STEAM, projects and computational thinking in the first years of elementary education: contributions to a disruptive education
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| Publication Date: | 2023 |
| Other Authors: | , |
| Format: | Article |
| Language: | por |
| Source: | Eccos Revista Científica (Online) |
| Download full: | https://periodicos.uninove.br/eccos/article/view/24626 |
Summary: | This article is an excerpt from a dissertation entitled “The STEAM Approach and Project-Based Learning: The Development of Computational Thinking in the Early Years of Elementary School”, a part of the Master's Program in Management and Educational Practices at Universidade Nove de Julho (PROGEPE-UNINOVE). In this text, the objective was to show how the STEAM approach and the PBL articulated with Computational Thinking can provide pedagogical practices that contribute to the re-signification of learning in the early years of Elementary School. The research adopted a qualitative approach and was developed as an interventional study. The research object was a confessional and private school institution of Basic Education, in the North Zone of São Paulo, which has approximately 780 students enrolled, from Kindergarten to the 3rd grade of High School. A total of 48 students of the 3rd year of Elementary School between 8 and 9 years old took part in this research. The data collection instruments were as following: the questionnaire and participant observation. The main results showed that the STEAM approach articulated with the ABP and the development of Computational Thinking, provide the possibility of experiencing projects, seeking solutions that are not limited to the classroom and the school, providing new paths for a disruptive and creative education, also favoring the re-signification of learning in the early years of elementary school. |
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STEAM, projects and computational thinking in the first years of elementary education: contributions to a disruptive educationSTEAM, proyectos y pensamiento computacional en los primeros años de la educación primaria: aportes a una educación disruptivaSteam, projetos e o pensamento computacional nos anos iniciais do ensino fundamental: contribuições para uma educação disruptivabasic educationelementary schoolsteam approachproject-based learningcomputational thinking.educación básicaenseñanza fundamentalenfoque steamaprendizaje basado en proyectospensamiento computacional.educação básicaensino fundamentalabordagem steamaprendizagem baseada em projetospensamento computacional.This article is an excerpt from a dissertation entitled “The STEAM Approach and Project-Based Learning: The Development of Computational Thinking in the Early Years of Elementary School”, a part of the Master's Program in Management and Educational Practices at Universidade Nove de Julho (PROGEPE-UNINOVE). In this text, the objective was to show how the STEAM approach and the PBL articulated with Computational Thinking can provide pedagogical practices that contribute to the re-signification of learning in the early years of Elementary School. The research adopted a qualitative approach and was developed as an interventional study. The research object was a confessional and private school institution of Basic Education, in the North Zone of São Paulo, which has approximately 780 students enrolled, from Kindergarten to the 3rd grade of High School. A total of 48 students of the 3rd year of Elementary School between 8 and 9 years old took part in this research. The data collection instruments were as following: the questionnaire and participant observation. The main results showed that the STEAM approach articulated with the ABP and the development of Computational Thinking, provide the possibility of experiencing projects, seeking solutions that are not limited to the classroom and the school, providing new paths for a disruptive and creative education, also favoring the re-signification of learning in the early years of elementary school.Este artículo es un extracto de la disertación titulada “El Enfoque STEAM y el Aprendizaje Basado en Proyectos: El Desarrollo del Pensamiento Computacional en los Primeros Años de la Enseñanza Básica”, vinculada al Programa de Maestría en Gestión y Prácticas Educativas de la Universidade Nove de Julho (PROGEPE-UNINOVE). En este texto, el objetivo fue mostrar cómo el enfoque STEAM y el PBL articulado con el Pensamiento Computacional pueden brindar prácticas pedagógicas que contribuyan a la resignificación de los aprendizajes en los primeros años de la Enseñanza Fundamental. La investigación adoptó un enfoque cualitativo y se desarrolló como una investigación de intervención. El universo de la investigación fue una institución escolar confesional y privada de Educación Básica, en la Zona Norte de São Paulo, que tiene