Gamification framework for a document management system
| Main Author: | |
|---|---|
| Publication Date: | 2017 |
| Format: | Master thesis |
| Language: | eng |
| Source: | Repositórios Científicos de Acesso Aberto de Portugal (RCAAP) |
| Download full: | https://hdl.handle.net/10216/106511 |
Summary: | The aim of this dissertation is to define and implement a gamification strategy to a document management software. On this project is analyzed a real document management platform that has been applied as an alternative to the conventional document archive methods, including documents management and the processes associated to them in a business context through workflows associated to each document that allocates the document's related tasks to specific users. First, the aim of the research were the literature review about user experience and gamification strategies. Subsequently, a user experience analysis is made, incluing the evaluation of the actual gamification level of the software, using the Octalysis framework. Finally, in order to improve the user experience and optimize the software funcionalities a gamification strategy was defined, following the Werbach and Hunter methodology. |
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Gamification framework for a document management systemEngenharia electrotécnica, electrónica e informáticaElectrical engineering, Electronic engineering, Information engineeringThe aim of this dissertation is to define and implement a gamification strategy to a document management software. On this project is analyzed a real document management platform that has been applied as an alternative to the conventional document archive methods, including documents management and the processes associated to them in a business context through workflows associated to each document that allocates the document's related tasks to specific users. First, the aim of the research were the literature review about user experience and gamification strategies. Subsequently, a user experience analysis is made, incluing the evaluation of the actual gamification level of the software, using the Octalysis framework. Finally, in order to improve the user experience and optimize the software funcionalities a gamification strategy was defined, following the Werbach and Hunter methodology.2017-07-122017-07-12T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/masterThesisapplication/pdfhttps://hdl.handle.net/10216/106511TID:202112330engAna Rita Amaral Mendesinfo:eu-repo/semantics/openAccessreponame:Repositórios Científicos de Acesso Aberto de Portugal (RCAAP)instname:FCCN, serviços digitais da FCT – Fundação para a Ciência e a Tecnologiainstacron:RCAAP2025-02-27T18:09:37Zoai:repositorio-aberto.up.pt:10216/106511Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireinfo@rcaap.ptopendoar:https://opendoar.ac.uk/repository/71602025-05-28T22:39:19.095880Repositórios Científicos de Acesso Aberto de Portugal (RCAAP) - FCCN, serviços digitais da FCT – Fundação para a Ciência e a Tecnologiafalse |
| dc.title.none.fl_str_mv |
Gamification framework for a document management system |
| title |
Gamification framework for a document management system |
| spellingShingle |
Gamification framework for a document management system Ana Rita Amaral Mendes Engenharia electrotécnica, electrónica e informática Electrical engineering, Electronic engineering, Information engineering |
| title_short |
Gamification framework for a document management system |
| title_full |
Gamification framework for a document management system |
| title_fullStr |
Gamification framework for a document management system |
| title_full_unstemmed |
Gamification framework for a document management system |
| title_sort |
Gamification framework for a document management system |
| author |
Ana Rita Amaral Mendes |
| author_facet |
Ana Rita Amaral Mendes |
| author_role |
author |
| dc.contributor.author.fl_str_mv |
Ana Rita Amaral Mendes |
| dc.subject.por.fl_str_mv |
Engenharia electrotécnica, electrónica e informática Electrical engineering, Electronic engineering, Information engineering |
| topic |
Engenharia electrotécnica, electrónica e informática Electrical engineering, Electronic engineering, Information engineering |
| description |
The aim of this dissertation is to define and implement a gamification strategy to a document management software. On this project is analyzed a real document management platform that has been applied as an alternative to the conventional document archive methods, including documents management and the processes associated to them in a business context through workflows associated to each document that allocates the document's related tasks to specific users. First, the aim of the research were the literature review about user experience and gamification strategies. Subsequently, a user experience analysis is made, incluing the evaluation of the actual gamification level of the software, using the Octalysis framework. Finally, in order to improve the user experience and optimize the software funcionalities a gamification strategy was defined, following the Werbach and Hunter methodology. |
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2017 |
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2017-07-12 2017-07-12T00:00:00Z |
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info:eu-repo/semantics/publishedVersion |
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info:eu-repo/semantics/masterThesis |
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masterThesis |
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publishedVersion |
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https://hdl.handle.net/10216/106511 TID:202112330 |
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eng |
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