Extensibilidade de ambientes virtuais colaborativos através de estórias interativas não lineares

Detalhes bibliográficos
Ano de defesa: 2005
Autor(a) principal: Duarte, Diego Daniel
Orientador(a): Araujo, Regina Borges de lattes
Banca de defesa: Não Informado pela instituição
Tipo de documento: Dissertação
Tipo de acesso: Acesso aberto
Idioma: por
Instituição de defesa: Universidade Federal de São Carlos
Programa de Pós-Graduação: Programa de Pós-Graduação em Ciência da Computação - PPGCC
Departamento: Não Informado pela instituição
País: BR
Palavras-chave em Português:
Área do conhecimento CNPq:
Link de acesso: https://repositorio.ufscar.br/handle/20.500.14289/393
Resumo: 3D Collaborative Virtual Environments (CVE) applications have been impelled mainly by the computer games industry, military and industrial training and product design development. However, most of the existing systems are focused on specific tasks and have a supporting structure, which is closely tight to the application. As a consequence, a change in the application usually means a change in the supporting structure too, making it difficult and expensive to develop new or to extend existing CVEs. This work presents a novel approach to building and extending CVEs through the integration of interactive non-linear stories and Virtual Reality. With this approach, CVEs applications are composed as non-linear stories which can be changed either completely or partly, making it easier for developers to build and/or extend CVEs applications, such as highly dynamic marketing campaigns to 3D virtual shops, customized training courses, educational and entertainment games, etc. To allow the description of the CVE through interactive non-linear stories was developed a description language based on XML, named VEML. The use of a VEML for building a CVE application can facilitate the communication among the different professionals involved in the building of complex VE applications.