aproximadamente 780 alumnos matriculados desde el jardín de infancia hasta el 3º grado de la Enseñanza Media. Los participantes de esta investigación fueron 48 estudiantes del 3° año de la Enseñanza Fundamental entre 8 y 9 años. Los instrumentos de recolección de datos fueron: el cuestionario y la observación participante. Los principales resultados mostraron que el enfoque STEAM articulado con el ABP y el desarrollo del Pensamiento Computacional, brindan la posibilidad de vivenciar proyectos, buscando soluciones que trascienden el aula y la escuela, brindando nuevos caminos para una educación disruptiva y creativa, favoreciendo también la re-significación del aprendizaje en los primeros años de la escuela primaria.Este artigo é um recorte da dissertação intitulada “A Abordagem STEAM e Aprendizagem Baseada em Projetos: O Desenvolvimento do Pensamento Computacional nos Anos Iniciais do Ensino Fundamental”, vinculada ao Programa de Mestrado em Gestão e Práticas Educacionais da Universidade Nove de Julho (PROGEPE-UNINOVE). Neste texto, o objetivo foi evidenciar como a abordagem STEAM e a ABP articuladas ao Pensamento Computacional podem oportunizar práticas pedagógicas que contribuem para a ressignificação da aprendizagem nos anos iniciais do Ensino Fundamental. A investigação adotou abordagem qualitativa e se desenvolveu como uma pesquisa-intervenção. O universo de investigação foi uma instituição escolar de cunho confessional e privada de Educação Básica, da Zona Norte de São Paulo, que possui aproximadamente 780 alunos matriculados, desde a Educação Infantil até a 3ª série do Ensino Médio. Os participantes desta pesquisa foram 48 alunos do 3º ano do Ensino Fundamental entre 8 e 9 anos. Os instrumentos de coleta de dados foram: o questionário e a observação participante. Os principais resultados evidenciaram que a abordagem STEAM articulada à ABP e ao desenvolvimento do Pensamento Computacional propiciam a possibilidade de experienciar projetos, buscando soluções que transcendem a sala de aula e a escola, proporcionando novos caminhos para uma educação disruptiva e criativa, favorecendo ainda a ressignificação da aprendizagem nos anos iniciais do Ensino Fundamental. Universidade Nove de Julho - UNINOVE2023-06-27info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfhttps://periodicos.uninove.br/eccos/article/view/2462610.5585/eccos.n65.24626EccoS – Revista Científica; n. 65: Dossiê 65 - Políticas Educacionais e Educação Digital: Propostas, Impactos, Oportunidades e Desafios; e246261983-92781517-1949reponame:Eccos Revista Científica (Online)instname:Universidade Nove de Julho (UNINOVE)instacron:UNINOVEporhttps://periodicos.uninove.br/eccos/article/view/24626/10272Copyright (c) 2023 Dos autoresinfo:eu-repo/semantics/openAccessde Almeida Rosa, ThaisTerçariol, Adriana Aparecida de LimaBulla Ikeshoji, Elisangela Aparecida2024-04-25T16:29:12Zoai:ojs.periodicos.uninove.br:article/24626Revistahttps://periodicos.uninove.br/eccos/indexPRIhttps://periodicos.uninove.br/eccos/indexeccos@uninove.br || mayarafa@uninove.br1983-92781517-1949opendoar:2024-04-25T16:29:12Eccos Revista Científica (Online) - Universidade Nove de Julho (UNINOVE)false |
| dc.title.none.fl_str_mv |
STEAM, projects and computational thinking in the first years of elementary education: contributions to a disruptive education STEAM, proyectos y pensamiento computacional en los primeros años de la educación primaria: aportes a una educación disruptiva Steam, projetos e o pensamento computacional nos anos iniciais do ensino fundamental: contribuições para uma educação disruptiva |
| title |
STEAM, projects and computational thinking in the first years of elementary education: contributions to a disruptive education |
| spellingShingle |
STEAM, projects and computational thinking in the first years of elementary education: contributions to a disruptive education de Almeida Rosa, Thais basic education elementary school steam approach project-based learning computational thinking. educación básica enseñanza fundamental enfoque steam aprendizaje basado en proyectos pensamiento computacional. educação básica ensino fundamental abordagem steam aprendizagem baseada em projetos pensamento computacional. |
| title_short |
STEAM, projects and computational thinking in the first years of elementary education: contributions to a disruptive education |
| title_full |
STEAM, projects and computational thinking in the first years of elementary education: contributions to a disruptive education |
| title_fullStr |
STEAM, projects and computational thinking in the first years of elementary education: contributions to a disruptive education |
| title_full_unstemmed |
STEAM, projects and computational thinking in the first years of elementary education: contributions to a disruptive education |
| title_sort |
