STEAM, projects and computational thinking in the first years of elementary education: contributions to a disruptive education

Bibliographic Details
Main Author: de Almeida Rosa, Thais
Publication Date: 2023
Other Authors: Terçariol, Adriana Aparecida de Lima, Bulla Ikeshoji, Elisangela Aparecida
Format: Article
Language: por
Source: Eccos Revista Científica (Online)
Download full: https://periodicos.uninove.br/eccos/article/view/24626
Summary: This article is an excerpt from a dissertation entitled “The STEAM Approach and Project-Based Learning: The Development of Computational Thinking in the Early Years of Elementary School”, a part of the Master's Program in Management and Educational Practices at Universidade Nove de Julho (PROGEPE-UNINOVE). In this text, the objective was to show how the STEAM approach and the PBL articulated with Computational Thinking can provide pedagogical practices that contribute to the re-signification of learning in the early years of Elementary School. The research adopted a qualitative approach and was developed as an interventional study. The research object was a confessional and private school institution of Basic Education, in the North Zone of São Paulo, which has approximately 780 students enrolled, from Kindergarten to the 3rd grade of High School. A total of 48 students of the 3rd year of Elementary School between 8 and 9 years old took part in this research. The data collection instruments were as following: the questionnaire and participant observation. The main results showed that the STEAM approach articulated with the ABP and the development of Computational Thinking, provide the possibility of experiencing projects, seeking solutions that are not limited to the classroom and the school, providing new paths for a disruptive and creative education, also favoring the re-signification of learning in the early years of elementary school.
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spelling STEAM, projects and computational thinking in the first years of elementary education: contributions to a disruptive educationSTEAM, proyectos y pensamiento computacional en los primeros años de la educación primaria: aportes a una educación disruptivaSteam, projetos e o pensamento computacional nos anos iniciais do ensino fundamental: contribuições para uma educação disruptivabasic educationelementary schoolsteam approachproject-based learningcomputational thinking.educación básicaenseñanza fundamentalenfoque steamaprendizaje basado en proyectospensamiento computacional.educação básicaensino fundamentalabordagem steamaprendizagem baseada em projetospensamento computacional.This article is an excerpt from a dissertation entitled “The STEAM Approach and Project-Based Learning: The Development of Computational Thinking in the Early Years of Elementary School”, a part of the Master's Program in Management and Educational Practices at Universidade Nove de Julho (PROGEPE-UNINOVE). In this text, the objective was to show how the STEAM approach and the PBL articulated with Computational Thinking can provide pedagogical practices that contribute to the re-signification of learning in the early years of Elementary School. The research adopted a qualitative approach and was developed as an interventional study. The research object was a confessional and private school institution of Basic Education, in the North Zone of São Paulo, which has approximately 780 students enrolled, from Kindergarten to the 3rd grade of High School. A total of 48 students of the 3rd year of Elementary School between 8 and 9 years old took part in this research. The data collection instruments were as following: the questionnaire and participant observation. The main results showed that the STEAM approach articulated with the ABP and the development of Computational Thinking, provide the possibility of experiencing projects, seeking solutions that are not limited to the classroom and the school, providing new paths for a disruptive and creative education, also favoring the re-signification of learning in the early years of elementary school.Este artículo es un extracto de la disertación titulada “El Enfoque STEAM y el Aprendizaje Basado en Proyectos: El Desarrollo del Pensamiento Computacional en los Primeros Años de la Enseñanza Básica”, vinculada al Programa de Maestría en Gestión y Prácticas Educativas de la Universidade Nove de Julho (PROGEPE-UNINOVE). En este texto, el objetivo fue mostrar cómo el enfoque STEAM y el PBL articulado con el Pensamiento Computacional pueden brindar prácticas