Badges for all: using gamification to engage HCI students

Bibliographic Details
Main Author: Milene Selbach Silveira
Publication Date: 2020
Format: Conference object
Language: eng
Source: Repositório Institucional PUCRS
Download full: https://hdl.handle.net/10923/19904
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spelling Milene Selbach Silveira2021-11-26T13:03:07Z2021-11-26T13:03:07Z20202021-11-26T13:03:06Zhttps://hdl.handle.net/10923/19904Submitted by Biblioteca Suporte PUCRS (biblioteca.suporte@pucrs.br) on 2021-11-26T13:03:07Z No. of bitstreams: 2 Badges_for_all_using_gamification_to_engage_HCI_students.pdf: 860913 bytes, checksum: e4fcb4e56041705b59a9460e9fed30b4 (MD5) Badges_for_all_using_gamification_to_engage_HCI_students.pdf: 860913 bytes, checksum: e4fcb4e56041705b59a9460e9fed30b4 (MD5)Made available in DSpace on 2021-11-26T13:03:07Z (GMT). No. of bitstreams: 2 Badges_for_all_using_gamification_to_engage_HCI_students.pdf: 860913 bytes, checksum: e4fcb4e56041705b59a9460e9fed30b4 (MD5) Badges_for_all_using_gamification_to_engage_HCI_students.pdf: 860913 bytes, checksum: e4fcb4e56041705b59a9460e9fed30b4 (MD5) Previous issue date: 2020Anais do XIX Simpósio Brasileiro sobre Fatores Humanos em Sistemas Computacionais, 2020, Brasil.HCI educationstudents engagementgamificationBadges for all: using gamification to engage HCI studentsinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/conferenceObjectinfo:eu-repo/semantics/openAccessengreponame:Repositório Institucional PUCRSinstname:Pontifícia Universidade Católica do Rio Grande do Sul (PUCRS)instacron:PUC_RSTEXTBadges_for_all_using_gamification_to_engage_HCI_students.pdf.txtBadges_for_all_using_gamification_to_engage_HCI_students.pdf.txtExtracted texttext/plain40473http://meriva.pucrs.br:8080/jspui/bitstream/10923/19904/4/Badges_for_all_using_gamification_to_engage_HCI_students.pdf.txte744182503ad1933fdee5acc9aaaf681MD54ORIGINALBadges_for_all_using_gamification_to_engage_HCI_students.pdfapplication/pdf860913http://meriva.pucrs.br:8080/jspui/bitstream/10923/19904/2/Badges_for_all_using_gamification_to_engage_HCI_students.pdfe4fcb4e56041705b59a9460e9fed30b4MD52SWORDsword-2021-11-26T10:03:03.original.xmlOriginal SWORD entry documentapplication/octet-stream844http://meriva.pucrs.br:8080/jspui/bitstream/10923/19904/1/sword-2021-11-26T10%3A03%3A03.original.xmlb964941ba5b4b6fbe962e998ddd7a57dMD51Badges_for_all_using_gamification_to_engage_HCI_students.pdfOrignal SWORD deposit fileapplication/pdf860913http://meriva.pucrs.br:8080/jspui/bitstream/10923/19904/3/Badges_for_all_using_gamification_to_engage_HCI_students.pdfe4fcb4e56041705b59a9460e9fed30b4MD5310923/199042021-11-26 12:00:36.919oai:meriva.pucrs.br:10923/19904Repositório InstitucionalPRIhttp://repositorio.pucrs.br/oai/request?verb=Identifyopendoar:27532021-11-26T15:00:36Repositório Institucional PUCRS - Pontifícia Universidade Católica do Rio Grande do Sul (PUCRS)false
dc.title.none.fl_str_mv Badges for all: using gamification to engage HCI students
title Badges for all: using gamification to engage HCI students
spellingShingle Badges for all: using gamification to engage HCI students
Milene Selbach Silveira
HCI education
students engagement
gamification
title_short Badges for all: using gamification to engage HCI students
title_full Badges for all: using gamification to engage HCI students
title_fullStr Badges for all: using gamification to engage HCI students
title_full_unstemmed Badges for all: using gamification to engage HCI students
title_sort Badges for all: using gamification to engage HCI students
author Milene Selbach Silveira
author_facet Milene Selbach Silveira
author_role author
dc.contributor.author.fl_str_mv Milene Selbach Silveira
dc.subject.por.fl_str_mv HCI education
students engagement
gamification
topic HCI education
students engagement
gamification
publishDate 2020
dc.date.updated.none.fl_str_mv 2021-11-26T13:03:06Z
dc.date.issued.fl_str_mv 2020
dc.date.accessioned.fl_str_mv 2021-11-26T13:03:07Z
dc.date.available.fl_str_mv 2021-11-26T13:03:07Z
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dc.relation.ispartof.none.fl_str_mv Anais do XIX Simpósio Brasileiro sobre Fatores Humanos em Sistemas Computacionais, 2020, Brasil.
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