Detalhes bibliográficos
Ano de defesa: |
2017 |
Autor(a) principal: |
MARINHO, Edwin Carlo Ribeiro |
Orientador(a): |
GAMA, Kiev Santos da |
Banca de defesa: |
Não Informado pela instituição |
Tipo de documento: |
Dissertação
|
Tipo de acesso: |
Acesso aberto |
Idioma: |
eng |
Instituição de defesa: |
Universidade Federal de Pernambuco
|
Programa de Pós-Graduação: |
Programa de Pos Graduacao em Ciencia da Computacao
|
Departamento: |
Não Informado pela instituição
|
País: |
Brasil
|
Palavras-chave em Português: |
|
Link de acesso: |
https://repositorio.ufpe.br/handle/123456789/29388
|
Resumo: |
Internet of Things (IoT) is considered as another step in the evolution of the Internet we have today and it has gained significant attention from academia and industry. Researches related to RFID, NFC (Near Field Communication) and other pervasive and IoT technologies is increasing, providing ways to make real world connections to the virtual world. Related to IoT, Web of Things (WoT) aims to create things representation on web through HTTP. Real world objects are being tagged with QR Code, NFC tags, and other technologies to provide a web presence of that object with specific URLs. This work raise scenarios where it is also possible to add web presence for non computational things through the usage of general purpose devices (like smartphones or wearables), improving the way users interact with their surroundings. With the proposed mechanism is possible, for example, to tag things virtually on a non intrusive way, without the need to change real environment, recognizing images (like paintings) and locations to associate an URL with detailed information about the identified thing, providing virtual experiences from physical world. |