pedagógicas que contribuyan a la resignificación de los aprendizajes en los primeros años de la Enseñanza Fundamental. La investigación adoptó un enfoque cualitativo y se desarrolló como una investigación de intervención. El universo de la investigación fue una institución escolar confesional y privada de Educación Básica, en la Zona Norte de São Paulo, que tiene aproximadamente 780 alumnos matriculados desde el jardín de infancia hasta el 3º grado de la Enseñanza Media. Los participantes de esta investigación fueron 48 estudiantes del 3° año de la Enseñanza Fundamental entre 8 y 9 años. Los instrumentos de recolección de datos fueron: el cuestionario y la observación participante. Los principales resultados mostraron que el enfoque STEAM articulado con el ABP y el desarrollo del Pensamiento Computacional, brindan la posibilidad de vivenciar proyectos, buscando soluciones que trascienden el aula y la escuela, brindando nuevos caminos para una educación disruptiva y creativa, favoreciendo también la re-significación del aprendizaje en los primeros años de la escuela primaria.Este artigo é um recorte da dissertação intitulada “A Abordagem STEAM e Aprendizagem Baseada em Projetos: O Desenvolvimento do Pensamento Computacional nos Anos Iniciais do Ensino Fundamental”, vinculada ao Programa de Mestrado em Gestão e Práticas Educacionais da Universidade Nove de Julho (PROGEPE-UNINOVE). Neste texto, o objetivo foi evidenciar como a abordagem STEAM e a ABP articuladas ao Pensamento Computacional podem oportunizar práticas pedagógicas que contribuem para a ressignificação da aprendizagem nos anos iniciais do Ensino Fundamental. A investigação adotou abordagem qualitativa e se desenvolveu como uma pesquisa-intervenção. O universo de investigação foi uma instituição escolar de cunho confessional e privada de Educação Básica, da Zona Norte de São Paulo, que possui aproximadamente 780 alunos matriculados, desde a Educação Infantil até a 3ª série do Ensino Médio. Os participantes desta pesquisa foram 48 alunos do 3º ano do Ensino Fundamental entre 8 e 9 anos. Os instrumentos de coleta de dados foram: o questionário e a observação participante. Os principais resultados evidenciaram que a abordagem STEAM articulada à ABP e ao desenvolvimento do Pensamento Computacional propiciam a possibilidade de experienciar projetos, buscando soluções que transcendem a sala de aula e a escola, proporcionando novos caminhos para uma educação disruptiva e criativa, favorecendo ainda a ressignificação da aprendizagem nos anos iniciais do Ensino Fundamental.   Universidade Nove de Julho - UNINOVE2023-06-27info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfhttps://periodicos.uninove.br/eccos/article/view/2462610.5585/eccos.n65.24626EccoS – Revista Científica; n. 65: Dossiê 65 - Políticas Educacionais e Educação Digital: Propostas, Impactos, Oportunidades e Desafios; e246261983-92781517-1949reponame:Eccos Revista Científica (Online)instname:Universidade Nove de Julho (UNINOVE)instacron:UNINOVEporhttps://periodicos.uninove.br/eccos/article/view/24626/10272Copyright (c) 2023 Dos autoresinfo:eu-repo/semantics/openAccessde Almeida Rosa, ThaisTerçariol, Adriana Aparecida de LimaBulla Ikeshoji, Elisangela Aparecida2024-04-25T16:29:12Zoai:ojs.periodicos.uninove.br:article/24626Revistahttps://periodicos.uninove.br/eccos/indexPRIhttps://periodicos.uninove.br/eccos/indexeccos@uninove.br || mayarafa@uninove.br1983-92781517-1949opendoar:2024-04-25T16:29:12Eccos Revista Científica (Online) - Universidade Nove de Julho (UNINOVE)false
dc.title.none.fl_str_mv STEAM, projects and computational thinking in the first years of elementary education: contributions to a disruptive education
STEAM, proyectos y pensamiento computacional en los primeros años de la educación primaria: aportes a una educación disruptiva
Steam, projetos e o pensamento computacional nos anos iniciais do ensino fundamental: contribuições para uma educação disruptiva
title STEAM, projects and computational thinking in the first years of elementary education: contributions to a disruptive education
spellingShingle STEAM, projects and computational thinking in the first years of elementary education: contributions to a disruptive education
de Almeida Rosa, Thais
basic education
elementary school
steam approach
project-based learning
computational thinking.
educación básica
enseñanza fundamental
enfoque steam
aprendizaje basado en proyectos
pensamiento computacional.
educação básica
ensino fundamental
abordagem steam
aprendizagem baseada em projetos
pensamento computacional.
