Recuperação da aprendizagem na disciplina matemática mediante jogos: experiência com alunos do 1º ano do ensino médio de uma escola pública cearense.

Detalhes bibliográficos
Ano de defesa: 2009
Autor(a) principal: Leão, Dóris Sandra Silva
Orientador(a): Não Informado pela instituição
Banca de defesa: Não Informado pela instituição
Tipo de documento: Dissertação
Tipo de acesso: Acesso aberto
Idioma: por
Instituição de defesa: http://www.teses.ufc.br
Programa de Pós-Graduação: Não Informado pela instituição
Departamento: Não Informado pela instituição
País: Não Informado pela instituição
Palavras-chave em Português:
Link de acesso: http://www.repositorio.ufc.br/handle/riufc/3126
Resumo: The present research aims to contribute to a reflexion about the importance of learning recovery as a fundamental strategy to the balance of teaching-learning process and for setting age-grade, according to the low school performance indicators identified in the Permanent System Evaluation of Ceará Education avaliations. Because of this, it was implemented an intervencional proposal of recovery through pedagogical games, in Math subject, with students from 1st year of high school at a Ceará public school. Based on the theory, the recovery issue of school learning was approached in a satisfatory relationship between the subject that the current educational legislation, the directives and guidelines from MEC/SEDUC and the judgments of studious as Perrenoud (1999, 2000, 2001), Hadji (2001), Hoffman (2001), Luckesi (2001), Sousa (1995), and Vasconcelos (1995), punctuated by the difficulties faced in the school routine. In relation to the use of educational games as a strategy of teaching, the research based itself on earlier studies of de Brenelli (1996), Kuenzer (2001), Macedo, Petty and Passos (2000), Maranhão (1991), Moysés (1997) and Huizinga (1971).Used as research strategy, based on the contributions of Cervo (2007), Gil (1999), Silva (1998), Lüdke and Marli (1986) and Yin (2005), the exploratory case study in a qualitative and quantitative approach, with the purpose the purpose of testing and evaluating the learning recovery proposed through the use of pedagogical games as a metodological resource.The results indicate that it`s possible to awaken students`interest in Mathematics, making use of a metodology that encourage the playfulness, the students self-esteem, the group work and the contextualization subjects. Data analysis showed especially, a better result of student learning from the effectiveness of learning recovery.