Gamification elements and engagement: exploring students’ perception in an English reading course
Main Author: | |
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Publication Date: | 2023 |
Other Authors: | |
Format: | Article |
Language: | eng |
Source: | Repositórios Científicos de Acesso Aberto de Portugal (RCAAP) |
Download full: | http://hdl.handle.net/10400.2/15250 |
Summary: | Gamification has been widely employed as a pedagogical tool for fostering interaction and learning in class, including in foreign language teaching contexts. The gamification process may modify the structure or the content of a course with the use of specific strategies, such as the attribution of points and acknowledgements, ranking systems, storytelling, and others. Still, there is a lack of formal methodological procedures on how to design such strategies, as well as how they affect the engagement of students. As an attempt to expand the studies on the use of gamification as a pedagogical tool, this research aims at identifying which elements are likely to promote or limit engagement opportunities in class according to the student’s perception. Data was generated through a questionnaire, which was applied on a remote instrumental reading course, and components of quantitative and qualitative research were used to analyze responses to open-ended and Likert-scale questions. The results indicate positive and challenging aspects of certain gamification elements. High importance was attributed to elements that provided task guidance and content feedback, fostered decision-making opportunities towards content, and created moments for interaction with the environment and peers. Elements that appeared to limit engagement were related to individual collaboration in group work, content complexity regarding the target language, introduction of new digital tools and systems, and personal topics of interest; accordingly, these items require careful implementation. |
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Gamification elements and engagement: exploring students’ perception in an English reading courseElementos de gamificação e engajamento: explorando a percepção dos alunos em um curso de leitura em inglêsGamificationGamification elementsLanguage teaching and learningEngagementGamificaçãoElementos de gamificaçãoEnsino e aprendizagem de línguasEngajamentoGamification has been widely employed as a pedagogical tool for fostering interaction and learning in class, including in foreign language teaching contexts. The gamification process may modify the structure or the content of a course with the use of specific strategies, such as the attribution of points and acknowledgements, ranking systems, storytelling, and others. Still, there is a lack of formal methodological procedures on how to design such strategies, as well as how they affect the engagement of students. As an attempt to expand the studies on the use of gamification as a pedagogical tool, this research aims at identifying which elements are likely to promote or limit engagement opportunities in class according to the student’s perception. Data was generated through a questionnaire, which was applied on a remote instrumental reading course, and components of quantitative and qualitative research were used to analyze responses to open-ended and Likert-scale questions. The results indicate positive and challenging aspects of certain gamification elements. High importance was attributed to elements that provided task guidance and content feedback, fostered decision-making opportunities towards content, and created moments for interaction with the environment and peers. Elements that appeared to limit engagement were related to individual collaboration in group work, content complexity regarding the target language, introduction of new digital tools and systems, and personal topics of interest; accordingly, these items require careful implementation.Universidade Aberta | Universidade Estadual do MaranhãoRepositório AbertoRamos, SamanthaFerreira, Rafael Alves2023-12-13T16:28:57Z2023-07-312023-07-31T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articleapplication/pdfhttp://hdl.handle.net/10400.2/15250eng2795-574510.18817/vjshr.v2i1.22info:eu-repo/semantics/openAccessreponame:Repositórios Científicos de Acesso Aberto de Portugal (RCAAP)instname:FCCN, serviços digitais da FCT – Fundação para a Ciência e a Tecnologiainstacron:RCAAP2025-05-04T01:46:14Zoai:repositorioaberto.uab.pt:10400.2/15250Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireinfo@rcaap.ptopendoar:https://opendoar.ac.uk/repository/71602025-05-28T21:07:14.300836Repositórios Científicos de Acesso Aberto de Portugal (RCAAP) - FCCN, serviços digitais da FCT – Fundação para a Ciência e a Tecnologiafalse |
dc.title.none.fl_str_mv |
Gamification elements and engagement: exploring students’ perception in an English reading course Elementos de gamificação e engajamento: explorando a percepção dos alunos em um curso de leitura em inglês |
title |
Gamification elements and engagement: exploring students’ perception in an English reading course |
spellingShingle |
Gamification elements and engagement: exploring students’ perception in an English reading course Ramos, Samantha Gamification Gamification elements Language teaching and learning Engagement Gamificação Elementos de gamificação Ensino e aprendizagem de línguas Engajamento |
title_short |
Gamification elements and engagement: exploring students’ perception in an English reading course |
title_full |
Gamification elements and engagement: exploring students’ perception in an English reading course |
title_fullStr |
Gamification elements and engagement: exploring students’ perception in an English reading course |
title_full_unstemmed |
Gamification elements and engagement: exploring students’ perception in an English reading course |
title_sort |
Gamification elements and engagement: exploring students’ perception in an English reading course |
author |
Ramos, Samantha |
author_facet |
Ramos, Samantha Ferreira, Rafael Alves |
author_role |
author |
author2 |
Ferreira, Rafael Alves |
author2_role |
author |
dc.contributor.none.fl_str_mv |
Repositório Aberto |
dc.contributor.author.fl_str_mv |
Ramos, Samantha Ferreira, Rafael Alves |
dc.subject.por.fl_str_mv |
Gamification Gamification elements Language teaching and learning Engagement Gamificação Elementos de gamificação Ensino e aprendizagem de línguas Engajamento |
topic |
Gamification Gamification elements Language teaching and learning Engagement Gamificação Elementos de gamificação Ensino e aprendizagem de línguas Engajamento |
description |
Gamification has been widely employed as a pedagogical tool for fostering interaction and learning in class, including in foreign language teaching contexts. The gamification process may modify the structure or the content of a course with the use of specific strategies, such as the attribution of points and acknowledgements, ranking systems, storytelling, and others. Still, there is a lack of formal methodological procedures on how to design such strategies, as well as how they affect the engagement of students. As an attempt to expand the studies on the use of gamification as a pedagogical tool, this research aims at identifying which elements are likely to promote or limit engagement opportunities in class according to the student’s perception. Data was generated through a questionnaire, which was applied on a remote instrumental reading course, and components of quantitative and qualitative research were used to analyze responses to open-ended and Likert-scale questions. The results indicate positive and challenging aspects of certain gamification elements. High importance was attributed to elements that provided task guidance and content feedback, fostered decision-making opportunities towards content, and created moments for interaction with the environment and peers. Elements that appeared to limit engagement were related to individual collaboration in group work, content complexity regarding the target language, introduction of new digital tools and systems, and personal topics of interest; accordingly, these items require careful implementation. |
publishDate |
2023 |
dc.date.none.fl_str_mv |
2023-12-13T16:28:57Z 2023-07-31 2023-07-31T00:00:00Z |
dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article |
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article |
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publishedVersion |
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http://hdl.handle.net/10400.2/15250 |
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http://hdl.handle.net/10400.2/15250 |
dc.language.iso.fl_str_mv |
eng |
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eng |
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2795-5745 10.18817/vjshr.v2i1.22 |
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info:eu-repo/semantics/openAccess |
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openAccess |
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application/pdf |
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Universidade Aberta | Universidade Estadual do Maranhão |
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Universidade Aberta | Universidade Estadual do Maranhão |
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