OXYGEN CONSUMPTION AND ENERGY EXPENDITURE DURING AND AFTER STREET GAMES, ACTIVE VIDEO GAMES AND TV
| Main Author: | |
|---|---|
| Publication Date: | 2018 |
| Other Authors: | , , , , , , |
| Format: | Article |
| Language: | eng |
| Source: | Revista brasileira de medicina do esporte (Online) |
| Download full: | http://old.scielo.br/scielo.php?script=sci_arttext&pid=S1517-86922018000500338 |
Summary: | ABSTRACT Introduction: Physical activity has become less frequent since the 1980s, even among more active children. Objective: To analyze excess post-exercise oxygen consumption (EPOC) and total energy expenditure (TEE) in children during and after three different activities. Methods: Sixteen healthy children (9.6±0.1 yrs.) randomly underwent the following procedures lasting 30 minutes on different days: (a) traditional games (PLAY), (b) active video game (Dance Dance Revolution; DDR), and (c) watching television (TV). Oxygen consumption (VO2) was measured at rest, at the 10th, 20th, and 30th minute of intervention, and for 40 minutes post-intervention. TEE was also measured. Results: At the end of intervention, VO2 had increased by 330% and 166% for PLAY and DDR, respectively, compared to the rest. EPOC in PLAY was seen to occur at the 10th, 20th, and 30th post-interventional minutes from 7.00±1.02 (at rest) to 10.83±0.94, 10.03±0.58, and 9.80±0.77mL.kg-1.min-1, respectively. However, EPOC in DDR occurred at only the 10th postinterventional minute (7.04 to 8.61 mL.kg-1.min-1; p<0.01). After intervention, TEE in PLAY was greater than in DDR and TV (112.08±19.45 vs 56.98±6.34 vs 36.39±4.5 kcal; p<0.01), respectively. Conclusions: PLAY induced children to reach a greater VO2 during activity and greater EPOC and TEE compared to DDR and TV. Level of evidence A1b; Crossover study. |
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OXYGEN CONSUMPTION AND ENERGY EXPENDITURE DURING AND AFTER STREET GAMES, ACTIVE VIDEO GAMES AND TVChildrenOxygen consumptionHeart rateABSTRACT Introduction: Physical activity has become less frequent since the 1980s, even among more active children. Objective: To analyze excess post-exercise oxygen consumption (EPOC) and total energy expenditure (TEE) in children during and after three different activities. Methods: Sixteen healthy children (9.6±0.1 yrs.) randomly underwent the following procedures lasting 30 minutes on different days: (a) traditional games (PLAY), (b) active video game (Dance Dance Revolution; DDR), and (c) watching television (TV). Oxygen consumption (VO2) was measured at rest, at the 10th, 20th, and 30th minute of intervention, and for 40 minutes post-intervention. TEE was also measured. Results: At the end of intervention, VO2 had increased by 330% and 166% for PLAY and DDR, respectively, compared to the rest. EPOC in PLAY was seen to occur at the 10th, 20th, and 30th post-interventional minutes from 7.00±1.02 (at rest) to 10.83±0.94, 10.03±0.58, and 9.80±0.77mL.kg-1.min-1, respectively. However, EPOC in DDR occurred at only the 10th postinterventional minute (7.04 to 8.61 mL.kg-1.min-1; p<0.01). After intervention, TEE in PLAY was greater than in DDR and TV (112.08±19.45 vs 56.98±6.34 vs 36.39±4.5 kcal; p<0.01), respectively. Conclusions: PLAY induced children to reach a greater VO2 during activity and greater EPOC and TEE compared to DDR and TV. Level of evidence A1b; Crossover study.Sociedade Brasileira de Medicina do Exercício e do Esporte2018-09-01info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersiontext/htmlhttp://old.scielo.br/scielo.php?script=sci_arttext&pid=S1517-86922018000500338Revista Brasileira de Medicina do Esporte v.24 n.5 2018reponame:Revista brasileira de medicina do esporte (Online)instname:Sociedade Brasileira de Medicina do Exercício e do Esporte (SBMEE)instacron:SBMEE10.1590/1517-869220182405184575info:eu-repo/semantics/openAccessRauber,Suliane BeatrizBrandão,Pierre SoaresMoraes,José Fernando Vila Nova deMadrid,BibianoBarbosa,Daniel FernandesSimões,Herbert GustavoLewis,John EugeneCampbell,Carmen Sílvia Gruberteng2018-10-26T00:00:00Zoai:scielo:S1517-86922018000500338Revistahttp://www.scielo.br/rbmeONGhttps://old.scielo.br/oai/scielo-oai.php||revista@medicinadoesporte.org.br1806-99401517-8692opendoar:2018-10-26T00:00Revista brasileira de medicina do esporte (Online) - Sociedade Brasileira de Medicina do Exercício e do Esporte (SBMEE)false |
| dc.title.none.fl_str_mv |
OXYGEN CONSUMPTION AND ENERGY EXPENDITURE DURING AND AFTER STREET GAMES, ACTIVE VIDEO GAMES AND TV |
| title |
OXYGEN CONSUMPTION AND ENERGY EXPENDITURE DURING AND AFTER STREET GAMES, ACTIVE VIDEO GAMES AND TV |
| spellingShingle |
OXYGEN CONSUMPTION AND ENERGY EXPENDITURE DURING AND AFTER STREET GAMES, ACTIVE VIDEO GAMES AND TV Rauber,Suliane Beatriz Children Oxygen consumption Heart rate |
| title_short |
OXYGEN CONSUMPTION AND ENERGY EXPENDITURE DURING AND AFTER STREET GAMES, ACTIVE VIDEO GAMES AND TV |
