Crônicas animadas na educação digital
Ano de defesa: | 2013 |
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Autor(a) principal: | |
Orientador(a): | |
Banca de defesa: | |
Tipo de documento: | Dissertação |
Tipo de acesso: | Acesso aberto |
Idioma: | por |
Instituição de defesa: |
Universidade Federal de Uberlândia
BR Programa de Pós-graduação em Educação Ciências Humanas UFU |
Programa de Pós-Graduação: |
Não Informado pela instituição
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Departamento: |
Não Informado pela instituição
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País: |
Não Informado pela instituição
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Palavras-chave em Português: | |
Link de acesso: | https://repositorio.ufu.br/handle/123456789/13908 https://doi.org/10.14393/ufu.di.2013.133 |
Resumo: | Contemporary culture is marked by digital technologies. These extends the potential for the use of language. Verbal, visual and sound elements converge on the computer screen and interrelate. With the arrival of computers in education, glimpse the possibility of doing something different, embrace change. Embrace also the challenge of providing, at school, digital inclusion and multiliteracies, indispensable for full social practice. This paper studies the Animated Chronicles Project, which has taken place in the public elementary school of Uberlândia - MG, since 2006, through a partnership between the City Hall and the SESC / MG. The purpose of this qualitative study was to understand the trajectory of the Animated Chronicles Project and its implications for the development of digital literacy of students who participated. In this project, students write chronicles and turn them into animations, animated chronicles, using a computer program. Art, literature and technology are worked in an interdisciplinary way. The results show that students have developed communication skills. They learned to retextualize chronicles in scripts, storyboards, drawings and animations, and had contact with intertextuality content. The activities involved verbal, visual and sound elements. The relationships and interactions between distinct elements, that they performed, and that are characteristic of digital literacy, contributed to the development of digital literacy of the students. |