The pedagogical potential of MMOG: an exploratory study including four games and their players¹
Main Author: | |
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Publication Date: | 2011 |
Other Authors: | |
Language: | eng |
Source: | Repositórios Científicos de Acesso Aberto de Portugal (RCAAP) |
Download full: | http://hdl.handle.net/1822/15920 |
Summary: | The increasing complexity experienced by electronic games, began to demand a greater cognitive effort from their players. This has fostered some capacities in its players that could be used in teaching and learning. This chapter describes an exploratory study with two phases: the first one analyses four MMOG (Ikariam, OGame, Gladiatus and Metin2) and its pedagogical potential related to the development of problem solving skills, communication and interaction skills, and motivation to perform tasks. The second phase is a survey conducted to the players of these games about their motivation to play and their perceptions about its pedagogical potential. The results showed that all of the four analyzed games are motivating for the players, they have some pedagogical potential related to problem solving, and they improve communication and interaction skills. But the majority of the players felt some difficulties in accepting that they could transfer those developed skills to their scholar or professional life. |
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The pedagogical potential of MMOG: an exploratory study including four games and their players¹MMOGGamesThe increasing complexity experienced by electronic games, began to demand a greater cognitive effort from their players. This has fostered some capacities in its players that could be used in teaching and learning. This chapter describes an exploratory study with two phases: the first one analyses four MMOG (Ikariam, OGame, Gladiatus and Metin2) and its pedagogical potential related to the development of problem solving skills, communication and interaction skills, and motivation to perform tasks. The second phase is a survey conducted to the players of these games about their motivation to play and their perceptions about its pedagogical potential. The results showed that all of the four analyzed games are motivating for the players, they have some pedagogical potential related to problem solving, and they improve communication and interaction skills. But the majority of the players felt some difficulties in accepting that they could transfer those developed skills to their scholar or professional life.(undefined)IGI GlobalUniversidade do MinhoGomes, TiagoCarvalho, Ana Amélia Amorim20112011-01-01T00:00:00Zbook partinfo:eu-repo/semantics/publishedVersionapplication/pdfhttp://hdl.handle.net/1822/15920eng978-1-60960-569-810.4018/978-1-60960-569-8.ch007978-1-60960-570-4info:eu-repo/semantics/openAccessreponame:Repositórios Científicos de Acesso Aberto de Portugal (RCAAP)instname:FCCN, serviços digitais da FCT – Fundação para a Ciência e a Tecnologiainstacron:RCAAP2024-05-11T05:30:53Zoai:repositorium.sdum.uminho.pt:1822/15920Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireinfo@rcaap.ptopendoar:https://opendoar.ac.uk/repository/71602025-05-28T15:20:57.434915Repositórios Científicos de Acesso Aberto de Portugal (RCAAP) - FCCN, serviços digitais da FCT – Fundação para a Ciência e a Tecnologiafalse |
dc.title.none.fl_str_mv |
The pedagogical potential of MMOG: an exploratory study including four games and their players¹ |
title |
The pedagogical potential of MMOG: an exploratory study including four games and their players¹ |
spellingShingle |
The pedagogical potential of MMOG: an exploratory study including four games and their players¹ Gomes, Tiago MMOG Games |
title_short |
The pedagogical potential of MMOG: an exploratory study including four games and their players¹ |
title_full |
The pedagogical potential of MMOG: an exploratory study including four games and their players¹ |
title_fullStr |
The pedagogical potential of MMOG: an exploratory study including four games and their players¹ |
title_full_unstemmed |
The pedagogical potential of MMOG: an exploratory study including four games and their players¹ |
title_sort |
The pedagogical potential of MMOG: an exploratory study including four games and their players¹ |
author |
Gomes, Tiago |
author_facet |
Gomes, Tiago Carvalho, Ana Amélia Amorim |
author_role |
author |
author2 |
Carvalho, Ana Amélia Amorim |
author2_role |
author |
dc.contributor.none.fl_str_mv |
Universidade do Minho |
dc.contributor.author.fl_str_mv |
Gomes, Tiago Carvalho, Ana Amélia Amorim |
dc.subject.por.fl_str_mv |
MMOG Games |
topic |
MMOG Games |
description |
The increasing complexity experienced by electronic games, began to demand a greater cognitive effort from their players. This has fostered some capacities in its players that could be used in teaching and learning. This chapter describes an exploratory study with two phases: the first one analyses four MMOG (Ikariam, OGame, Gladiatus and Metin2) and its pedagogical potential related to the development of problem solving skills, communication and interaction skills, and motivation to perform tasks. The second phase is a survey conducted to the players of these games about their motivation to play and their perceptions about its pedagogical potential. The results showed that all of the four analyzed games are motivating for the players, they have some pedagogical potential related to problem solving, and they improve communication and interaction skills. But the majority of the players felt some difficulties in accepting that they could transfer those developed skills to their scholar or professional life. |
publishDate |
2011 |
dc.date.none.fl_str_mv |
2011 2011-01-01T00:00:00Z |
dc.type.driver.fl_str_mv |
book part |
dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
http://hdl.handle.net/1822/15920 |
url |
http://hdl.handle.net/1822/15920 |
dc.language.iso.fl_str_mv |
eng |
language |
eng |
dc.relation.none.fl_str_mv |
978-1-60960-569-8 10.4018/978-1-60960-569-8.ch007 978-1-60960-570-4 |
dc.rights.driver.fl_str_mv |
info:eu-repo/semantics/openAccess |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf |
dc.publisher.none.fl_str_mv |
IGI Global |
publisher.none.fl_str_mv |
IGI Global |
dc.source.none.fl_str_mv |
reponame:Repositórios Científicos de Acesso Aberto de Portugal (RCAAP) instname:FCCN, serviços digitais da FCT – Fundação para a Ciência e a Tecnologia instacron:RCAAP |
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FCCN, serviços digitais da FCT – Fundação para a Ciência e a Tecnologia |
instacron_str |
RCAAP |
institution |
RCAAP |
reponame_str |
Repositórios Científicos de Acesso Aberto de Portugal (RCAAP) |
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Repositórios Científicos de Acesso Aberto de Portugal (RCAAP) |
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Repositórios Científicos de Acesso Aberto de Portugal (RCAAP) - FCCN, serviços digitais da FCT – Fundação para a Ciência e a Tecnologia |
repository.mail.fl_str_mv |
info@rcaap.pt |
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1833595258193051648 |