title_short STEAM, projects and computational thinking in the first years of elementary education: contributions to a disruptive education
title_full STEAM, projects and computational thinking in the first years of elementary education: contributions to a disruptive education
title_fullStr STEAM, projects and computational thinking in the first years of elementary education: contributions to a disruptive education
title_full_unstemmed STEAM, projects and computational thinking in the first years of elementary education: contributions to a disruptive education
title_sort STEAM, projects and computational thinking in the first years of elementary education: contributions to a disruptive education
author de Almeida Rosa, Thais
author_facet de Almeida Rosa, Thais
Terçariol, Adriana Aparecida de Lima
Bulla Ikeshoji, Elisangela Aparecida
author_role author
author2 Terçariol, Adriana Aparecida de Lima
Bulla Ikeshoji, Elisangela Aparecida
author2_role author
author
dc.contributor.author.fl_str_mv de Almeida Rosa, Thais
Terçariol, Adriana Aparecida de Lima
Bulla Ikeshoji, Elisangela Aparecida
dc.subject.por.fl_str_mv basic education
elementary school
steam approach
project-based learning
computational thinking.
educación básica
enseñanza fundamental
enfoque steam
aprendizaje basado en proyectos
pensamiento computacional.
educação básica
ensino fundamental
abordagem steam
aprendizagem baseada em projetos
pensamento computacional.
topic basic education
elementary school
steam approach
project-based learning
computational thinking.
educación básica
enseñanza fundamental
enfoque steam
aprendizaje basado en proyectos
pensamiento computacional.
educação básica
ensino fundamental
abordagem steam
aprendizagem baseada em projetos
pensamento computacional.
description This article is an excerpt from a dissertation entitled “The STEAM Approach and Project-Based Learning: The Development of Computational Thinking in the Early Years of Elementary School”, a part of the Master's Program in Management and Educational Practices at Universidade Nove de Julho (PROGEPE-UNINOVE). In this text, the objective was to show how the STEAM approach and the PBL articulated with Computational Thinking can provide pedagogical practices that contribute to the re-signification of learning in the early years of Elementary School. The research adopted a qualitative approach and was developed as an interventional study. The research object was a confessional and private school institution of Basic Education, in the North Zone of São Paulo, which has approximately 780 students enrolled, from Kindergarten to the 3rd grade of High School. A total of 48 students of the 3rd year of Elementary School between 8 and 9 years old took part in this research. The data collection instruments were as following: the questionnaire and participant observation. The main results showed that the STEAM approach articulated with the ABP and the development of Computational Thinking, provide the possibility of experiencing projects, seeking solutions that are not limited to the classroom and the school, providing new paths for a disruptive and creative education, also favoring the re-signification of learning in the early years of elementary school.
publishDate 2023
dc.date.none.fl_str_mv 2023-06-27
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
format article
status_str publishedVersion
dc.identifier.uri.fl_str_mv https://periodicos.uninove.br/eccos/article/view/24626
10.5585/eccos.n65.24626
url https://periodicos.uninove.br/eccos/article/view/24626
identifier_str_mv 10.5585/eccos.n65.24626
dc.language.iso.fl_str_mv por
language por
dc.relation.none.fl_str_mv https://periodicos.uninove.br/eccos/article/view/24626/10272
dc.rights.driver.fl_str_mv Copyright (c) 2023 Dos autores
info:eu-repo/semantics/openAccess
rights_invalid_str_mv Copyright (c) 2023 Dos autores
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv Universidade Nove de Julho - UNINOVE
publisher.none.fl_str_mv Universidade Nove de Julho - UNINOVE
dc.source.none.fl_str_mv EccoS – Revista Científica; n. 65: Dossiê 65 - Políticas Educacionais e Educação Digital: Propostas, Impactos, Oportunidades e Desafios; e24626
1983-9278
1517-1949
reponame:Eccos Revista Científica (Online)
instname:Universidade Nove de Julho (UNINOVE)
instacron:UNINOVE
instname_str Universidade Nove de Julho (UNINOVE)
instacron_str UNINOVE
institution UNINOVE
reponame_str Eccos Revista Científica (Online)
collection Eccos Revista Científica (Online)
repository.name.fl_str_mv Eccos Revista Científica (Online) - Universidade Nove de Julho (UNINOVE)
repository.mail.fl_str_mv eccos@uninove.br || mayarafa@uninove.br
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