ProScene: uma plataforma para simulação de situações

Detalhes bibliográficos
Ano de defesa: 2018
Autor(a) principal: Baldi, Alessandro Murta
Orientador(a): Não Informado pela instituição
Banca de defesa: Não Informado pela instituição
Tipo de documento: Dissertação
Tipo de acesso: Acesso aberto
Idioma: por
Instituição de defesa: Universidade Federal do Espírito Santo
BR
Mestrado em Informática
Centro Tecnológico
UFES
Programa de Pós-Graduação em Informática
Programa de Pós-Graduação: Não Informado pela instituição
Departamento: Não Informado pela instituição
País: Não Informado pela instituição
Palavras-chave em Português:
004
Link de acesso: http://repositorio.ufes.br/handle/10/11012
Resumo: Systems simulation permits that processes in real life to be developed in a controlled environment allowing experimentation over a wide range of conditions. These experiments promote (i) the identification of possible problems that occur over time in a given context, (ii) the training of simulated systems and organisms and (iii) analyzes of possible states that systems can reach. This dissertation explores an aspect not yet found in the literature: the use of simulations that explicitly consider the concept of Situation, named in this work as Situation-Aware Simulations (SiSA). Therefore, SiSAs are designed to simulate the execution of situationbased systems, capable of adapting autonomously to the situation of its users, promoting an innovative form of feedback, close to what happens in reality. The purpose of this work is to facilitate the development of SiSAs and, in this sense, it provides two important contributions: (i) an exploratory research in several simulation tools comparing programming paradigms, performance and characteristics of tools for the development of a SISA, and (ii) new simulations and situations platform called ProScene. ProScene is a hybrid platform, with the features of an agent-oriented simulation tool and a situation management platform. In this way, ProScene has a unique characteristic: it enables the developer to implement situations as agents of the simulation, allowing the visual monitoring of activation and deactivation of situations in their locations.