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Evaluation of Hands-Free VR Interaction Methods During a Fitts’ Task: efficiency and effectiveness

Detalhes bibliográficos
Autor(a) principal: Monteiro, Pedro
Data de Publicação: 2023
Outros Autores: Guilherme, Gonçalves, Melo, Miguel Ângelo Correia de, Bessa, Maximino Esteves Correia, Peixoto, Bruno
Tipo de documento: Artigo
Idioma: eng
Título da fonte: Repositórios Científicos de Acesso Aberto de Portugal (RCAAP)
Texto Completo: https://hdl.handle.net/10348/13482
Resumo: Currently, it is standard to use tracked handheld controllers for interaction in immersive virtual reality (VR). However, since VR interactions are becoming more natural with hand tracking, it is important to provide hands-free alternatives for selection and system control tasks. As such, this study aims to provide an exploratory evaluation of the effectiveness and efficiency of commonly used hands-free interfaces in selection and system control tasks. Nine interaction methods were evaluated while performing a Fitts’ law task with nine advanced users of VR in a within-subject experiment. We evaluated handheld controllers as a baseline, against head gaze, eye gaze, and voice commands for pointing at the targets, and dwell time and voice commands to confirm selections. We found that using eye gaze with a 500ms dwell time proved to be the hand-free method with the highest performance, matching the handheld controllers and being preferred by users. The evaluation also showed that using a multimodal approach to selection, especially using the voice, decreases performance, but increases effectiveness. Moreover, we verified that Fitts’ law can be applied to hands-free methods, but its usage is limited when the methods have very short travel times. We then suggest selections per minute as a more robust comparative performance metric. Further studies should expand the audience and interaction tasks and focus on the confirmatory method of selection.
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spelling Evaluation of Hands-Free VR Interaction Methods During a Fitts’ Task: efficiency and effectivenessCurrently, it is standard to use tracked handheld controllers for interaction in immersive virtual reality (VR). However, since VR interactions are becoming more natural with hand tracking, it is important to provide hands-free alternatives for selection and system control tasks. As such, this study aims to provide an exploratory evaluation of the effectiveness and efficiency of commonly used hands-free interfaces in selection and system control tasks. Nine interaction methods were evaluated while performing a Fitts’ law task with nine advanced users of VR in a within-subject experiment. We evaluated handheld controllers as a baseline, against head gaze, eye gaze, and voice commands for pointing at the targets, and dwell time and voice commands to confirm selections. We found that using eye gaze with a 500ms dwell time proved to be the hand-free method with the highest performance, matching the handheld controllers and being preferred by users. The evaluation also showed that using a multimodal approach to selection, especially using the voice, decreases performance, but increases effectiveness. Moreover, we verified that Fitts’ law can be applied to hands-free methods, but its usage is limited when the methods have very short travel times. We then suggest selections per minute as a more robust comparative performance metric. Further studies should expand the audience and interaction tasks and focus on the confirmatory method of selection.Institute of Electrical and Electronics Engineers Inc.2025-03-10T10:46:21Z2023-07-07T00:00:00Z2023-07-07info:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articleapplication/pdfhttps://hdl.handle.net/10348/13482eng2169-3536Monteiro, PedroGuilherme, GonçalvesMelo, Miguel Ângelo Correia deBessa, Maximino Esteves CorreiaPeixoto, Brunoinfo:eu-repo/semantics/openAccessreponame:Repositórios Científicos de Acesso Aberto de Portugal (RCAAP)instname:FCCN, serviços digitais da FCT – Fundação para a Ciência e a Tecnologiainstacron:RCAAP2025-03-30T03:05:15Zoai:repositorio.utad.pt:10348/13482Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireinfo@rcaap.ptopendoar:https://opendoar.ac.uk/repository/71602025-05-29T04:41:11.714483Repositórios Científicos de Acesso Aberto de Portugal (RCAAP) - FCCN, serviços digitais da FCT – Fundação para a Ciência e a Tecnologiafalse
dc.title.none.fl_str_mv Evaluation of Hands-Free VR Interaction Methods During a Fitts’ Task: efficiency and effectiveness
title Evaluation of Hands-Free VR Interaction Methods During a Fitts’ Task: efficiency and effectiveness
spellingShingle Evaluation of Hands-Free VR Interaction Methods During a Fitts’ Task: efficiency and effectiveness
Monteiro, Pedro
title_short Evaluation of Hands-Free VR Interaction Methods During a Fitts’ Task: efficiency and effectiveness
title_full Evaluation of Hands-Free VR Interaction Methods During a Fitts’ Task: efficiency and effectiveness
title_fullStr Evaluation of Hands-Free VR Interaction Methods During a Fitts’ Task: efficiency and effectiveness
title_full_unstemmed Evaluation of Hands-Free VR Interaction Methods During a Fitts’ Task: efficiency and effectiveness
title_sort Evaluation of Hands-Free VR Interaction Methods During a Fitts’ Task: efficiency and effectiveness
author Monteiro, Pedro
author_facet Monteiro, Pedro
Guilherme, Gonçalves
Melo, Miguel Ângelo Correia de
Bessa, Maximino Esteves Correia
Peixoto, Bruno
author_role author
author2 Guilherme, Gonçalves
Melo, Miguel Ângelo Correia de
Bessa, Maximino Esteves Correia
Peixoto, Bruno
author2_role author
author
author
author
dc.contributor.author.fl_str_mv Monteiro, Pedro
Guilherme, Gonçalves
Melo, Miguel Ângelo Correia de
Bessa, Maximino Esteves Correia
Peixoto, Bruno
description Currently, it is standard to use tracked handheld controllers for interaction in immersive virtual reality (VR). However, since VR interactions are becoming more natural with hand tracking, it is important to provide hands-free alternatives for selection and system control tasks. As such, this study aims to provide an exploratory evaluation of the effectiveness and efficiency of commonly used hands-free interfaces in selection and system control tasks. Nine interaction methods were evaluated while performing a Fitts’ law task with nine advanced users of VR in a within-subject experiment. We evaluated handheld controllers as a baseline, against head gaze, eye gaze, and voice commands for pointing at the targets, and dwell time and voice commands to confirm selections. We found that using eye gaze with a 500ms dwell time proved to be the hand-free method with the highest performance, matching the handheld controllers and being preferred by users. The evaluation also showed that using a multimodal approach to selection, especially using the voice, decreases performance, but increases effectiveness. Moreover, we verified that Fitts’ law can be applied to hands-free methods, but its usage is limited when the methods have very short travel times. We then suggest selections per minute as a more robust comparative performance metric. Further studies should expand the audience and interaction tasks and focus on the confirmatory method of selection.
publishDate 2023
dc.date.none.fl_str_mv 2023-07-07T00:00:00Z
2023-07-07
2025-03-10T10:46:21Z
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dc.identifier.uri.fl_str_mv https://hdl.handle.net/10348/13482
url https://hdl.handle.net/10348/13482
dc.language.iso.fl_str_mv eng
language eng
dc.relation.none.fl_str_mv 2169-3536
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dc.publisher.none.fl_str_mv Institute of Electrical and Electronics Engineers Inc.
publisher.none.fl_str_mv Institute of Electrical and Electronics Engineers Inc.
dc.source.none.fl_str_mv reponame:Repositórios Científicos de Acesso Aberto de Portugal (RCAAP)
instname:FCCN, serviços digitais da FCT – Fundação para a Ciência e a Tecnologia
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