Instructional design models for immersive virtual reality: a systematic literature review

Bibliographic Details
Main Author: Castelhano, Maria
Publication Date: 2023
Other Authors: Morgado, Leonel, Pedrosa, Daniela
Language: eng
Source: Repositórios Científicos de Acesso Aberto de Portugal (RCAAP)
Download full: http://hdl.handle.net/10400.2/15232
Summary: The emergence of accessible virtual reality headsets in the past decade multiplied educational uses of immersive virtual reality. Higher education, in particular, has seen many such reports emerge. However, there are scarce frameworks for higher education professionals to plan and deploy immersive virtual reality within their pedagogical practice. To attain a perspective on this field, we conducted a systematic literature review using SCOPUS search, focusing on Instructional Design Models for Immersive Virtual Reality in online Higher Education. This review aimed to provide a comprehensive overview of these models, their respective phases, and distinctive characteristics. The review identified two categories of Instructional Design Models for Immersive Virtual Reality in Higher Education: 1) Models specific to such contexts, with aspects such as managing immersion time or providing prior contact with the immersive environment; 2) Models developed for other contexts and adapted to immersive virtual reality, addressing aspects such as the importance of creating objectives, assessment elements, or defining resource purpose. We conclude that current instructional models used for immersive virtual reality in higher education lack the combination of the overall pedagogical concerns with the specific ones for immersive virtual reality. Thus, we recommend further research to develop instruction models that combine both aspects of learning design concerns.
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spelling Instructional design models for immersive virtual reality: a systematic literature reviewInstructional modelsInstructional frameworksImmersive virtual realityVROnline higher educationThe emergence of accessible virtual reality headsets in the past decade multiplied educational uses of immersive virtual reality. Higher education, in particular, has seen many such reports emerge. However, there are scarce frameworks for higher education professionals to plan and deploy immersive virtual reality within their pedagogical practice. To attain a perspective on this field, we conducted a systematic literature review using SCOPUS search, focusing on Instructional Design Models for Immersive Virtual Reality in online Higher Education. This review aimed to provide a comprehensive overview of these models, their respective phases, and distinctive characteristics. The review identified two categories of Instructional Design Models for Immersive Virtual Reality in Higher Education: 1) Models specific to such contexts, with aspects such as managing immersion time or providing prior contact with the immersive environment; 2) Models developed for other contexts and adapted to immersive virtual reality, addressing aspects such as the importance of creating objectives, assessment elements, or defining resource purpose. We conclude that current instructional models used for immersive virtual reality in higher education lack the combination of the overall pedagogical concerns with the specific ones for immersive virtual reality. Thus, we recommend further research to develop instruction models that combine both aspects of learning design concerns.Instituto Politécnico de SetúbalRepositório AbertoCastelhano, MariaMorgado, LeonelPedrosa, Daniela2023-12-11T12:26:18Z2023-112023-12-11T10:48:06Z2023-11-01T00:00:00Zconference objectinfo:eu-repo/semantics/publishedVersionapplication/pdfhttp://hdl.handle.net/10400.2/15232eng978-989-35377-2-5info:eu-repo/semantics/openAccessreponame:Repositórios Científicos de Acesso Aberto de Portugal (RCAAP)instname:FCCN, serviços digitais da FCT – Fundação para a Ciência e a Tecnologiainstacron:RCAAP2025-02-26T10:03:29Zoai:repositorioaberto.uab.pt:10400.2/15232Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireinfo@rcaap.ptopendoar:https://opendoar.ac.uk/repository/71602025-05-28T21:17:00.452014Repositórios Científicos de Acesso Aberto de Portugal (RCAAP) - FCCN, serviços digitais da FCT – Fundação para a Ciência e a Tecnologiafalse
dc.title.none.fl_str_mv Instructional design models for immersive virtual reality: a systematic literature review
title Instructional design models for immersive virtual reality: a systematic literature review
spellingShingle Instructional design models for immersive virtual reality: a systematic literature review
Castelhano, Maria
Instructional models
Instructional frameworks
Immersive virtual reality
VR
Online higher education
title_short Instructional design models for immersive virtual reality: a systematic literature review
title_full Instructional design models for immersive virtual reality: a systematic literature review
title_fullStr Instructional design models for immersive virtual reality: a systematic literature review
title_full_unstemmed Instructional design models for immersive virtual reality: a systematic literature review
title_sort Instructional design models for immersive virtual reality: a systematic literature review
author Castelhano, Maria
author_facet Castelhano, Maria
Morgado, Leonel
Pedrosa, Daniela
author_role author
author2 Morgado, Leonel
Pedrosa, Daniela
author2_role author
author
dc.contributor.none.fl_str_mv Repositório Aberto
dc.contributor.author.fl_str_mv Castelhano, Maria
Morgado, Leonel
Pedrosa, Daniela
dc.subject.por.fl_str_mv Instructional models
Instructional frameworks
Immersive virtual reality
VR
Online higher education
topic Instructional models
Instructional frameworks
Immersive virtual reality
VR
Online higher education
description The emergence of accessible virtual reality headsets in the past decade multiplied educational uses of immersive virtual reality. Higher education, in particular, has seen many such reports emerge. However, there are scarce frameworks for higher education professionals to plan and deploy immersive virtual reality within their pedagogical practice. To attain a perspective on this field, we conducted a systematic literature review using SCOPUS search, focusing on Instructional Design Models for Immersive Virtual Reality in online Higher Education. This review aimed to provide a comprehensive overview of these models, their respective phases, and distinctive characteristics. The review identified two categories of Instructional Design Models for Immersive Virtual Reality in Higher Education: 1) Models specific to such contexts, with aspects such as managing immersion time or providing prior contact with the immersive environment; 2) Models developed for other contexts and adapted to immersive virtual reality, addressing aspects such as the importance of creating objectives, assessment elements, or defining resource purpose. We conclude that current instructional models used for immersive virtual reality in higher education lack the combination of the overall pedagogical concerns with the specific ones for immersive virtual reality. Thus, we recommend further research to develop instruction models that combine both aspects of learning design concerns.
publishDate 2023
dc.date.none.fl_str_mv 2023-12-11T12:26:18Z
2023-11
2023-12-11T10:48:06Z
2023-11-01T00:00:00Z
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url http://hdl.handle.net/10400.2/15232
dc.language.iso.fl_str_mv eng
language eng
dc.relation.none.fl_str_mv 978-989-35377-2-5
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dc.publisher.none.fl_str_mv Instituto Politécnico de Setúbal
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