Building knowledge in the virtual world – influence of real life relationships

Bibliographic Details
Main Author: Loureiro, Ana
Publication Date: 2010
Other Authors: Bettencourt Da Cruz, Teresa Maria
Format: Article
Language: eng
Source: Repositórios Científicos de Acesso Aberto de Portugal (RCAAP)
Download full: http://hdl.handle.net/10400.15/454
Summary: This paper intends to present a preliminary PhD research that is being developed by the authors, with the intention to determine how to improve teaching and learning situations, at the university level, based on experiences in immersive virtual worlds. The authors have realized that, nowadays, courses don’t fulfill our students’ needs. They belong to a networked and multitasking generation, and what they get from today’s teaching strategy does not, in many situations, fulfill students’ needs and perspectives. They need to gather competences in order to become motivated citizens, communicative and knowledge builders. It is our belief that we can take advantage from the immersive virtual worlds’ resources to overcome this situation and therefore to transfer it to real life. In order to achieve this we need, at the first instance, to understand how social interactions occur in these environments (in particular at Second Life®), how they grow and how they are developed. What we present here is a preliminary sample of our intended research.
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spelling Building knowledge in the virtual world – influence of real life relationshipsSecond LifeVirtual worldsSocial interactionsSrudentsThis paper intends to present a preliminary PhD research that is being developed by the authors, with the intention to determine how to improve teaching and learning situations, at the university level, based on experiences in immersive virtual worlds. The authors have realized that, nowadays, courses don’t fulfill our students’ needs. They belong to a networked and multitasking generation, and what they get from today’s teaching strategy does not, in many situations, fulfill students’ needs and perspectives. They need to gather competences in order to become motivated citizens, communicative and knowledge builders. It is our belief that we can take advantage from the immersive virtual worlds’ resources to overcome this situation and therefore to transfer it to real life. In order to achieve this we need, at the first instance, to understand how social interactions occur in these environments (in particular at Second Life®), how they grow and how they are developed. What we present here is a preliminary sample of our intended research.Virtual Worlds Research ConsortiumRepositório Científico do Instituto Politécnico de SantarémLoureiro, AnaBettencourt Da Cruz, Teresa Maria2011-06-03T09:22:15Z2010-052010-05-01T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articleapplication/pdfhttp://hdl.handle.net/10400.15/454eng1941-8477info:eu-repo/semantics/openAccessreponame:Repositórios Científicos de Acesso Aberto de Portugal (RCAAP)instname:FCCN, serviços digitais da FCT – Fundação para a Ciência e a Tecnologiainstacron:RCAAP2025-05-11T04:33:55Zoai:repositorio.ipsantarem.pt:10400.15/454Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireinfo@rcaap.ptopendoar:https://opendoar.ac.uk/repository/71602025-05-29T07:10:05.144021Repositórios Científicos de Acesso Aberto de Portugal (RCAAP) - FCCN, serviços digitais da FCT – Fundação para a Ciência e a Tecnologiafalse
dc.title.none.fl_str_mv Building knowledge in the virtual world – influence of real life relationships
title Building knowledge in the virtual world – influence of real life relationships
spellingShingle Building knowledge in the virtual world – influence of real life relationships
Loureiro, Ana
Second Life
Virtual worlds
Social interactions
Srudents
title_short Building knowledge in the virtual world – influence of real life relationships
title_full Building knowledge in the virtual world – influence of real life relationships
title_fullStr Building knowledge in the virtual world – influence of real life relationships
title_full_unstemmed Building knowledge in the virtual world – influence of real life relationships
title_sort Building knowledge in the virtual world – influence of real life relationships
author Loureiro, Ana
author_facet Loureiro, Ana
Bettencourt Da Cruz, Teresa Maria
author_role author
author2 Bettencourt Da Cruz, Teresa Maria
author2_role author
dc.contributor.none.fl_str_mv Repositório Científico do Instituto Politécnico de Santarém
dc.contributor.author.fl_str_mv Loureiro, Ana
Bettencourt Da Cruz, Teresa Maria
dc.subject.por.fl_str_mv Second Life
Virtual worlds
Social interactions
Srudents
topic Second Life
Virtual worlds
Social interactions
Srudents
description This paper intends to present a preliminary PhD research that is being developed by the authors, with the intention to determine how to improve teaching and learning situations, at the university level, based on experiences in immersive virtual worlds. The authors have realized that, nowadays, courses don’t fulfill our students’ needs. They belong to a networked and multitasking generation, and what they get from today’s teaching strategy does not, in many situations, fulfill students’ needs and perspectives. They need to gather competences in order to become motivated citizens, communicative and knowledge builders. It is our belief that we can take advantage from the immersive virtual worlds’ resources to overcome this situation and therefore to transfer it to real life. In order to achieve this we need, at the first instance, to understand how social interactions occur in these environments (in particular at Second Life®), how they grow and how they are developed. What we present here is a preliminary sample of our intended research.
publishDate 2010
dc.date.none.fl_str_mv 2010-05
2010-05-01T00:00:00Z
2011-06-03T09:22:15Z
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dc.publisher.none.fl_str_mv Virtual Worlds Research Consortium
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