Doing augmented reality: a discourse analysis
Main Author: | |
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Publication Date: | 2020 |
Format: | Master thesis |
Language: | eng |
Source: | Repositórios Científicos de Acesso Aberto de Portugal (RCAAP) |
Download full: | http://hdl.handle.net/10400.26/35914 |
Summary: | Since its emergence in the 90s, augmented reality has been referred to as the superimposition of virtual objects on the view of the physical world, and holds a promise to fundamentally change the way we interact with the digital universe. However, AR was never able to achieve such objectives, and after the Google Glass Experiment in 2013, what is evident is a conflict between the research visions and consumer expectations. Seeing that reality is done through discursive practices and enactments, this thesis examines how AR is done by those who are involved in its development, its promotion and its use, through textual and discourse analysis, aiming to understand the vision behind its development. We first analyse the emergence and development of AR, following with the analysis of the Google Glass Experiment, as a materialization of the technology. Taking into consideration the potential for behavior and lifestyle change held in AR development, understanding the underlying discourses and visions is of crucial importance as we bring technology to our reality. As a result we have a better assessment of the current technology situation as well as insights for future development and solutions in the field of augmented reality. |
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Doing augmented reality: a discourse analysisAugmented realityHead-mounted displayHuman-computer interactionsInteraction designDiscourse analysisMaster thesisSince its emergence in the 90s, augmented reality has been referred to as the superimposition of virtual objects on the view of the physical world, and holds a promise to fundamentally change the way we interact with the digital universe. However, AR was never able to achieve such objectives, and after the Google Glass Experiment in 2013, what is evident is a conflict between the research visions and consumer expectations. Seeing that reality is done through discursive practices and enactments, this thesis examines how AR is done by those who are involved in its development, its promotion and its use, through textual and discourse analysis, aiming to understand the vision behind its development. We first analyse the emergence and development of AR, following with the analysis of the Google Glass Experiment, as a materialization of the technology. Taking into consideration the potential for behavior and lifestyle change held in AR development, understanding the underlying discourses and visions is of crucial importance as we bring technology to our reality. As a result we have a better assessment of the current technology situation as well as insights for future development and solutions in the field of augmented reality.Viseu, AnaRepositório ComumBergamin, Mateus Mathias dos Santos2021-03-16T15:23:12Z2020-102020-10-01T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/masterThesisapplication/pdfhttp://hdl.handle.net/10400.26/35914urn:tid:202619575enginfo:eu-repo/semantics/openAccessreponame:Repositórios Científicos de Acesso Aberto de Portugal (RCAAP)instname:FCCN, serviços digitais da FCT – Fundação para a Ciência e a Tecnologiainstacron:RCAAP2025-04-11T11:43:32Zoai:comum.rcaap.pt:10400.26/35914Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireinfo@rcaap.ptopendoar:https://opendoar.ac.uk/repository/71602025-05-29T06:24:10.017880Repositórios Científicos de Acesso Aberto de Portugal (RCAAP) - FCCN, serviços digitais da FCT – Fundação para a Ciência e a Tecnologiafalse |
dc.title.none.fl_str_mv |
Doing augmented reality: a discourse analysis |
title |
Doing augmented reality: a discourse analysis |
spellingShingle |
Doing augmented reality: a discourse analysis Bergamin, Mateus Mathias dos Santos Augmented reality Head-mounted display Human-computer interactions Interaction design Discourse analysis Master thesis |
title_short |
Doing augmented reality: a discourse analysis |
title_full |
Doing augmented reality: a discourse analysis |
title_fullStr |
Doing augmented reality: a discourse analysis |
title_full_unstemmed |
Doing augmented reality: a discourse analysis |
title_sort |
Doing augmented reality: a discourse analysis |
author |
Bergamin, Mateus Mathias dos Santos |
author_facet |
Bergamin, Mateus Mathias dos Santos |
author_role |
author |
dc.contributor.none.fl_str_mv |
Viseu, Ana Repositório Comum |
dc.contributor.author.fl_str_mv |
Bergamin, Mateus Mathias dos Santos |
dc.subject.por.fl_str_mv |
Augmented reality Head-mounted display Human-computer interactions Interaction design Discourse analysis Master thesis |
topic |
Augmented reality Head-mounted display Human-computer interactions Interaction design Discourse analysis Master thesis |
description |
Since its emergence in the 90s, augmented reality has been referred to as the superimposition of virtual objects on the view of the physical world, and holds a promise to fundamentally change the way we interact with the digital universe. However, AR was never able to achieve such objectives, and after the Google Glass Experiment in 2013, what is evident is a conflict between the research visions and consumer expectations. Seeing that reality is done through discursive practices and enactments, this thesis examines how AR is done by those who are involved in its development, its promotion and its use, through textual and discourse analysis, aiming to understand the vision behind its development. We first analyse the emergence and development of AR, following with the analysis of the Google Glass Experiment, as a materialization of the technology. Taking into consideration the potential for behavior and lifestyle change held in AR development, understanding the underlying discourses and visions is of crucial importance as we bring technology to our reality. As a result we have a better assessment of the current technology situation as well as insights for future development and solutions in the field of augmented reality. |
publishDate |
2020 |
dc.date.none.fl_str_mv |
2020-10 2020-10-01T00:00:00Z 2021-03-16T15:23:12Z |
dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/masterThesis |
format |
masterThesis |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
http://hdl.handle.net/10400.26/35914 urn:tid:202619575 |
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http://hdl.handle.net/10400.26/35914 |
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urn:tid:202619575 |
dc.language.iso.fl_str_mv |
eng |
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eng |
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openAccess |
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application/pdf |
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