Detalhes bibliográficos
Ano de defesa: |
2012 |
Autor(a) principal: |
Bittencourt Neto, Levy Henrique
 |
Orientador(a): |
Santaella, Lucia |
Banca de defesa: |
Não Informado pela instituição |
Tipo de documento: |
Dissertação
|
Tipo de acesso: |
Acesso aberto |
Idioma: |
por |
Instituição de defesa: |
Pontifícia Universidade Católica de São Paulo
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Programa de Pós-Graduação: |
Programa de Estudos Pós-Graduados em Tecnologias da Inteligência e Design Digital
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Departamento: |
Faculdade de Ciências Exatas e Tecnologia
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País: |
BR
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Palavras-chave em Português: |
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Palavras-chave em Inglês: |
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Área do conhecimento CNPq: |
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Link de acesso: |
https://tede2.pucsp.br/handle/handle/18091
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Resumo: |
The main objective of this work is to develop a comparative study of the signs that compose the narrative of the digital game trilogy God of War with that ones presents on Greek myths and tragedies. It is intended to understand the tragic narrative in God of War trilogy from the perspective of CS Peirce s semiotics, with the support off specific theories about the Greek tragic period. Were chosen philosophical theories, and historical literature about the tragic period of ancient Greece, by authors such as Albin Lesky, Jean-Pierre Vernant, Pierre Vidal-Naquet and Friedrich Nietzsche. To this end, it starts from a general discussion about the media, especially digital ones. The aim of this approach is to demonstrate how certain aspects of a media pass to another. The content of a medium is always another medium, and thus, over time, the media are in constant interplay. This is an important notion because it is how the tragic sign could reach our age. It is possible to understand this appropriation of a philosophical concept, distant in time and space, through the behavior of the media. The method used to verify the hypothesis of the tragic sign embodiment by the God of War franchise will be the second pragmatism of Charles Sanders Peirce, emphasizing phenomenology and the first branch of logic - the speculative grammar. With this support, we intend to map the signs of the narrative of God of War, as well as verifying the adequacy of theories of the Greek tragedy applied to the game. Though the game to do a free reading of mythology and Greek tragedy, it s possible to see similar elements between the narrative of God of War and the tragic period. Characteristic features of the tragedy appear many times in the trilogy, like the Ares immature to the Kratos dark victory |