Instantiating the creation process in digital art for serious games design

Bibliographic Details
Main Author: Marcos, Adérito
Publication Date: 2011
Other Authors: Zagalo, Nelson
Format: Article
Language: eng
Source: Repositórios Científicos de Acesso Aberto de Portugal (RCAAP)
Download full: http://hdl.handle.net/10400.2/2104
Summary: The creation process in digital art relies often on collaborations between an artist (or group of artists) and a multidisciplinary team. This collaboration implies a multidisciplinary work involving art, science, technology, design, psychology, etc. that come together by sharing a common communicational and informational space. In this essay we bring into discussion how the creation process cycle in digital art could be instantiated and applied for the development of serious games through end-user purposes of both creative authors: the digital artists and the serious games developers. We realise a comprehensive analysis of this creation process in digital art, specially the aesthetic musing activity, while devising how it could be helpful to introduce new engaging stimulus in the creative process of serious games. 2010 International Federation for Information Processing Published by Elsevier B.V. All rights reserved.
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spelling Instantiating the creation process in digital art for serious games designDigital artDigital gamesThe creation process in digital art relies often on collaborations between an artist (or group of artists) and a multidisciplinary team. This collaboration implies a multidisciplinary work involving art, science, technology, design, psychology, etc. that come together by sharing a common communicational and informational space. In this essay we bring into discussion how the creation process cycle in digital art could be instantiated and applied for the development of serious games through end-user purposes of both creative authors: the digital artists and the serious games developers. We realise a comprehensive analysis of this creation process in digital art, specially the aesthetic musing activity, while devising how it could be helpful to introduce new engaging stimulus in the creative process of serious games. 2010 International Federation for Information Processing Published by Elsevier B.V. All rights reserved.Repositório AbertoMarcos, AdéritoZagalo, Nelson2012-05-03T11:21:18Z20112012-05-02T17:22:02Z2011-01-01T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articleapplication/pdfhttp://hdl.handle.net/10400.2/2104eng1875-9521info:eu-repo/semantics/openAccessreponame:Repositórios Científicos de Acesso Aberto de Portugal (RCAAP)instname:FCCN, serviços digitais da FCT – Fundação para a Ciência e a Tecnologiainstacron:RCAAP2025-02-26T09:54:07Zoai:repositorioaberto.uab.pt:10400.2/2104Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireinfo@rcaap.ptopendoar:https://opendoar.ac.uk/repository/71602025-05-28T21:11:36.334735Repositórios Científicos de Acesso Aberto de Portugal (RCAAP) - FCCN, serviços digitais da FCT – Fundação para a Ciência e a Tecnologiafalse
dc.title.none.fl_str_mv Instantiating the creation process in digital art for serious games design
title Instantiating the creation process in digital art for serious games design
spellingShingle Instantiating the creation process in digital art for serious games design
Marcos, Adérito
Digital art
Digital games
title_short Instantiating the creation process in digital art for serious games design
title_full Instantiating the creation process in digital art for serious games design
title_fullStr Instantiating the creation process in digital art for serious games design
title_full_unstemmed Instantiating the creation process in digital art for serious games design
title_sort Instantiating the creation process in digital art for serious games design
author Marcos, Adérito
author_facet Marcos, Adérito
Zagalo, Nelson
author_role author
author2 Zagalo, Nelson
author2_role author
dc.contributor.none.fl_str_mv Repositório Aberto
dc.contributor.author.fl_str_mv Marcos, Adérito
Zagalo, Nelson
dc.subject.por.fl_str_mv Digital art
Digital games
topic Digital art
Digital games
description The creation process in digital art relies often on collaborations between an artist (or group of artists) and a multidisciplinary team. This collaboration implies a multidisciplinary work involving art, science, technology, design, psychology, etc. that come together by sharing a common communicational and informational space. In this essay we bring into discussion how the creation process cycle in digital art could be instantiated and applied for the development of serious games through end-user purposes of both creative authors: the digital artists and the serious games developers. We realise a comprehensive analysis of this creation process in digital art, specially the aesthetic musing activity, while devising how it could be helpful to introduce new engaging stimulus in the creative process of serious games. 2010 International Federation for Information Processing Published by Elsevier B.V. All rights reserved.
publishDate 2011
dc.date.none.fl_str_mv 2011
2011-01-01T00:00:00Z
2012-05-03T11:21:18Z
2012-05-02T17:22:02Z
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