| title_full |
OXYGEN CONSUMPTION AND ENERGY EXPENDITURE DURING AND AFTER STREET GAMES, ACTIVE VIDEO GAMES AND TV |
| title_fullStr |
OXYGEN CONSUMPTION AND ENERGY EXPENDITURE DURING AND AFTER STREET GAMES, ACTIVE VIDEO GAMES AND TV |
| title_full_unstemmed |
OXYGEN CONSUMPTION AND ENERGY EXPENDITURE DURING AND AFTER STREET GAMES, ACTIVE VIDEO GAMES AND TV |
| title_sort |
OXYGEN CONSUMPTION AND ENERGY EXPENDITURE DURING AND AFTER STREET GAMES, ACTIVE VIDEO GAMES AND TV |
| author |
Rauber,Suliane Beatriz |
| author_facet |
Rauber,Suliane Beatriz Brandão,Pierre Soares Moraes,José Fernando Vila Nova de Madrid,Bibiano Barbosa,Daniel Fernandes Simões,Herbert Gustavo Lewis,John Eugene Campbell,Carmen Sílvia Grubert |
| author_role |
author |
| author2 |
Brandão,Pierre Soares Moraes,José Fernando Vila Nova de Madrid,Bibiano Barbosa,Daniel Fernandes Simões,Herbert Gustavo Lewis,John Eugene Campbell,Carmen Sílvia Grubert |
| author2_role |
author author author author author author author |
| dc.contributor.author.fl_str_mv |
Rauber,Suliane Beatriz Brandão,Pierre Soares Moraes,José Fernando Vila Nova de Madrid,Bibiano Barbosa,Daniel Fernandes Simões,Herbert Gustavo Lewis,John Eugene Campbell,Carmen Sílvia Grubert |
| dc.subject.por.fl_str_mv |
Children Oxygen consumption Heart rate |
| topic |
Children Oxygen consumption Heart rate |
| description |
ABSTRACT Introduction: Physical activity has become less frequent since the 1980s, even among more active children. Objective: To analyze excess post-exercise oxygen consumption (EPOC) and total energy expenditure (TEE) in children during and after three different activities. Methods: Sixteen healthy children (9.6±0.1 yrs.) randomly underwent the following procedures lasting 30 minutes on different days: (a) traditional games (PLAY), (b) active video game (Dance Dance Revolution; DDR), and (c) watching television (TV). Oxygen consumption (VO2) was measured at rest, at the 10th, 20th, and 30th minute of intervention, and for 40 minutes post-intervention. TEE was also measured. Results: At the end of intervention, VO2 had increased by 330% and 166% for PLAY and DDR, respectively, compared to the rest. EPOC in PLAY was seen to occur at the 10th, 20th, and 30th post-interventional minutes from 7.00±1.02 (at rest) to 10.83±0.94, 10.03±0.58, and 9.80±0.77mL.kg-1.min-1, respectively. However, EPOC in DDR occurred at only the 10th postinterventional minute (7.04 to 8.61 mL.kg-1.min-1; p<0.01). After intervention, TEE in PLAY was greater than in DDR and TV (112.08±19.45 vs 56.98±6.34 vs 36.39±4.5 kcal; p<0.01), respectively. Conclusions: PLAY induced children to reach a greater VO2 during activity and greater EPOC and TEE compared to DDR and TV. Level of evidence A1b; Crossover study. |
| publishDate |
2018 |
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2018-09-01 |
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info:eu-repo/semantics/article |
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info:eu-repo/semantics/publishedVersion |
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article |
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publishedVersion |
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http://old.scielo.br/scielo.php?script=sci_arttext&pid=S1517-86922018000500338 |
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http://old.scielo.br/scielo.php?script=sci_arttext&pid=S1517-86922018000500338 |
| dc.language.iso.fl_str_mv |
eng |
| language |
eng |
| dc.relation.none.fl_str_mv |
10.1590/1517-869220182405184575 |
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info:eu-repo/semantics/openAccess |
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openAccess |
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text/html |
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Sociedade Brasileira de Medicina do Exercício e do Esporte |
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Sociedade Brasileira de Medicina do Exercício e do Esporte |
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Revista Brasileira de Medicina do Esporte v.24 n.5 2018 reponame:Revista brasileira de medicina do esporte (Online) instname:Sociedade Brasileira de Medicina do Exercício e do Esporte (SBMEE) instacron:SBMEE |
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Sociedade Brasileira de Medicina do Exercício e do Esporte (SBMEE) |
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SBMEE |
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SBMEE |
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Revista brasileira de medicina do esporte (Online) |
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Revista brasileira de medicina do esporte (Online) |
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Revista brasileira de medicina do esporte (Online) - Sociedade Brasileira de Medicina do Exercício e do Esporte (SBMEE) |
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