Gamification Design with a Domain-Driven Engineering Approach

Bibliographic Details
Main Author: Aguiar, Pedro Guilherme Pinto Ferraz de
Publication Date: 2019
Format: Master thesis
Language: eng
Source: Repositórios Científicos de Acesso Aberto de Portugal (RCAAP)
Download full: http://hdl.handle.net/10400.22/15661
Summary: Companies use a variety of methods and processes to improve the quality of their services, which, in turn, would increase the satisfaction of their users and hence their popularity. One of the enhancements that have been used in recent years is known as gamification. With the benefit of being virtually independent of business types, one of the goals of gamification is to solve user engagement issues. Even so, companies fail to achieve their goals after instantiating gamification into their services, and one cause is related to poor gamification design. The main objective of the developed project was to acquire and develop a possible solution to this problem through the use of a specific set of methods, technologies and the Model-Driven Engineering (MDE) approach. In this sense, in-depth research was done into previous gamification applications and other previous attempts to solve the problem at hand. Several gamification concepts were analyzed, gathering as much data as possible about the subject before the conceptualization of the solution’s domain through an MDE approach.
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spelling Gamification Design with a Domain-Driven Engineering ApproachGamificationDesignModel-Driven EngineeringDomain-Specific LanguageCompanies use a variety of methods and processes to improve the quality of their services, which, in turn, would increase the satisfaction of their users and hence their popularity. One of the enhancements that have been used in recent years is known as gamification. With the benefit of being virtually independent of business types, one of the goals of gamification is to solve user engagement issues. Even so, companies fail to achieve their goals after instantiating gamification into their services, and one cause is related to poor gamification design. The main objective of the developed project was to acquire and develop a possible solution to this problem through the use of a specific set of methods, technologies and the Model-Driven Engineering (MDE) approach. In this sense, in-depth research was done into previous gamification applications and other previous attempts to solve the problem at hand. Several gamification concepts were analyzed, gathering as much data as possible about the subject before the conceptualization of the solution’s domain through an MDE approach.Azevedo, Isabel de Fátima SilvaREPOSITÓRIO P.PORTOAguiar, Pedro Guilherme Pinto Ferraz de2020-03-26T17:32:55Z20192019-01-01T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/masterThesisapplication/pdfhttp://hdl.handle.net/10400.22/15661urn:tid:202343545enginfo:eu-repo/semantics/openAccessreponame:Repositórios Científicos de Acesso Aberto de Portugal (RCAAP)instname:FCCN, serviços digitais da FCT – Fundação para a Ciência e a Tecnologiainstacron:RCAAP2025-03-07T10:20:27Zoai:recipp.ipp.pt:10400.22/15661Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireinfo@rcaap.ptopendoar:https://opendoar.ac.uk/repository/71602025-05-29T00:49:08.390912Repositórios Científicos de Acesso Aberto de Portugal (RCAAP) - FCCN, serviços digitais da FCT – Fundação para a Ciência e a Tecnologiafalse
dc.title.none.fl_str_mv Gamification Design with a Domain-Driven Engineering Approach
title Gamification Design with a Domain-Driven Engineering Approach
spellingShingle Gamification Design with a Domain-Driven Engineering Approach
Aguiar, Pedro Guilherme Pinto Ferraz de
Gamification
Design
Model-Driven Engineering
Domain-Specific Language
title_short Gamification Design with a Domain-Driven Engineering Approach
title_full Gamification Design with a Domain-Driven Engineering Approach
title_fullStr Gamification Design with a Domain-Driven Engineering Approach
title_full_unstemmed Gamification Design with a Domain-Driven Engineering Approach
title_sort Gamification Design with a Domain-Driven Engineering Approach
author Aguiar, Pedro Guilherme Pinto Ferraz de
author_facet Aguiar, Pedro Guilherme Pinto Ferraz de
author_role author
dc.contributor.none.fl_str_mv Azevedo, Isabel de Fátima Silva
REPOSITÓRIO P.PORTO
dc.contributor.author.fl_str_mv Aguiar, Pedro Guilherme Pinto Ferraz de
dc.subject.por.fl_str_mv Gamification
Design
Model-Driven Engineering
Domain-Specific Language
topic Gamification
Design
Model-Driven Engineering
Domain-Specific Language
description Companies use a variety of methods and processes to improve the quality of their services, which, in turn, would increase the satisfaction of their users and hence their popularity. One of the enhancements that have been used in recent years is known as gamification. With the benefit of being virtually independent of business types, one of the goals of gamification is to solve user engagement issues. Even so, companies fail to achieve their goals after instantiating gamification into their services, and one cause is related to poor gamification design. The main objective of the developed project was to acquire and develop a possible solution to this problem through the use of a specific set of methods, technologies and the Model-Driven Engineering (MDE) approach. In this sense, in-depth research was done into previous gamification applications and other previous attempts to solve the problem at hand. Several gamification concepts were analyzed, gathering as much data as possible about the subject before the conceptualization of the solution’s domain through an MDE approach.
publishDate 2019
dc.date.none.fl_str_mv 2019
2019-01-01T00:00:00Z
2020-03-26T17:32:55Z
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