STEAM, projects and computational thinking in the first years of elementary education: contributions to a disruptive education |
| author |
de Almeida Rosa, Thais |
| author_facet |
de Almeida Rosa, Thais Terçariol, Adriana Aparecida de Lima Bulla Ikeshoji, Elisangela Aparecida |
| author_role |
author |
| author2 |
Terçariol, Adriana Aparecida de Lima Bulla Ikeshoji, Elisangela Aparecida |
| author2_role |
author author |
| dc.contributor.author.fl_str_mv |
de Almeida Rosa, Thais Terçariol, Adriana Aparecida de Lima Bulla Ikeshoji, Elisangela Aparecida |
| dc.subject.por.fl_str_mv |
basic education elementary school steam approach project-based learning computational thinking. educación básica enseñanza fundamental enfoque steam aprendizaje basado en proyectos pensamiento computacional. educação básica ensino fundamental abordagem steam aprendizagem baseada em projetos pensamento computacional. |
| topic |
basic education elementary school steam approach project-based learning computational thinking. educación básica enseñanza fundamental enfoque steam aprendizaje basado en proyectos pensamiento computacional. educação básica ensino fundamental abordagem steam aprendizagem baseada em projetos pensamento computacional. |
| description |
This article is an excerpt from a dissertation entitled “The STEAM Approach and Project-Based Learning: The Development of Computational Thinking in the Early Years of Elementary School”, a part of the Master's Program in Management and Educational Practices at Universidade Nove de Julho (PROGEPE-UNINOVE). In this text, the objective was to show how the STEAM approach and the PBL articulated with Computational Thinking can provide pedagogical practices that contribute to the re-signification of learning in the early years of Elementary School. The research adopted a qualitative approach and was developed as an interventional study. The research object was a confessional and private school institution of Basic Education, in the North Zone of São Paulo, which has approximately 780 students enrolled, from Kindergarten to the 3rd grade of High School. A total of 48 students of the 3rd year of Elementary School between 8 and 9 years old took part in this research. The data collection instruments were as following: the questionnaire and participant observation. The main results showed that the STEAM approach articulated with the ABP and the development of Computational Thinking, provide the possibility of experiencing projects, seeking solutions that are not limited to the classroom and the school, providing new paths for a disruptive and creative education, also favoring the re-signification of learning in the early years of elementary school. |
| publishDate |
2023 |
| dc.date.none.fl_str_mv |
2023-06-27 |
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info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion |
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article |
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publishedVersion |
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https://periodicos.uninove.br/eccos/article/view/24626 10.5585/eccos.n65.24626 |
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https://periodicos.uninove.br/eccos/article/view/24626 |
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10.5585/eccos.n65.24626 |
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por |
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por |
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https://periodicos.uninove.br/eccos/article/view/24626/10272 |
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Copyright (c) 2023 Dos autores info:eu-repo/semantics/openAccess |
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Copyright (c) 2023 Dos autores |
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openAccess |
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application/pdf |
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Universidade Nove de Julho - UNINOVE |
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Universidade Nove de Julho - UNINOVE |
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EccoS – Revista Científica; n. 65: Dossiê 65 - Políticas Educacionais e Educação Digital: Propostas, Impactos, Oportunidades e Desafios; e24626 1983-9278 1517-1949 reponame:Eccos Revista Científica (Online) instname:Universidade Nove de Julho (UNINOVE) instacron:UNINOVE |
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Universidade Nove de Julho (UNINOVE) |
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UNINOVE |
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Eccos Revista Científica (Online) |
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Eccos Revista Científica (Online) |
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Eccos Revista Científica (Online) - Universidade Nove de Julho (UNINOVE) |
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