative influence of speckle noise, resulting in a loss of compression efficiency. This work emphasizes the possibility of holographic coding on the object plane, instead of the common encoding in the hologram plane approach. Moreover, this possibility allows direct visualization of the Object Plane Amplitude in a regular 2D display without any transformation methods. The complementary phase information can easily be used to render 3D features such as depth map, multi-view or even holographic interference patterns for further 3D visualization depending on the display technology.uBibliorumBernardo, Marco V.Fernandes, PedroArrifano, Ângelo MiguelAntonini, MarcFonseca, ElsaFiadeiro, PauloPinheiro, Antonio M. G.Pereira, Manuela2020-02-13T16:55:22Z20182018-01-01T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articleapplication/pdfhttp://hdl.handle.net/10400.6/9261enginfo:eu-repo/semantics/openAccessreponame:Repositórios Científicos de Acesso Aberto de Portugal (RCAAP)instname:FCCN, serviços digitais da FCT – Fundação para a Ciência e a Tecnologiainstacron:RCAAP2025-03-11T15:56:01Zoai:ubibliorum.ubi.pt:10400.6/9261Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireinfo@rcaap.ptopendoar:https://opendoar.ac.uk/repository/71602025-05-29T01:30:05.604954Repositórios Científicos de Acesso Aberto de Portugal (RCAAP) - FCCN, serviços digitais da FCT – Fundação para a Ciência e a Tecnologiafalse
dc.title.none.fl_str_mv Holographic representation: Hologram plane vs. object plane
title Holographic representation: Hologram plane vs. object plane
spellingShingle Holographic representation: Hologram plane vs. object plane
Bernardo, Marco V.
Digital holography
Holographic representation
HEVC codec
Numerical reconstruction of holograms
Hologram plane
Object plane
title_short Holographic representation: Hologram plane vs. object plane
title_full Holographic representation: Hologram plane vs. object plane
title_fullStr Holographic representation: Hologram plane vs. object plane
title_full_unstemmed Holographic representation: Hologram plane vs. object plane
title_sort Holographic representation: Hologram plane vs. object plane
author Bernardo, Marco V.
author_facet Bernardo, Marco V.
Fernandes, Pedro
Arrifano, Ângelo Miguel
Antonini, Marc
Fonseca, Elsa
Fiadeiro, Paulo
Pinheiro, Antonio M. G.
Pereira, Manuela
author_role author
author2 Fernandes, Pedro
Arrifano, Ângelo Miguel
Antonini, Marc
Fonseca, Elsa
Fiadeiro, Paulo
Pinheiro, Antonio M. G.
Pereira, Manuela
author2_role author
author
author
author
author
author
author
dc.contributor.none.fl_str_mv uBibliorum
dc.contributor.author.fl_str_mv Bernardo, Marco V.
Fernandes, Pedro
Arrifano, Ângelo Miguel
Antonini, Marc
Fonseca, Elsa
Fiadeiro, Paulo
Pinheiro, Antonio M. G.
Pereira, Manuela
dc.subject.por.fl_str_mv Digital holography
Holographic representation
HEVC codec
Numerical reconstruction of holograms
Hologram plane
Object plane
topic Digital holography
Holographic representation
HEVC codec
Numerical reconstruction of holograms
Hologram plane
Object plane
description Digital holography allows the recording, storage and subsequent reconstruction of both amplitude and phase of the light field scattered by an object. This is accomplished by recording interference patterns that preserve the properties of the original object field essential for 3D visualization, the so-called holograms. Digital holography refers to the acquisition of holograms with a digital sensor, typically a CCD or a CMOS camera, and to the reconstruction of the 3D object field using numerical methods. In the current work, the different representations of digital holographic information in the hologram and in the object planes are studied. The coding performance of the different complex field representations, notably Amplitude-Phase and Real-Imaginary, in both the hologram plane and the object plane, is assessed using both computer generated and experimental holograms. The HEVC intra main coding profile is used for the compression of the different representations in both planes, either for experimental holograms or computer generated holograms. The HEVC intra compression in the object plane outperforms encoding in the hologram plane. Furthermore, encoding computer generated holograms in the object plane has a larger benefit than the same encoding over the experimental holograms. This difference was expected, since experimental holograms are affected by a larger negative influence of speckle noise, resulting in a loss of compression efficiency. This work emphasizes the possibility of holographic coding on the object plane, instead of the common encoding in the hologram plane approach. Moreover, this possibility allows direct visualization of the Object Plane Amplitude in a regular 2D display without any transformation methods. The complementary phase information can easily be used to render 3D features such as depth map, multi-view or even holographic interference patterns for further 3D visualization depending on the display technology.
publishDate 2018
dc.date.none.fl_str_mv 2018
2018-01-01T00:00:00Z
2020-02-13T16:55:22Z
dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
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instname:FCCN, serviços digitais da FCT – Fundação para a Ciência e a Tecnologia
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