ART TECHNOLOGY – A new digital adventure
Autor(a) principal: | |
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Data de Publicação: | 2021 |
Outros Autores: | |
Tipo de documento: | Artigo de conferência |
Idioma: | por |
Título da fonte: | Repositório Institucional da UNESP |
Texto Completo: | http://dx.doi.org/10.1145/3483529.3483719 http://hdl.handle.net/11449/230497 |
Resumo: | The article presents the process of developing a demo of a digital game, from a prototype, named “The Desert Star” previously developed in the course completion work (TCC) in Arts at Faac Unesp Bauru. It seeks to present the construction and pre-production, through a process that encourages creative freedom and problem solving that will not affect the production phase, thus solving and bringing improvements within the game’s art, mechanics, and narrative. Digital games are related to art technology due to the distribution of specific visual, auditory, and interactive information mediated by computers, thus being a creative and cultural production with a range of unique experiences in the cyberculture universe, new forms of interaction within universes hybrids. The production of the project will be carried out on the Unity platform, being distributed online, occupying the virtual space with videos and lives showing the creative process, seeking public cooperation in development with feedbacks, sharing experiences to advance the project. |
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Repositório Institucional da UNESP |
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ART TECHNOLOGY – A new digital adventureArt technologyCreative ProcessDigital GamesInteractivityThe article presents the process of developing a demo of a digital game, from a prototype, named “The Desert Star” previously developed in the course completion work (TCC) in Arts at Faac Unesp Bauru. It seeks to present the construction and pre-production, through a process that encourages creative freedom and problem solving that will not affect the production phase, thus solving and bringing improvements within the game’s art, mechanics, and narrative. Digital games are related to art technology due to the distribution of specific visual, auditory, and interactive information mediated by computers, thus being a creative and cultural production with a range of unique experiences in the cyberculture universe, new forms of interaction within universes hybrids. The production of the project will be carried out on the Unity platform, being distributed online, occupying the virtual space with videos and lives showing the creative process, seeking public cooperation in development with feedbacks, sharing experiences to advance the project.Faculdade de Arquiterura Artes Comunicação e Design Universidade Estadual Paulista “Júlio de Mesquita Filho”Faculdade de Arquiterura Artes Comunicação e Design Universidade Estadual Paulista “Júlio de Mesquita Filho”Universidade Estadual Paulista (UNESP)Ribaldo, Isabelle Reny [UNESP]Tamai, Sidney [UNESP]2022-04-29T08:40:18Z2022-04-29T08:40:18Z2021-10-13info:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/conferenceObjecthttp://dx.doi.org/10.1145/3483529.3483719ACM International Conference Proceeding Series.http://hdl.handle.net/11449/23049710.1145/3483529.34837192-s2.0-85125643638Scopusreponame:Repositório Institucional da UNESPinstname:Universidade Estadual Paulista (UNESP)instacron:UNESPporACM International Conference Proceeding Seriesinfo:eu-repo/semantics/openAccess2024-04-17T18:29:18Zoai:repositorio.unesp.br:11449/230497Repositório InstitucionalPUBhttp://repositorio.unesp.br/oai/requestrepositoriounesp@unesp.bropendoar:29462024-04-17T18:29:18Repositório Institucional da UNESP - Universidade Estadual Paulista (UNESP)false |
dc.title.none.fl_str_mv |
ART TECHNOLOGY – A new digital adventure |
title |
ART TECHNOLOGY – A new digital adventure |
spellingShingle |
ART TECHNOLOGY – A new digital adventure Ribaldo, Isabelle Reny [UNESP] Art technology Creative Process Digital Games Interactivity |
title_short |
ART TECHNOLOGY – A new digital adventure |
title_full |
ART TECHNOLOGY – A new digital adventure |
title_fullStr |
ART TECHNOLOGY – A new digital adventure |
title_full_unstemmed |
ART TECHNOLOGY – A new digital adventure |
title_sort |
ART TECHNOLOGY – A new digital adventure |
author |
Ribaldo, Isabelle Reny [UNESP] |
author_facet |
Ribaldo, Isabelle Reny [UNESP] Tamai, Sidney [UNESP] |
author_role |
author |
author2 |
Tamai, Sidney [UNESP] |
author2_role |
author |
dc.contributor.none.fl_str_mv |
Universidade Estadual Paulista (UNESP) |
dc.contributor.author.fl_str_mv |
Ribaldo, Isabelle Reny [UNESP] Tamai, Sidney [UNESP] |
dc.subject.por.fl_str_mv |
Art technology Creative Process Digital Games Interactivity |
topic |
Art technology Creative Process Digital Games Interactivity |
description |
The article presents the process of developing a demo of a digital game, from a prototype, named “The Desert Star” previously developed in the course completion work (TCC) in Arts at Faac Unesp Bauru. It seeks to present the construction and pre-production, through a process that encourages creative freedom and problem solving that will not affect the production phase, thus solving and bringing improvements within the game’s art, mechanics, and narrative. Digital games are related to art technology due to the distribution of specific visual, auditory, and interactive information mediated by computers, thus being a creative and cultural production with a range of unique experiences in the cyberculture universe, new forms of interaction within universes hybrids. The production of the project will be carried out on the Unity platform, being distributed online, occupying the virtual space with videos and lives showing the creative process, seeking public cooperation in development with feedbacks, sharing experiences to advance the project. |
publishDate |
2021 |
dc.date.none.fl_str_mv |
2021-10-13 2022-04-29T08:40:18Z 2022-04-29T08:40:18Z |
dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/conferenceObject |
format |
conferenceObject |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
http://dx.doi.org/10.1145/3483529.3483719 ACM International Conference Proceeding Series. http://hdl.handle.net/11449/230497 10.1145/3483529.3483719 2-s2.0-85125643638 |
url |
http://dx.doi.org/10.1145/3483529.3483719 http://hdl.handle.net/11449/230497 |
identifier_str_mv |
ACM International Conference Proceeding Series. 10.1145/3483529.3483719 2-s2.0-85125643638 |
dc.language.iso.fl_str_mv |
por |
language |
por |
dc.relation.none.fl_str_mv |
ACM International Conference Proceeding Series |
dc.rights.driver.fl_str_mv |
info:eu-repo/semantics/openAccess |
eu_rights_str_mv |
openAccess |
dc.source.none.fl_str_mv |
Scopus reponame:Repositório Institucional da UNESP instname:Universidade Estadual Paulista (UNESP) instacron:UNESP |
instname_str |
Universidade Estadual Paulista (UNESP) |
instacron_str |
UNESP |
institution |
UNESP |
reponame_str |
Repositório Institucional da UNESP |
collection |
Repositório Institucional da UNESP |
repository.name.fl_str_mv |
Repositório Institucional da UNESP - Universidade Estadual Paulista (UNESP) |
repository.mail.fl_str_mv |
repositoriounesp@unesp.br |
_version_ |
1834483928013996032 |