CrowdPlay - Crowdsourcing Gameplay Data

Bibliographic Details
Main Author: Soares, João Tiago de Almeida
Publication Date: 2015
Format: Master thesis
Language: eng
Source: Repositórios Científicos de Acesso Aberto de Portugal (RCAAP)
Download full: https://hdl.handle.net/10316/35547
Summary: Dissertação de Mestrado em Engenharia Informática apresentada à Faculdade de Ciências e Tecnologia da Universidade de Coimbra
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spelling CrowdPlay - Crowdsourcing Gameplay DataGame InstrumentationCrowdsourcing gameplay dataDissertação de Mestrado em Engenharia Informática apresentada à Faculdade de Ciências e Tecnologia da Universidade de CoimbraThis report describes the development project of an author centric procedural content generation tool for videogames. The approach underlying this tool is to provide human designers access to the capabilities of procedural content generation techniques, whilst simultaneously a ording them as much creative control over the creative process as possible. The goal of this project was to nish designing and developing the tool and its procedural generation approach, and test it in a design scenario. To achieve this, three di erent tasks were carried out: rst, a new game prototype was integrated into the procedural generation engine architecture; second, a user interface was implemented in a web server to allow designers' to use the tool; and nally, the tool was tested and evaluated. The report describes the development process, the design and architecture of the tool, as well as all tests that were done. Usability test results show that the tool is in a usable state and preliminary data from a designer case study highlights the tool's potential.2015-07-20info:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/masterThesishttps://hdl.handle.net/10316/35547https://hdl.handle.net/10316/35547TID:201537885engSoares, João Tiago de Almeidainfo:eu-repo/semantics/openAccessreponame:Repositórios Científicos de Acesso Aberto de Portugal (RCAAP)instname:FCCN, serviços digitais da FCT – Fundação para a Ciência e a Tecnologiainstacron:RCAAP2022-01-21T17:34:33Zoai:estudogeral.uc.pt:10316/35547Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireinfo@rcaap.ptopendoar:https://opendoar.ac.uk/repository/71602025-05-29T05:12:49.866610Repositórios Científicos de Acesso Aberto de Portugal (RCAAP) - FCCN, serviços digitais da FCT – Fundação para a Ciência e a Tecnologiafalse
dc.title.none.fl_str_mv CrowdPlay - Crowdsourcing Gameplay Data
Game Instrumentation
title CrowdPlay - Crowdsourcing Gameplay Data
spellingShingle CrowdPlay - Crowdsourcing Gameplay Data
Soares, João Tiago de Almeida
Crowdsourcing gameplay data
title_short CrowdPlay - Crowdsourcing Gameplay Data
title_full CrowdPlay - Crowdsourcing Gameplay Data
title_fullStr CrowdPlay - Crowdsourcing Gameplay Data
title_full_unstemmed CrowdPlay - Crowdsourcing Gameplay Data
title_sort CrowdPlay - Crowdsourcing Gameplay Data
author Soares, João Tiago de Almeida
author_facet Soares, João Tiago de Almeida
author_role author
dc.contributor.author.fl_str_mv Soares, João Tiago de Almeida
dc.subject.por.fl_str_mv Crowdsourcing gameplay data
topic Crowdsourcing gameplay data
description Dissertação de Mestrado em Engenharia Informática apresentada à Faculdade de Ciências e Tecnologia da Universidade de Coimbra
publishDate 2015
dc.date.none.fl_str_mv 2015-07-20
dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
dc.type.driver.fl_str_mv info:eu-repo/semantics/masterThesis
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dc.identifier.uri.fl_str_mv https://hdl.handle.net/10316/35547
https://hdl.handle.net/10316/35547
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url https://hdl.handle.net/10316/35547
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dc.language.iso.fl_str_mv eng
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collection Repositórios Científicos de Acesso Aberto de Portugal (RCAAP)
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