Detalhes bibliográficos
Ano de defesa: |
2023 |
Autor(a) principal: |
DELGADO, Ricardo Vinícius de Carvalho |
Orientador(a): |
BORRALHO, Tácito Freire
 |
Banca de defesa: |
BORRALHO, Tácito Freire
,
ZORZAL, Ricieri Carlini
,
FONTENELLE, Plínio Santos
,
FONSECA, Michelle Nascimento Cabral
 |
Tipo de documento: |
Dissertação
|
Tipo de acesso: |
Acesso aberto |
Idioma: |
por |
Instituição de defesa: |
Universidade Federal do Maranhão
|
Programa de Pós-Graduação: |
PROGRAMA DE PÓS-GRADUAÇÃO EM ARTES CÊNICAS
|
Departamento: |
DEPARTAMENTO DE ARTES/CCH
|
País: |
Brasil
|
Palavras-chave em Português: |
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Palavras-chave em Inglês: |
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Área do conhecimento CNPq: |
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Link de acesso: |
https://tedebc.ufma.br/jspui/handle/tede/4850
|
Resumo: |
This work seeks to study the mask as a transitional element from the table RPG to the stage, in a proposal that we call stage RPG, that is, the adaptation of an RPG table for a scenic staging. To support the proposal, we study the game as a common point of origin for theater, games and animated forms, also analyzing how aspects of war games and interpretative aspects arrive at the tabletop RPG; and analyzing points of contact between theater, RPG, performance and ritual, bringing the mask as a key point of the relationship, which, due to its malleable character and easy use and removal, can show in itself all the alignments and changes that a character of RPG passes during the campaign. For experimentation, we used the D&D 5E RPG system, opting for the campaign The Lost Mine of Phandelver. The random character creation method was used, resulting in four varied and ready-to-play characters. At the end of the campaign, it was analyzed that four masks would be made, each with two stages: One referring to the beginning of the campaign and another referring to the end. The masks were produced in cardboard, using spackle, papier froissé, wire and paint, with photos of the first and second stages. |